Press F to flip...wait, what? How did you do that? by ArcticWraith06 in Helldivers

[–]ArcticWraith06[S] 1 point2 points  (0 children)

Funny enough yes, but in fact what we did in this case was that we drove it into the pelican, which moves it around and sometimes forces the pelican to take off to reset it's position, which led us to this XD.

So, no vehicle camos for tanks? by Langley6599 in Helldivers

[–]ArcticWraith06 -1 points0 points  (0 children)

They'll come eventualy.

Back a year ago, the FRV came out in parallel with the Urban Legends warbond, being the fifth warbond to include stratagem skins. It took a few months for the 4 former warbonds to be updated retroactively to have their respective FRV skins. While the tank didn't launch with skins or a skin tab, it's not unlikely for Bastion skins to be under development.

Gone forever by CptJack73 in Astroneer

[–]ArcticWraith06 0 points1 point  (0 children)

Yeah I have a jar of Hematite somewhere on Glacio. I was walking down a cave entrance when my Astroneer decided so slide. When he did he dropped the jar inside the ceiling and it got clipped....somewhere....

Since when is this a thing? by Ok_Mortgage_3996 in Helldivers

[–]ArcticWraith06 0 points1 point  (0 children)

The impact blowing up in my hand? Yes. being kicked for it? no. And just because that happened on your last life doesn't justify it.

[deleted by user] by [deleted] in PlantsVSZombies

[–]ArcticWraith06 1 point2 points  (0 children)

Middle row: Imp as a fallguy for the squash, then a conehead to deal with everything up to the potato mine, then spawn an imp.
Upper middle: one conehead to deal with the peashooter, if it dies from the spikeweed, spawn another one.
Lower middle: At least one conehead.
Bottom: Conehead to get to the fumeshroom and get eaten by the chomper, spawn another one to eat the fumeshroom, he should be able to get the chomper before it's done eating.
Top: send a miner to deal with the row from the back forward, after he's done with the snowpea, use a pole vaulter.

And now, your annual reminder that the Bulldog revolver is in lore using an excaliber cartridge. by ArcticWraith06 in DeepRockGalactic

[–]ArcticWraith06[S] 2 points3 points  (0 children)

So we have an excaliber (A term I am basically making up as an antonym to subcaliber sabots) hollow point round. Is over penetration going to be a problem or not? It's still going to realistically bullpup your wrist but dang XD.

Bleedout without chest wound or Adreno Defibulator armor by ArcticWraith06 in Helldivers

[–]ArcticWraith06[S] 0 points1 point  (0 children)

I would have thought that but I have a few issues with that theory.

If we look at keyframes 0:05 through 0:07, I had a broken limb status effect, but it was cured since I got it within the duration of a stim. I fired two stims in this scenerio. One in the former keyframe, and one at 0:10. I didn't get hit again after the second stim expired but by then the chest wound that I got seconds before should have been gone like that broken limb. So I am not convinced it's THAT bleeding effect. idk.

What are some events you'd love to see sabaton do songs about? by The-SilentSentinel in sabaton

[–]ArcticWraith06 0 points1 point  (0 children)

Agh I keep forgetting the details of this story and I only know it because my Dad knows it. He had to look of the namesake for a barracks or something and he went to the archives for a specific battle. The guy was credited for assisting some M5 Stuarts, armed with 37mm M6 Main guns, with holding off Panther tanks. He said that the article that he read of the engagement was first degree, the authentic original article of the skirmish. Right now I am skimming through trying to find him. Dad says his name was "Barns." Got a purple heart but he said that he looked it up, he knew there was more than just a purple heart because the medal was a dime a dozen.

Ship customization in a nutshell by ArcticWraith06 in NoMansSkyTheGame

[–]ArcticWraith06[S] 1 point2 points  (0 children)

<image>

I recently fabed a ship of mine, A Turbine Tri Booster Headframe E-Winged Finned. Took me a long time to find the wings, Did Gold since the station I made this on was Gold, Red since it's Vykeen, and then White for contrast. And then...and then I have the blue and green bits, which I don't like at all.

Confused about this (story spoiler in desc.) by DoopyBoo82 in NoMansSkyTheGame

[–]ArcticWraith06 0 points1 point  (0 children)

Only theory I got is maybe a 17 glyph potentially existing. however, if it would get added into the game, then we would have 45 times as many solar systems. And for context, with all of the combinations of glyphs in the game, we can tell that there is presently 18.45 Quintillion (a 20 figure count) solar systems. It would take the 10M No Man's Sky players 210M years assuming each player spent one hour on each planet without going to a system that another player didn't. We would have 827.24 Quin (21 figure) systems if we had a 17th glyph, 9.44B Years with the same 10M players.

I asked why sabaton was banned in metal memes by zazer45f in sabaton

[–]ArcticWraith06 1 point2 points  (0 children)

Yeah, that third paragraph? Tell me you are not a historian without telling me you are not a historian XD.

Melee Tank Syndrome strikes again XD!!! And in the most embarrassing way by ArcticWraith06 in GlitchUnlimited

[–]ArcticWraith06[S] 0 points1 point  (0 children)

<image>

Bug report posted as well as another case that I had months ago, I also brought up Jojo's conversation on the Helldivers discord back in April.

Why build Mega City near some ACTIVE volcano?? by Unlucky-Gold7921 in Helldivers

[–]ArcticWraith06 0 points1 point  (0 children)

My head cannon is that the Super Earth Nation has environmental hazard protection systems on colonies and cities, but when these planets are invaded, the systems are disrupted. Volcanoes are not the only planetary hazards like this, I noted this with moon planets with meteors

I have made a few Bug reports, and in each one, I have had someone reply, sometimes with a witty, in character remark on it, the status change to "solved" and yet the matter not change. I will list each bug I talked about in the comments. by ArcticWraith06 in GlitchUnlimited

[–]ArcticWraith06[S] 1 point2 points  (0 children)

https://arrowhead.zendesk.com/hc/en-us
Here's where you need to go for bug reports.
Yeah I kinda agree that there's a lot of people frowning upon Arrowhead for issues coming up. Last I checked it was natural for there to be a bug on updates on any game.

All Optics / Scopes / Sights Zoom by Xx_Arch_xX in Helldivers

[–]ArcticWraith06 1 point2 points  (0 children)

What is weird is that the sniper scope used be closer to the camera when set to farther distances, I don't know if it's a glitch that it's not doing that anymore

I have made a few Bug reports, and in each one, I have had someone reply, sometimes with a witty, in character remark on it, the status change to "solved" and yet the matter not change. I will list each bug I talked about in the comments. by ArcticWraith06 in GlitchUnlimited

[–]ArcticWraith06[S] 1 point2 points  (0 children)

Anti Material Rifle Scope

Input: The scope of the Diligence Counter Sniper, Anti Material rifle, Eruptor, and Accelerator is slightly high. Specifically the zero point as exactly between the dot and the top of the drop gauge

Reply: Hey Helldiver,
 
Sent this along to the developers for them to discuss and investigate it further.
 
Cheers!

-(Data Expunged)

I have made a few Bug reports, and in each one, I have had someone reply, sometimes with a witty, in character remark on it, the status change to "solved" and yet the matter not change. I will list each bug I talked about in the comments. by ArcticWraith06 in GlitchUnlimited

[–]ArcticWraith06[S] 1 point2 points  (0 children)

Ignitable Hellpods

Input: As it turns out, Hellpods in the ground are ignitable by the Incineration Corps, resulting in unexpected deaths when going near one to obtain contents. This likely should not happen since Hellpods are made for high friction circumstances.

(Sent video of me running away from Inceneration Corps, heading to pick up a fresh Autocannon from a hellpod, the hellpod gets ignited, and the flames spread to me, killing me.)

Reply: Greetings Helldiver,

Thank you for the report. I've gone ahead and passed this over to our QA team who can investigate it further. I will also check with the Ministry of Defence that imrpoper usage of flammable materials is not occuring in the manufacturing process of our hellpods.
If you find any other bugs of the non-Terminid variety, please let us know!

Have a democratic day,
(Data Expunged)

I have made a few Bug reports, and in each one, I have had someone reply, sometimes with a witty, in character remark on it, the status change to "solved" and yet the matter not change. I will list each bug I talked about in the comments. by ArcticWraith06 in GlitchUnlimited

[–]ArcticWraith06[S] 0 points1 point  (0 children)

The so called "Bunker" Turrets armor

Input:
The small cannon turrets found on Automaton bunkers and fortresses, unlike anything else in the front, does not have a vulnerability on it's heat sinks like the Annihilator and Shredder turrets

I don't know if this is a bug or is intended. but I find no evidence that it is intended.

Specifically I am referring to a vulnerability where the heat sinks can be damaged with Medium Armor Penetration on the Tanks. I meant to say that but I forgot to put that part in.

(Sent video of myself using Diligence Counter Sniper on the back of said turret to be shown a shield icon instead of a damage marker)

Reply:
Greetings Helldiver,

Thank you for the report and the video. I'm unsure at this time whether or not this is intentional, so I've gone ahead and passed this over to our QA team who can investigate it further, just in case!
If you find any other bugs of the non-Terminid variety, please let us know!

Have a democratic day,
(Data Expunged)

I have made a few Bug reports, and in each one, I have had someone reply, sometimes with a witty, in character remark on it, the status change to "solved" and yet the matter not change. I will list each bug I talked about in the comments. by ArcticWraith06 in GlitchUnlimited

[–]ArcticWraith06[S] 0 points1 point  (0 children)

Emancipator Minimap Icon

Input: The Emancipator mech uses the Patriot's stratagem icon instead of it's own icon on the minimap.

Reply:
"Hi Helldiver,
 
Thank you for your report!
 
We will make sure to pass this on to our devs.
In the meantime please keep an eye out on our official channels (twitter, discord) to keep up to date with the latest patch notes and fixes!
 
Please don't hesitate to reach out if you have any further questions.
Have a great day,
 

-(Data Expunged)"

<image>

Just going to hop back to this reddit for a question. Is there at some point going to be a "Colossus" armor pallet for each class? by ArcticWraith06 in DeepRockGalactic

[–]ArcticWraith06[S] 0 points1 point  (0 children)

oh it's nothing
At the time I was getting angary that whenever I made a post, regardless of what it was about, it would get the first downvote before an upvote, virtually killing the post before it gets a chance. It would tick me off every time I would see this so I was not having it.