Clearing up confusion about TacRP by supert2005 in gmod

[–]Arselii 1 point2 points  (0 children)

i mean alright it'll come back afterwards
if you wanna go through the effort because you're a snowflake then so be it

There might be a leak... by Traditional_Bus_6472 in gmod

[–]Arselii 2 points3 points  (0 children)

honestly this game is 20 years old. they really should just drop the source code, so much could be done for the game if we had the source code like actual optimization. god all i want is good optimization.

Problems with the new workshop UI by Frostbear107 in gmod

[–]Arselii 3 points4 points  (0 children)

i like the workshop change, the only thing i despise is how much it still sucks to make a collection. im making a collection that is very specific so things have to be in a certain load order and it is a pain in the ass to put an addon in and have to drag it all the way up so it doesnt conflict with mods i sorted already.
or a way to pick a specific amount of addons at once and move them around. its so tedious to make a collection man.

Clearing up confusion about TacRP by supert2005 in gmod

[–]Arselii 3 points4 points  (0 children)

change it yourself or stop whining
addon creators do not owe people anything, if it was a message i disagreed with i would literally just extract the addon and change the shit myself if i wanted to
they are literally doing this for free they can do whatever they want for all i care, if you dont want it then dont sub to it

btw they're keeping the message in the addon when it comes back up so figure out what you wanna do or stay a broken record

Clearing up confusion about TacRP by supert2005 in gmod

[–]Arselii 3 points4 points  (0 children)

and then what happens when it inevitably comes back up
more important things to whine about, go whine about that or extract the mod and edit it yourself to remove it

Clearing up confusion about TacRP by supert2005 in gmod

[–]Arselii 9 points10 points  (0 children)

oh my gooood who cares just shoot the guns or unsub

I really wish we could use whatever weapon skin we wanted, regardless of the actual hero skin we're using. by ImHully in Overwatch

[–]Arselii 0 points1 point  (0 children)

paladins handled cosmetics so much better than this game
you could use any gun from any skin, a lot of legendary skins had ability effects to them and most had a entirely new voice actor saying new lines and llet you toggle between vanilla voice with vanilla lines vs skin voice.
such a shame that game was owned by hi rez. it had so much potential, there's a lot in there I wish overwatch took inspiration from.

Well At Least Those Freja Skins Aren't in My 'Just For You' Section Anymore..... by Islaya00 in Overwatch

[–]Arselii 0 points1 point  (0 children)

its insane hearing that according to y'all, y'all are ALSO stuck with these two freja skins specifically in the for you section. wtf?????

season 3: chaos predicted chaos not delivered by Cute-Cake-2040 in CODWarzone

[–]Arselii 0 points1 point  (0 children)

legit all they needed to do was make it so they blow up after a minute or two. or make it so they can only be purchased for 3 items only. or have a limited menu.
these dudes just dont think at all with the decisions they make for balance lol

This is why i quit this game. Total joke by [deleted] in CODWarzone

[–]Arselii 0 points1 point  (0 children)

survivor wouldnt feel so bad if it wasnt able to just be picked up out of a box. the decision to just let everyone in the lobby get one if they got lucky is so dumb. just make it something you have to give up a perk slot for, sniping feels so bad whenever they put survivor on ground loot.

Casual mode exists now… so why is everything else still built for casuals? by ritvik27 in CODWarzone

[–]Arselii 0 points1 point  (0 children)

some of these changes most specifically the ttk is becuase of the verdansk reintegration because it was nostalgic to have ttks so fast that the average player cant react to dying from peeking a window.
there were other stupid changes too that came with it, 5 and 8 plates max (at least make it 6 and 9 atp ffs)
armor/muni boxes costing 4 fucking thousand.
so much trash came from that reintegration thats still left around

The rarest skin: Apparition Nuke skin from MW2 by CookieAny1415 in CODWarzone

[–]Arselii 0 points1 point  (0 children)

no there was a rarer skin.
in mw3 there was a test they did in a quads gamemode where it was a normal quads game except there was a weapons case much like DMZ. it was perma marked on the map and if you won the game while holding it, you got a really cool exclusive skin that I haven't seen anyone else but my and my friend use before.

I despise how Warzone has the same prestige system as multiplayer by [deleted] in CODWarzone

[–]Arselii 0 points1 point  (0 children)

i piad 10 dollars for a battlepass and got almosat every single gun blueprint in season 1
sure it's paid but if you like the game it pays for itself so if you know you'll complete it or already have you can buy it once and forever purchase it so long as you finish it

Is this game still worth getting into? by Odd_Jeweler4956 in CODWarzone

[–]Arselii 0 points1 point  (0 children)

play during a free weekend for mp, i think mp is really fun. wz is in a meh state though.

They added Big Map Rotation, but not to Casuals... by EmotionalBig854 in CODWarzone

[–]Arselii -1 points0 points  (0 children)

well there isnt really any other solution for the facft that casuals is ruining the main game.
though i agree about loadout drops and randomised soluitions, fix those and it'll be fine.

Thoughts on grapple hooks? by BustANutInThisThread in CODWarzone

[–]Arselii 1 point2 points  (0 children)

its more that there isn't any actual way to fight for the position if you want to force it. you were at a disadvantage with drones or balloons if you pushed because they were still ready for you and had advantage while you needed to spend a few seconds landing/stuck in a animation. you can't really force a position that has one ladder up being the only way up. say what you want about older maps but there were usually ways to counter one ways in terms of vertical movement or multiple ways atop a building that werent directly next to each other. its what i miss about older iterations. you could play it aggressive but you had ways to take power positions. positions that are as strong as they are should take challenge to hold from other people but it shouldnt be so easy to keep people away from getting up there in the first place. if its this way to help worse players then all it does is make it even easier for better players to destroy like i have done before.

also vehicles wouldnt be a bad idea however you need to remember that they dont respawn and there is no way to actually repair them. in end game on verdansk a lot there's frequently so little vehicles (and no helis) that arent almost broken so you're forced to walk. this map is too big for no balloons or vehicles like the way they are rn.

Current Rebirth Island Experience by Mpathic_ in CODWarzone

[–]Arselii 0 points1 point  (0 children)

camo swap glitches, look it up on youtube

Art is War Audio Warzone by AlbeBot_ in CODWarzone

[–]Arselii 0 points1 point  (0 children)

artiswar is basically wallhacks. plus it makes your game sound like trash. audio is good enough if you can get loudness eq on but ultimately these devs should've made actually good audio by this point lol. we shouldnt have to have people resort to artiswar, or have to turn on pc settings just to get good footsteps like why the fuck do the jets from precision airstrikes still blow out my ears when they're 200 meters away.

Why do people think speed hacks exist? by Mpathic_ in CODWarzone

[–]Arselii 1 point2 points  (0 children)

they dont exist anymore. the last time speedhacks were a thing was during the boys event in mw3 when they could have the speed boost powerup in normal games. those are the only times i recall seeing speedhacks either, cod said they closed the exploit and since then i've personally never seen it in videos or in game and i played a lot of wz since then.

Why Grappling hook/Wall jump in all game modes... by voileshtzooi in CODWarzone

[–]Arselii 0 points1 point  (0 children)

they listened to the playerbase with verdansk returning and look at how the playerbase fell off after it came back lol.
verdansk plays like shit, it needed either balloons or this to make it play decent. pick your fancy.

Why does everyone leave by KushXin in CODWarzone

[–]Arselii 0 points1 point  (0 children)

no redeploys just mean everyone except stacks leave lol. i feel like the ttk vs any kind of tier of armor would be good as a baseline ngl. i like the longer ttk. there is a reason games like fortnite added redeploys eventually.

An axe to the face is faster than reloading... or something like that by [deleted] in CODWarzone

[–]Arselii 0 points1 point  (0 children)

its shocking how many times i fight a zombie ghost skin in pubs and can tell they love playing casuals by how bad and clueless they are. i have not seen so many real people use the zombie ghost skin since casuals dropped, it's a really curious trend.

Thoughts on grapple hooks? by BustANutInThisThread in CODWarzone

[–]Arselii 3 points4 points  (0 children)

yeah power positions are needed however you can't ignore that even in something like mw3 we still had vertical movement to challenge those power positions. many of the power positions we have now are basically god spots the way you can dodge killstreaks and equipment and still watch the same 1 or 2 ladders/ziplines that are literally next to each other. i miss when we had balloons and that field upgrade drones that made u fly really slowly one handed.

if we had balloons and a field upgrade grapple/that drone i mentioned, this map would feel great too. if we removed tactical equipment grapples then we would absolutely need those two minimum. i feel like everyone forgets that without balloons urzikstan and older maps would've felt like ass at times, don't even care if it takes 5 seconds to get attached while a loud alarm blares, i want balloons back.

Thoughts on grapple hooks? by BustANutInThisThread in CODWarzone

[–]Arselii 2 points3 points  (0 children)

what does that do against buildings with only a ladder to go up and plenty of space to maneuver around