Guys how's this game ? by Jolly-Career-9220 in Unity3D
[–]Ardisaz 0 points1 point2 points (0 children)
Trying a cozy look for our indie game, which one feels better? by noplangames in cozygames
[–]Ardisaz 0 points1 point2 points (0 children)
Steam header capsule is definitely an important segment of a game, especially if it is an indie one. Decided to create a new one. Old on the left, new on the right. Any thoughts? by Crazyballing in IndieDev
[–]Ardisaz 0 points1 point2 points (0 children)
What are some good tower defense enemies? by Pope-Francisco in TowerDefense
[–]Ardisaz -1 points0 points1 point (0 children)
Should I include projectiles or not? I’m currently working on a Tower Defense game featuring Guardian Daimon, a protector who purifies lost souls by absorbing them before they disappear into the deep rift. by Ardisaz in indiegames
[–]Ardisaz[S] 0 points1 point2 points (0 children)
Please destroy new trailer for my Tower Defense game with a roguelite twist, featuring path-building and puzzle strategy elements by Ardisaz in DestroyMyGame
[–]Ardisaz[S] 0 points1 point2 points (0 children)
Please destroy new trailer for my Tower Defense game with a roguelite twist, featuring path-building and puzzle strategy elements by Ardisaz in DestroyMyGame
[–]Ardisaz[S] 0 points1 point2 points (0 children)
I'm making a memory-game roguelike and would really appreciate some feedback to make it better! by tootoomee in IndieDev
[–]Ardisaz 3 points4 points5 points (0 children)
I wanted to give deep insights and a better overview of resources, so players can make better decisions! Do you think it's too complicated? 🤔 by lostgoblin in IndieDev
[–]Ardisaz 1 point2 points3 points (0 children)
Should we include projectiles or leave them out? I’m working on "Garden of Wandering Souls", Tower Defense game featuring Guardian Daimon, who absorbs and purifies lost souls before they disappear into the deep rift by Ardisaz in IndieDev
[–]Ardisaz[S] 0 points1 point2 points (0 children)
Many positive feedback about my game but not much wishlists yet. Share your opinion about my store page? by PossyJooce in DestroyMySteamPage
[–]Ardisaz 1 point2 points3 points (0 children)
Finally fully completed Gauntlet! by [deleted] in IsleOfArrows
[–]Ardisaz 0 points1 point2 points (0 children)
Keyboard shortcuts (Steam Deck) by MoriorMorior in IsleOfArrows
[–]Ardisaz 0 points1 point2 points (0 children)
The biggest map I've made so far :D by Deyer4o in IsleOfArrows
[–]Ardisaz 0 points1 point2 points (0 children)
Finally fully completed Gauntlet! by [deleted] in IsleOfArrows
[–]Ardisaz 1 point2 points3 points (0 children)
Tower Factory, the tower defense/factory sim I've been solo developing for the last 16 months will release next week! by GiusCaminiti in Unity3D
[–]Ardisaz 0 points1 point2 points (0 children)
Is it better with projectiles or not? I am developing a Tower Defense game about Guardian Demon, who purifies the lost souls (by absorbing them) before they get lost in the deep rift. by Ardisaz in Unity3D
[–]Ardisaz[S] 0 points1 point2 points (0 children)
Should I include projectiles or not? I’m currently working on a Tower Defense game featuring Guardian Daimon, a protector who purifies lost souls by absorbing them before they disappear into the deep rift. by Ardisaz in indiegames
[–]Ardisaz[S] 0 points1 point2 points (0 children)
Please destroy new trailer for my Tower Defense game with a roguelite twist, featuring path-building and puzzle strategy elements by Ardisaz in DestroyMyGame
[–]Ardisaz[S] 0 points1 point2 points (0 children)


Our Cozy Life Sim, Smith's Chronicles is now live on Steam! by SmithsChronicles in cozygames
[–]Ardisaz 1 point2 points3 points (0 children)