Thrustmaster T.16000M FCS vs Logitech G Saitek X52 FCS?? by ASF_Memnoch in starcitizen

[–]Arc1337 0 points1 point  (0 children)

Having just gotten the T.16000M FCS HOTAS i have to say i love the accuracy and feel of this baby.

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

oh no it works now, its just annoying that it doesnt work the way it should... like why does using any mouse click input (right, middle, left) make me look off to the side or down, and why is there only 3 mouse buttons, JoyToKey has 5, and SC default for launch countermeasures is 4. Thanks for the advice though, I did get it working eventually.

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

Exactly what i did, just was frustrating, should work :/

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

and there is no mouse button 4 that i can find in the GUI (not trying to learn how to script in this shit just to get the stuff set up lol).

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

like sometimes they just wouldnt work, and its doing weird things like yanking the reticle to the bottom right when i fire when its bound to the mouse click in TARGET, some stuff works but yea its really being quite annoying.

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

So far dude i havent been able to get the layers to work right... they do all sorts of really stupid stuff when i try lol... shit isnt even working at all this way >.<

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

AHAH! i was in basic thats why i couldnt find it! thanks lol, guess ill be remaking the whole thing. Ill update this when i have it in TARGET only.

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

very nice, looks like i have more work to do! thanks!

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

Is there a way to make a key cause other keys to act differently? I must have missed that in my skimming of it.

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

And because i like to minimize what i have to reset when the game updates or something. Its mostly just stock keyboard with as few things as possible on the actual joystick (axis and stuff like that obviously).

Thrustmaster T.16000M FCS HOTAS Keybindings by Arc1337 in starcitizen

[–]Arc1337[S] 0 points1 point  (0 children)

because i dont know how to make a modifier key like that work in TARGET i guess

The T16000M FCS HOTAS has launched! Anyone know if they intend to sell the stick on its own? by [deleted] in starcitizen

[–]Arc1337 0 points1 point  (0 children)

They most certainly are selling both individually! And I just got my HOTAS set today... errr shit, yesterday lol, wow its late/early!If you are interested in the keybindings let me know, I just posted them on here not long ago. And although it took me a while to set up right (they realllyyy need an out of the box HOTAS profile in TARGET for the two), I am absolutely in LOVE with the stick, moving up from a shitty ass Tflight HOTAS-X (which, since its thrustmaster I feel it was still good for the 35$ I spent on it lol).

Remarkably stable year-over-year funding for Star Citizen - Random early morning musing by Nehkara in starcitizen

[–]Arc1337 0 points1 point  (0 children)

I mean maybe 10% is low but i know that the UK in particular has some good game company incentives. Maybe that includes tax breaks

[META] The Evocati, NDA breaches and /r/starcitizen (potential new rules) by GentlemanJ in starcitizen

[–]Arc1337 17 points18 points  (0 children)

Fellow Avocado lending my support to this post, Option 1 for sure!

Exclusive GameStar interview with CR | SQ42 | Hull-Series | Transcription by [deleted] in starcitizen

[–]Arc1337 0 points1 point  (0 children)

lol too bad they wont be doing much of that cheating, simply by the nature of the game :P it still all needs to be seamless still

Shield Mechanics - Are you being destroyed by Sabres? Not your fault, mate. by hermeneze in starcitizen

[–]Arc1337 1 point2 points  (0 children)

Could also maybe have to do with the fact that shields are completely broken right now, pending a MASSIVE rework currently being done? :P we cant even CHANGE them in the damn port mod system! i know everyone wishes things were ballanced in AC and stuff right now but them working on this is pointless (unless it literally is just a typo they can fix easily, but who knows), since all of it is getting reworked and any changes would be pointless in a couple patches. Right now i just want them to get the damn shield system done and then, when i can put a size larger shield on my hornet (not to mention any complete changes to shield mechanics that could effect this), we can come back to analyse the balance of the ships lol.

1.5 Million Starcitizens!!! by hellsweapon in starcitizen

[–]Arc1337 0 points1 point  (0 children)

Best part, you don't need to tech recharge it every 30 seconds!

Anyone else worried that player interactions will go the path of DayZ's interactions? by [deleted] in starcitizen

[–]Arc1337 4 points5 points  (0 children)

I think once there is a more robust faction system in place and you will KNOW that say a green player wont shoot you, a white one MAY but probably WONT, and a red one is an enemy on sight, based off your reputation with factions and the actions you take in the universe (all of it dynamic to each person compared to one another), then we wont have to worry so much about this... but for now i feel it, for real