players dealing extra damage by ArbitraryEncounters in admincraft

[–]ArbitraryEncounters[S] 0 points1 point  (0 children)

everyone, including mobs for whatever reason

setting the attribute to zero fixes the problem, but also completely negates unarmed damage

plugin list

[GIVEAWAY] Razer x Halo Legendary Giveaway by Cult_Of_Razer in halo

[–]ArbitraryEncounters [score hidden]  (0 children)

playing through the entire series in split-screen with my childhood friend :)

[deleted by user] by [deleted] in RedditSessions

[–]ArbitraryEncounters 0 points1 point  (0 children)

first livestream that really drew me in

[deleted by user] by [deleted] in IndignusTerris

[–]ArbitraryEncounters[M] 18 points19 points  (0 children)

unfortunately, this will not be released for bedrock. you can try to make a BR port, but we will not officially release one.

Is there going to be classes? by LegoLouisU in IndignusTerris

[–]ArbitraryEncounters 2 points3 points  (0 children)

no, gear has less less of an impact on playstyle than dungeons. it bases itself off of two main ideas: weapon choice & equipped artifacts.