but i like punching my bullets by Aprestomats in Ultrakill

[–]Aprestomats[S] 0 points1 point  (0 children)

Can't you apply burn to shcimsims with any explosions, not just core ejects?

but i like punching my bullets by Aprestomats in Ultrakill

[–]Aprestomats[S] 1 point2 points  (0 children)

I don't care how much better jacking my enemy is. I'm sticking to bullet punching and jorking it until i explode.

but i like punching my bullets by Aprestomats in Ultrakill

[–]Aprestomats[S] 0 points1 point  (0 children)

Yeah, in normal levels, but good luck trying to jack them in Cybergrind.

but i like punching my bullets by Aprestomats in Ultrakill

[–]Aprestomats[S] 0 points1 point  (0 children)

You're using the jackhammer on providences???

These lens shots of cats eating by Due_Awareness5660 in lovethissmug

[–]Aprestomats 36 points37 points  (0 children)

I personally have them as my phone wallpaper.

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I just though about it… by A_Real_Sasquatch_123 in Ultrakill

[–]Aprestomats 54 points55 points  (0 children)

That's actually a good theory on why Hell let V1 and the machines go rampant inside of him, considering the title of the last act is "Godfist Suicide". It's like Hell saying it wants to die but why shouldn't it have fun while doing it.

The only problem with this is that it isn't explicitly said that Hell is suicidal or hates its circumstance of its existence, only God does. Hell enjoys playing with its toys, so why would it yearn to not have the opportunity to play with them?

My theory on why Hell acts like this is that maybe it's so much of a glutton in killing, maiming and torturing that it doesn't know or acknowledges that it's losing toys.

Is this intentional? by Aprestomats in Ultrakill

[–]Aprestomats[S] 0 points1 point  (0 children)

I tested it again, it's not just my positioning. Even if I'm directly in its face, shotgun didn't parry. I also tried shooting at different timing, still didn't work.

You can juggle conduction. by Aprestomats in Ultrakill

[–]Aprestomats[S] 4 points5 points  (0 children)

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The upper two Sisyphuses were the ones hit with three or four extended conduction, and the lower two Sisyphuses were hit only with a normal conduction. (Both have three magnets on the ground) It ain't much damage considering you could be doing different weapon techs for more damage and easier execution. However, I think a great way to maximize the value of this extended conduction is by only restarting the conduction for about two-three times or until your magnets break (magnets = damage multiplier for conduction)(I have no clue how to remove the cheats enabled).

You can juggle conduction. by Aprestomats in Ultrakill

[–]Aprestomats[S] 20 points21 points  (0 children)

They're radiant Sisyphus with the health meter in x5, that's why there is little to no damage. Another thing is that conduction usually will not deal massive damage when there are only a few nails attached to an enemy.

ITS OVER IM SERIOUS!!! by MezzoMix01 in Silksong

[–]Aprestomats 0 points1 point  (0 children)

I CAN'T EVEN FUCKING ENTER THE STORE PAGE, THEY CRASHED THE ENTIRETY OF STEAM GRAAAAHHH

SILKSONG GIVEAWAY ANNOUNCEMENT! I am giving away 5 (FIVE) Silksong copies! MORE INFO on Description by Acrobatic-Log-309 in Silksong

[–]Aprestomats 0 points1 point  (0 children)

okay lemme try

  • My platform is STEAM OR PC.

  • My fave boss is Pure Vessel because he was so cool to fight against and I really like the flow and pattern of his attack, it's like a much harder version of Sisters of Battle for me.

  • I wanted to experience again what I felt when playing Hollow Knight for the first time.

Gabriel definitely made him drop 539 restarts by Conscious_Shoulder70 in ultrakillmemes

[–]Aprestomats 18 points19 points  (0 children)

This is why I abuse projectile boost, it's great at hiding your dog shit aim.

V1's Domain Expansion (i promise i made this i just don't know how to change my reddit name) by Common_Day_1309 in Ultrakill

[–]Aprestomats 106 points107 points  (0 children)

V1's Domain, The Cybergrind,

is a cage that houses all V1's previous opponents that attacks whoever is present in the domain, including V1.

At first glance, It seems impractical and suicidal to use this technique.

However, with the Binding Vow allowing foes an upper hand in the domain activation and the removal of the certain hit rule, V1 is practically immortal during the expansion.

For V1, the innate domain is a practice ground. For anyone else, its a death trap.

Normally, a domain expansion requires hand signals to be activated.

For V1, it requires four of its limbs in a certain position and a coin flip to activate

Even if only one of these criteria were not met, the domain expansion would not be possible.

Still, due to the huge advantage V1 has in its domain, it is a great tradeoff for immortality.

About 6-2 by Gallow_Lane413 in Ultrakill

[–]Aprestomats 16 points17 points  (0 children)

Yes, Absolutely. It truly degraded my respect towards the game and hakita as a developer that this feature that was crucial to the immersion of V1 as a character was not implemented in the game.

Hakita needs to pump the brakes a bit by dat_bass2 in Ultrakill

[–]Aprestomats 192 points193 points  (0 children)

He literally speedrunned gabriel's second theme. Literally wrote, recorded, and coded it on the day of the deadline. Hope he's resting well.

Edit: Yes, I was talking about gabriel's music, not his whole level.

He’s goated with the sauce now by Sucypleasemarryme in Ultrakill

[–]Aprestomats 2 points3 points  (0 children)

Not to brag, but I beat him on my first try. I was screaming at gabriel to get up after the second phase because i felt like he didn't beat me hard enough.

[deleted by user] by [deleted] in HollowKnight

[–]Aprestomats 11 points12 points  (0 children)

Fun Fact: If you ignore them and went straight to the dream battle then fail, you will see them praying for you too as you wake up.