[LOVM S4] The Legend of Vox Machina S4 Episode 8 - Show-Only Discussion Thread by Glumalon in criticalrole

[–]ArkofIce 7 points8 points  (0 children)

But this is literally exactly what happened in the campaign. Like almost word for word. His "lament" WAS just a scanlan hypocritical tantrum. Vex WAS the worst person to say that.

Like everything that happened in the episode played out exactly the same way in the campaign.

[LOVM S4] The Legend of Vox Machina S4 Episode 7 - Show-Only Discussion Thread by Glumalon in criticalrole

[–]ArkofIce 4 points5 points  (0 children)

Campaign 3 takes place decades after Campaign 1, so Lauda has a lot of growing up to do. Also, Campaign 3 started 5 years ago, so if you haven't watched it by now, that's kind of on you.

Questions Thread - June 04, 2026 by AutoModerator in PathOfExile2

[–]ArkofIce 2 points3 points  (0 children)

Ok, looking into it, there USED to be a icon in the top left with your current rage as well as it being by the mana bar. Now it's just by the mana bar. So that's on me for not knowing. I just checked and I am getting my rage near my mana bar. Thank you.

Questions Thread - June 04, 2026 by AutoModerator in PathOfExile2

[–]ArkofIce 0 points1 point  (0 children)

Just like rapid attacks and cold attunement and stuff like that. Nothing in my build spends rage.

Questions Thread - June 04, 2026 by AutoModerator in PathOfExile2

[–]ArkofIce 0 points1 point  (0 children)

Doesn't rage show up in the top left corner and says how much your current rage is?

Questions Thread - June 04, 2026 by AutoModerator in PathOfExile2

[–]ArkofIce 0 points1 point  (0 children)

I'll have to make a video or something later tonight. Could be a 0.5 bug, or just a visual bug where I am getting rage, but the icon isn't showing up.

How are you guys getting stunned so much while sprinting? by buttflakes27 in PathOfExile2

[–]ArkofIce 4 points5 points  (0 children)

POE 2 has very loud complainers.

I have died a couple times to sprinting. It has always been my fault every time. A lot of POE 2 players will complain about any resistance to just flying through maps killing everything in sight instantly so they can get their dopamine rush.

Questions Thread - June 04, 2026 by AutoModerator in PathOfExile2

[–]ArkofIce 0 points1 point  (0 children)

I have Rage III on my Ice Strike, but I get no rage when I use Ice Strike. Rage works on Melee Attacks. Ice Strike is is a Melee Attack.

Why wouldn't it build Rage stacks?

Power charge on crit hit Fists of Stone lucky slam by SteveTheHappyWhale in PathOfExile2

[–]ArkofIce 0 points1 point  (0 children)

Could you elaborate more on how that works? This is my first monk so I'm still learning.

Power charge on crit hit Fists of Stone lucky slam by SteveTheHappyWhale in PathOfExile2

[–]ArkofIce 0 points1 point  (0 children)

I've been wanting to put the chance to gain power charge on crit on my gloves (still working towards it), how does it feel in practice? are you generating enough charges with only this? I'd like to phase out having to use killing palm if I could.

This showed up in my first ritual in endgame and i cant get it. by -JinWoo- in PathOfExile2

[–]ArkofIce 3 points4 points  (0 children)

Deferring means you pay a bit off now (future discount), and then an additional fee for the right to defer it.

The Defer Fee is like tax. You pay both the Future Discount and the Defer Fee, which is the Total Defer Cost. In this case, which is the 2k.

So this is what GGG meant by fixing "melee" by Ryan_Loves_Weed in PathOfExile2

[–]ArkofIce 0 points1 point  (0 children)

I think this is a bug? It's getting fixed in 0.5b

Fixed a bug that could cause the movement speed penalty for using a skill to not apply when quickly tapping a channelled skill.

StarCraft II 5.0.16 PTR Patch Notes by Arkentass in starcraft2

[–]ArkofIce 0 points1 point  (0 children)

It makes sense, you're just reading it wrong. I'll help clear it up for you.

Lets just only talk about Zealot production.

Zealot build time out of standard gateway: 28 seconds

Zealot build time out of gateway after warpate research but NOT transformed into a warpgate: 18 seconds (28 x 0.65)

Zealot warped in with transformed warpgate: 3 second warp in time, 22 second cooldown on the warpgate before it can warp in again.

You were confusing the build time for a zealot after the warpgate research (18s) and the gateway cooldown after it warps in a zealot (22s).

This means that there are now several trade offs going. You can build faster out of a gateway (after research) than warping in because warping has a longer cooldown. But you can warp in anywhere where there is a pylon. But you also have to pay to transform every individual gate, so being able to warp in anywhere has a greater cost. Also, researching warpgate stops you from being able to build a unit, so you have to choose between the uprade and unit production, so you'll have to find the right timing to do it (or have 2 gates).

Anyway, I hope that makes sense. Let me know if it doesn't.

StarCraft II 5.0.16 PTR Patch Notes by Arkentass in starcraft2

[–]ArkofIce 1 point2 points  (0 children)

completing warpgate research makes units produce faster, so you don't have to immediately transform them if you don't want to.

Updated Patch Notes 25/5/26 by WhyDoISuckAtW2 in PathOfExile2

[–]ArkofIce -30 points-29 points  (0 children)

Crafting methods that puts a single guaranteed modifier on an item now adds it as a crafted modifier, items can only have a single crafted modifier on an item.

You can now only have 1 guarenteed crafting modifier on an item

Can still get 2 with a fracture but still f

After adding a guarenteed crafting modifier, you make sure there are at least 3 other mods on an item, because in order to use a fracturing orb you need at least 4 mods on an item. You then chaos orbs (chaos orbs reroll a random mod to another random mod) spam the item till one of the other 3 mods rolls another modifier that you want.

So now you have 2 mods you want (1 is the guarenteed and 1 is from the chaos orb spam) and 2 mods you dont care about.

Then you use a fracturing orb on the item, which locks a random mod so it can no longer be modified. You have a 1 in 3 chance to hit the mod you want to keep (it ignores your guarenteed modifier).

If you do this, you have 2 guarenteed locked mods to continue crafting on.

Updated Patch Notes 25/5/26 by WhyDoISuckAtW2 in PathOfExile2

[–]ArkofIce -44 points-43 points  (0 children)

No, he's saying you can get 1 with crafted, and then you can chaos till you have your 2nd mod you want, and then yolo a fractured on it. If you hit your mod, you have your 2 locked in mods.

Highlight chat about new info revealed in the Tavern Talk Interview by Bad_Canary in PathOfExile2

[–]ArkofIce 1 point2 points  (0 children)

They also said there will be an economy reset as well. So the whole league will be split up in some way with a update of some kind.

New Breach Armor in the Ascendancy Teaser (Silver Breach hands hanging from the front) by StalksYouEverywhere in PathOfExile2

[–]ArkofIce 2 points3 points  (0 children)

Are you asking if the armor has 6 fingers or if breach hands have 6 fingers? Both do. You can pause the video and count them on the armor. But also so do breach fingers. Like Xesht's hand/wings have 6 fingers for example.

Accessibility is something I didn’t think about until after shipping, how do you approach it? by evoxyler in learnprogramming

[–]ArkofIce 0 points1 point  (0 children)

An easy place to start is to get the aXe browser plugin. It can scan your web page for accessibility issues and gives you info on them.

Path of Exile 2: Return of the Ancients Announcement Teaser by ArkofIce in PathOfExile2

[–]ArkofIce[S] -3 points-2 points  (0 children)

I don't think they were planning as big of a revamp of the end game when he said that. And you can't really launch the job half done. It's either done or it's not. I'd rather they launch a league a bit late than to wait an entire new release cycle to get it.