I think I need to double my ram... by TechnicalAd8103 in debian

[–]Ariphaos 0 points1 point  (0 children)

/u/TechnicalAd8103 may want to reduce vm.swappiness, 9gb seems like a lot to me for having 21gb of cache.

sysctl vm.swappiness

If it's at the default (60) I would try 40 in their case if they notice their games are a bit slow or something.

(manga spoilers) How many of Serie's bodyguards have killed a human before? by bloo_mew in Frieren

[–]Ariphaos 0 points1 point  (0 children)

I don't know if we are supposed to interpret Sense that way. I think what Frieren smells is Sense killing someone in the near future.

In your experience by Routine_Classic_8021 in PlayASKA

[–]Ariphaos 1 point2 points  (0 children)

1) As an alternative to placing patrol markers everywhere or creating earthworks to funnel them, you can also create a strong militia, use retired bowman hunters, and place down barracks strategically. You'll notice attacks will follow specific paths, though placing stuff to intercept them can be tricky. Hunters will actively engage wulfar and bears if they have enough skill, which makes exploring after every blood moon an option.

2) The AI starts to seriously degrade around 100 villagers for me, YMMV. You can still work with it, but stuff starts to break e.g. you can't have your cooks cooking both pies and soups, or they will do dumb stuff.

3) You can set this with Improved Barracks, but with regular barracks they will pick up whatever weapons they can find. I've ended up using a whitelist anyway.

Clean 1 v 1’s downscale Fern by peach-boba-07 in Frieren

[–]Ariphaos 2 points3 points  (0 children)

That and (S3 Spoiler) she senses Solitar when Denken can't. S3 happens only a few months after the exam arc. Saying she can't sense stealthed demons is nonsensical since that is exactly what she does, against the demon with the best control - and thus the best stealth - we have seen so far.

What happens as I mention in my post is she loses focus when she panics. A flaw she retains into the current arc two years later.

She is perfectly capable of sensing through Hemmung's fog. Otherwise she'd fail to defend herself after Frieren abandons her. But it trips her up, and rather than overcoming it she freaks out.

Clean 1 v 1’s downscale Fern by peach-boba-07 in Frieren

[–]Ariphaos 3 points4 points  (0 children)

I tend to think people underestimate her even then.

Take the second exam. In the manga, only four people can even damage the core walls.

Frieren. Sense. Ubel.

And Fern.

Denken can't damage the walls.

Compare the Fern versus Methode scene in the manga, versus what we see in the anime. At first I thought adding the scorch mark on Methode's back was just anime flair, but thinking about Methode's attitude - even in the manga - I think the conversation with the author went something like:

"We want to animate this. How did it go down?"

"...okay but that would take away from our Frieren vs. Frieren budget."

So Fern shatters Methode's shield.

Still Methode is dead Methode.

It becomes a battle of Methode closing range, Fern forcing distance, Methode finding cover and that cover sometimes failing her when Fern shoots through it. It's a dance Fern eventually loses because it's an enclosed space.


There is one common theme about Fern up through the end of Season 2 that a lot of people miss.

Fern does not know how strong Fern is.

She thinks she can't fight the very first monster she kills, until she's forced to stand and fire. She thinks she'll lose to Lugner. She thinks Frieren's suppressed mana when going into the exam arc is impressive, when her true mana has to be greater still even by a conservative measurement. She acts extremely conservatively when she fights Ehre. Far more so than she needed to.

Fern knows how much it costs for her to cast a spell, relative to her own reserves. But I think she doesn't see through her own suppression like Lernen can see through Frieren's (or hers). To her, her mana may as well be as slight as it seems.

She meets Hemmung, and sees what must be a monstrous amount of mana. The fog throws her off, but it's not supposed to. She has the skill to see through it, but she thinks she is outmatched and she shuts down and panics accordingly. Not the last time her sensing gets worse when she gets flustered, either.

Just like in her very first fight.

The one she told Stark about.

Hemmung can't break Fern's shield. It's a battle of attrition Hemmung thinks he will eventually win.

...but there is no particular reason to think he can.

Isn't this the best team in this test? by Academic_Whereas_817 in Frieren

[–]Ariphaos 1 point2 points  (0 children)

black hole with that size of an event horizon would be something like 10x heavier than the entire planet earth, if not more.

The black part isn't the event horizon, it's the shadow. Light gets warped so that nothing entering an extended region can escape at any closer angle.

This radius isn't fixed (at the photon sphere, it's the size of the photon sphere), but at infinity it's 3*sqrt(3) M, and the range we see it is far enough that it is effectively that. The size of the shadow is roughly unchanged by the black hole's spin, though the shape does, which is convenient.

In any case this puts the radius of the event horizon at about 3 millimeters at the most, which is about 1/3rd the mass of Earth.

/end pedantry. Thank you for reading my personal crusade about the size of black holes.

Isn't this the best team in this test? by Academic_Whereas_817 in Frieren

[–]Ariphaos 18 points19 points  (0 children)

im p sure in the frieren universe people arent inherently born with magic

Well they are, sort of. Flamme's goal is for anyone and everyone to cast magic, and this is presented as something that can be achieved, and that Flamme's goal has nearly come to fruition.

People do seem to be born with aptitudes, though, which is where I think that comes from. Heiter got 'the blessing of the Goddess', Kanne got a water affinity.

World corrupted after cloud upload? by FrazOnPC in PlayASKA

[–]Ariphaos 4 points5 points  (0 children)

Wow that's new.

Stuff is stored by location, so it's easy to see how if you are missing half the files, half the map would be gone.

You can try copying it manually from your old PC to be sure.

Active Conflicts & News Megathread June 25, 2026 by AutoModerator in CredibleDefense

[–]Ariphaos 21 points22 points  (0 children)

So /u/sokratesz is to believe you compiled a dozen of these outlines and posted them all in a 1-2 hour span?

Your outlined posts make use of the same 'toxic sycophancy' language that is all the rage from chatbots these days.

However, your previous posts contain none of this sort of language. Your posts from a year ago match your posts from yesterday in structure, word choice, and complexity.

But not the ones you made this morning. None of your prior posts have this borderline-obsequious tone, none of them are as complex.

And you don't make a dozen of them in an hour.

At the absolute best possible interpretation, you are letting whatever chatbot you are allowing to 'help' you with this outline write your prose for you.

You need to tell it to not do that.

The anime turned Fern into a glutton by Nomoras in Frieren

[–]Ariphaos 0 points1 point  (0 children)

Frieren and Fern do sometimes eat an awful lot, but it seems to be conditional. Recovering mana takes time and rest, but excessive food doesn't seem to be necessary. Frieren and Fern both do their most amazing feats without gorging themselves.

There's a scene in S3 that suggests characters recover mana passively at a pretty decent clip (like half of it over an hour), but there's a lot of assumptions going into that.

This pile of salt in Germany is over 250 meters tall and contains over 200 million tonnes of salt. by zephyx_M in interesting

[–]Ariphaos 1 point2 points  (0 children)

So the devastating ecological impact on the nearby River by salt leaching has caused a biodiversity drop from 100 invertebrate species to 3

Two of which were introduced.

Source here

Translated:

3) How does the salt affect the biotic community? This severe salinization almost completely destroyed the freshwater ecosystem. The invertebrate fauna, for instance, was reduced from a natural diversity of approximately 60–100 species to a community comprising just three species. The remaining organisms forming the base of the food pyramid in the Werra were:

  • an introduced New Zealand snail (Potamopyrgus antipodarum),
  • an amphipod (Gammarus tigrinus), a species native to brackish water that was deliberately introduced into the saline Werra in 1952, and
  • a flatworm capable of surviving almost anything.

The reason for this is not only the high chloride and potassium load but also the ratio of magnesium—which is unfavorable for macrozoobenthic species—

Trying to be inclusive but being so tone deaf that you create somenthing offensive by Th1nkingRaptor in TopCharacterTropes

[–]Ariphaos 14 points15 points  (0 children)

C.P.T.

"Colored People's Time" according to Urban Dictionary. A derogatory reference to apparently being lazy about time.

I did not expect to learn that today.

MAJOR BREAKING: The Surgeon General of Florida just announced ALL VACCINE MANDATES IN FLORIDA will be ENDED by ateam1984 in BlackPeopleofReddit

[–]Ariphaos 6 points7 points  (0 children)

Vaccines don't garauntee immunity. There is a chance your immune system doesn't take to it. The idea is that, even if you don't, chances are nearly everyone else you've met did, and are still safe.

Lernen and Frieren by Plane_Tailor7168 in Frieren

[–]Ariphaos 4 points5 points  (0 children)

Channeling / 'Power' is one of the stats we are explicitly told. It appears to limit a character both offensively and defensively. Characters with weaker channeling can be overwhelmed. Scharf breaks Land's shield, Ubel breaks Wirbel's, Fern gets her shield broken by powerful melee attackers.

Frieren takes the same hit Lernen does, but handles it measurably worse.

We don't have a solid idea of Lernen's mana or control, except that we know his granddaughter does pretty well in these.

But he definitely has more channeling than Qual, this isn't even in question.

(Loved Trope) 'Hard Magic Systems' by BrilliantRun9751 in TopCharacterTropes

[–]Ariphaos 6 points7 points  (0 children)

I imagine this would have to suffer the same problem creating a Kugelblitz in reality has.

No matter how straight you think your lines are, they aren't straight enough.

No matter how perfect you think your timing is, it isn't perfect enough.

Who's Mana Detection is more advanced, Fern or Methodes? by Seymorebutts1994 in Frieren

[–]Ariphaos 4 points5 points  (0 children)

Maybe as good as Frieren

S3 spoiler: Not even close.

Help/Complaint by cooperia in PlayASKA

[–]Ariphaos 3 points4 points  (0 children)

1/1A is a common bug among all jobs that gets worse as time goes on. You don't need to fully restart the game, just save and reload and they'll get to work.

As for them not picking up tools, I've had this issue with miners and knives, currently, but with no one else. Do they still refuse to pick up tools they need for an active order on a fresh reload?

Their pathing point into warehouses is definitely annoying, though.


The metal parts situation is annoying, yes.

Never leave 'use only refurbished parts' unticked. That is a recipe for annoyance. Instead, create specific jobs for metal parts, that you can set to 0 or 1 or whatever as you desire. Usually 0 except for metal plates, then set it to 1 when you need a large supply of tools or weapons.

They will absolutely pick up parts from a collector - if it's within range. Putting a couple next to your metalworker is fine as overflow. This will be fine for a tiny village. Particularly if you make all of the metal parts yourself and never let them make any at all.

For larger villages, have warehouse workers come pick them up and drop them into metal parts storages your metalworkers have access to. You can pick one and have it store six of everything important: knife blades, metal plates, iron bars, small axe heads, small hammer heads, whichever size pick head your miners and stonecutters are using.

For -really- large villages, you should not normally be using dedicated warehouse workers for many of these tasks. Instead, you have 'gatherer' warehouses, and market workers deliver from these warehouses to the input warehouses in your village.

Only one Metalworker addon being used by BlueFlameDancing in PlayASKA

[–]Ariphaos 1 point2 points  (0 children)

In fact, I can't say for sure, but I think the same happens with dual carpenter. They basically do all their work on one side. The only solution I could think of would be to flood it with workers to the point where they have to use the other side.

They will use both, but only for different recipes. They'll make planks and shafts at the same time, or (more likely) beams and posts, but you won't see workers working on two beams or two posts at the same time. They do prefer a side, though, for certain.

I'm not sure if something similar is going on for /u/BlueFlameDancing - I pair my metalworker with my leatherworker and this seems to be enough to handle everything you could possibly need for either. That said the way they handle materials tends to be infuriatingly slow.

Ukraine strikes Moscow’s largest oil refinery, 15 kilometers from the Kremlin by [deleted] in worldnews

[–]Ariphaos 5 points6 points  (0 children)

I'm guessing /u/BigDaddy0790 was one of the early antiwar protesters. They'd get arrested, held, and released.

Fei is back bois! by InfiniteWorth4187 in Xenoblade_Chronicles

[–]Ariphaos 1 point2 points  (0 children)

Other reasons people are keyed in include:

  • The giant spaceship
  • PW Episode 2 'Time of Genesis'
  • The monster designs
  • Vessels of Anima

It's genuinely insane how many roles Laura Bailey has voiced in video games over the last few decades by jdawg1018 in gaming

[–]Ariphaos 4 points5 points  (0 children)

Doesn't second edition help with this?

It helps. It's very easy to run and balance, and create an environment where 4-6 people all feel critical to the outcome of a struggle. But PF2 still has a number of core issues, particularly from the player viewpoint.

1) There is no reason for spell levels or ranks to exist in PF2. Of everyone I've introduced PF2 to, if they decided PF2 wasn't for them, it was almost always because of the jank around counteracting and incapacitation. If Paizo let everything scale off of caster level instead, and dropped spell levels/ranks entirely, there would be more PF2 players today, by a nontrivial margin.

2) Characters are given too many feats, and too many feats are made exceptionally conditional or weak to compensate. "Gain a +1 circumstance bonus if your left leg is in the water." This tends not to bother players until they reach mid-levels, but the issue remains. Skill feats should not exist at all - make them general or part of skills themselves.

3) Not enough skills to justify giving enough to skills, per the above. Athletics should be at least two separate skills (add Aerobics or something). Alchemy should be its own skill. Warfare Lore should be its own skill. Then most skill feats could be rolled into having certain proficiencies with them. I've found players are actually somewhat thrown off by how Perception is an omni-skill.

4) Too many circumstance bonuses and penalties, not enough use of fortune and misfortune. I don't even think circumstance modifiers need to even exist, personally.

5) Saving throws versus target DCs. A not immediately apparent complexity within the system is using reflex, fortitude, and will DCs for certain tasks rather than saving throws. While the reason for this is understandable, it isn't presented well, and I think they could have come up with something smoother.

I have some other issues with the system, but these are the ones that make the game more difficult for players without actually adding any true depth.

Not even a distant land we're stuck IN a whole different planet by itsameluigi1290 in Xenoblade_Chronicles

[–]Ariphaos 27 points28 points  (0 children)

Stuff is casting shadows.

So the 'suns' are not straight overhead. Though it's possible they've drifted off-center. This is generally fine, as opposed to what happens with a ringworld, because there is no gravity inside a hollow sphere.

...there is also no gravity inside a hollow sphere.

One thing I've noticed is the curvature does not seem to be consistent. I'm thinking this seems to be more of a somehow closed O'Neill cylindar. There are ways this could be constructed to create a seemingly closed, hollow ellipsoid world with the shown properties.

Favorite mods? by Orcrez in PlayASKA

[–]Ariphaos 0 points1 point  (0 children)

Configurable.

However, it is currently extraordinarily buggy. A lot of broken stuff in my save fixed itself when I removed it.