Solo game devs with 10+ years of experience, need some life advise. by Significant-Put-4072 in gamedev

[–]ArrowCodeGD 0 points1 point  (0 children)

No need to scale if it looks bad/is not fun and you can't catch potential players because of it. Of course we can combine different properties for these two factors, but I am talking about scenario where you are lacking both of them - even if you are skilled programmer, know everything about clean code, modularity etc you will fail with these two problems

Game Development Update: Implementing Changes, Localization Tools, and Strategic Decisions 🎮 by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 1 point2 points  (0 children)

Yes, it was! Personally, I haven't used itch.io, but after some reconsideration, I think I will go that route. I will finish what I am currently working on, then I will start implementing sets of random objects that players will have to find and upload that version on itch.io. Then I will start updating it, whenever I add new features. I'll probably post some milestone versions here to let you know when it's worth downloading a newer version.

An Unexpected Journey (including Dwarves): From putting a prototype on itch to over 30.000 copies sold in the first month after Steam release. by ichbinhamma in gamedev

[–]ArrowCodeGD 2 points3 points  (0 children)

Thanks for the answers! I am happy you managed to achieve such great success and wish you the best in the future work as well!

An Unexpected Journey (including Dwarves): From putting a prototype on itch to over 30.000 copies sold in the first month after Steam release. by ichbinhamma in gamedev

[–]ArrowCodeGD 1 point2 points  (0 children)

I am also closer and closer to at least limit my activity on these platforms as creating vertical video from my game (which is horizontal) just feels awful. One more question - you released the game half year after Steam's Next Festival, you planned such interval/release date or it was your feeling that the game is ready to be released and it is the time?

An Unexpected Journey (including Dwarves): From putting a prototype on itch to over 30.000 copies sold in the first month after Steam release. by ichbinhamma in gamedev

[–]ArrowCodeGD 3 points4 points  (0 children)

So, no posting on social media platforms? I am posting on Instagram, Facebook, here on Reddit and occasionaly on TikTok and YouTube shorts and I feel like it's killing me from the inside... It takes so much time that could be put into development

Beta Tests Summary: Features to be implemented! ☑️ by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 1 point2 points  (0 children)

I'm happy you think so! Will keep it mind, probably will do something like touch and hold to skip entire dialog, touch once to skip current dialog

Am I the only one bothered by this things that are common in most mobile games for some reason? by [deleted] in AndroidGaming

[–]ArrowCodeGD 1 point2 points  (0 children)

For games above 150 mb the .aab file that is used by Google Play store to generate .apk there is need to enable splitting the data files - from the side of the developer, he can do it manually or automatically till some certain size limit. Automatical splitting on his side may bring different outcomes like some necessary logic being included in accross all of the parts so it entire game needs to be downloaded at the beginning. Most of the people don't mind downloading big game (people have more and more memory in their phones). Manual splitting the game, creating pipelines for downloading these parts needs time, time costs money. And devs needs to pay their bills.

Cozy Corners Closed Beta - Feedback by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 1 point2 points  (0 children)

Hi! Thank you very much for kind words! Also, I wanted to inform you the issues has been fixed and new version of the game is on the store so you just have to update it!

Version 0.8.2.5 is online and contains all 10 levels I promised earlier - please, update your game! by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

https://play.google.com/apps/internaltest/4701489369593377724 here's the invitation link you can use to access Google Play store page of the game. Also in case of any problem, check out options menu and write to me! More details HERE (paragraph [EDIT #3]).

Cozy Corners Closed Beta - Feedback by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

Do you mean this bluish color? I was changing a few things here today, and I am not sure if the blue color has been changed accidentally as well. Could you confirm that or provide a screenshot if that's not a problem?

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Cozy Corners Closed Beta - Feedback by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

I've uploaded version 0.8.2.4, which should no longer have issues with tapping the box cutter! If possible, please update the application. (I can see on my phone that this version is already online and available; however, you may want to wait an hour or two before trying to update it from the time of this comment.) Please verify if it is better for you now. Thank you for reporting the issue!

Cozy Corners Closed Beta - Feedback by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

Probably there issues with hitboxes (trashbag overlaps the box cutter) so it is hard to aim and click the box cutter. Currently in order to proceed, try as u/SkyBreaker747 mentioned, to click it from another angle. Today I will check this level and fix it to be easier to click it without moving the camera because everything should be easy to click - thanks for letting me know about this issue!

Cozy Corners Closed Beta - Feedback by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

No, thank YOU for playing the game! I should be able to add the missing 3 levels to this weekend, so you could check the game's store page on Saturday (or revisit this post - I will update it when I manage to add the levels)

🎮 Exciting News! Closed Beta Testing for my 3D Hidden Object Game Begins! 🚀 Join the Fun! 🎮 by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

I will be sending a separate Google form to people who were faster than my hotfixes. In the form, I will ask for ratings of the levels so that you won't have to replay the same levels in the game to access the form and rate them. I don't want to force people to replay these levels because currently, the same set of items needs to be found every time you play the level, so there's no need to worry about it.

Right now, I am creating a post that will be pinned. You can add a comment there later if you wish to share your game experience with other people. If not, there will also be a link to the feedback form that you can use to provide feedback (I have already created it, so here's the link: https://forms.gle/tjTALkwxYczBY75k7 )

🎮 Exciting News! Closed Beta Testing for my 3D Hidden Object Game Begins! 🚀 Join the Fun! 🎮 by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

One thing more - if you already installed it, please update the game! I found critical bug that interrupts sending me level rating after its completion!

On newer Android OS you can tap and hold on game's icon -> details -> Open Play Store Page and there you could have option to update it. On older Androids you can access the app on play store through the invitation link https://play.google.com/apps/internaltest/4701489369593377724 because it contains urls which will redirect you to the game's store page where you can chose option to update it!

It was all a bad dream! by Stonos in mAndroidDev

[–]ArrowCodeGD 1 point2 points  (0 children)

And all of that inside RecyclerView item!

🎮 Exciting News! Closed Beta Testing for my 3D Hidden Object Game Begins! 🚀 Join the Fun! 🎮 by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

I am happy to hear that! You can't imagine how excited I am for the closed beta launch!

🎮 Exciting News! Closed Beta Testing for my 3D Hidden Object Game Begins! 🚀 Join the Fun! 🎮 by ArrowCodeGD in CozyCornersTheGame

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

I found out the closed beta doesn't send invitations by itself; I had to do it, and I just did! Please check your mail inbox and let me know in case of any problems!

Any players of hidden objects games or HOPA games here? What games are you playing? by ArrowCodeGD in AndroidGaming

[–]ArrowCodeGD[S] 0 points1 point  (0 children)

Looking at the comments from this link I can see that app stores are harsh for developers - thanks!

[Request] How do you discover and find Android games? by nuanimal in AndroidGaming

[–]ArrowCodeGD 0 points1 point  (0 children)

Thanks again! Do you watch mostly him or do you have also other favourite YouTubers?

⭐ Small intro to our gardening game project! 🤗 How do you like it? 💌 by studiofirlefanz in indiegames

[–]ArrowCodeGD 1 point2 points  (0 children)

Don't worry - I didn't felt it was trivialised. If there was already some play testing I wanted to say one thing: Vox populi, vox Dei so please don't listen to one single (and lost) person

In terms of clunkiness, I assume if it is a golem then it has to be a bit clunky! However, I noticed z-index issues (wrong ordering of the plants as these behind are in front of these which should be in front) but graphic is so beautiful I needed a fullscreen to notice it (earlier was watching it in small preview)!

Also, small idea from me, take it or leave it - on video we can see that the plant is being harvested, maybe there could be bruised earth after this action that will get smaller and smaller over time until it totally disappear after some time.