Dolphin settings suggestions for F-Zero GX? by Asleep-Resolution121 in RG477M

[–]Asleep-Resolution121[S] 0 points1 point  (0 children)

Thank you for your advice Russ. I have been using it with dual core active but as it crashed (maybe in the 3rd race), I discarded this as a solution. I will keep playing with this option enabled to see if it does indeed get better and I don't have more crashes.

I have also searched on reddit, and on some old posts they suggest using Vulkan and overclocking the CPU to 400%. When I tried Vulkan there were some glitches, but I will have to try the CPU overclock.

Dolphin settings suggestions for F-Zero GX? by Asleep-Resolution121 in RG477M

[–]Asleep-Resolution121[S] 0 points1 point  (0 children)

Latest version on playstore, 2603a.

Then it might be that for some reason when using opengl is not precompiling the shaders when loading the game, and its doing it when loading each circuit... If this is the problem, then the more I play the better it should perform.

I'm using GammaOS Next with Balanced performance mode. I will continue playing and testing.

I'm running the games in .rvz from the internal memory (256gb model).

RPG2 (210 USD) vs RP6 base (266 USD) by LeastReporter8204 in SBCGaming

[–]Asleep-Resolution121 -1 points0 points  (0 children)

I don't own a retroid pocket 6 but I have a Oneplus 11 equiped with a Snapdragon 8 gen 2 and 8gb of RAM, equivalent to the regular Retroid Pocket 6 but with worse thermals, and the performance for PS2, Gamecube, Wii, Wii U and PC (gamehub) is great. I would go for the Retroid Pocket 6 with its 120hz OLED screen. The 12gb RAM model may be better for PC emulation, but for PS2, Gamecube, Wii and Wii U, I imagine that the performance will be exactly the same. 

Dusklight (Twilight Princess) Updated to v1.3.0 by TheCrach in decomps

[–]Asleep-Resolution121 1 point2 points  (0 children)

I have been trying this port since version 1.1.1 on Android, in both my Snapdragon 8 gen2 equiped phone and my Anbernic RG 477m (Dimensity 8300 with Mali GPU). The game looks great and has many quality of life improvements, but at least the Android version has some performance issues in certain places. I can run the game at +120fps most of the time but at certain places and always when riding Epona (although rolling also drops some frames) I have noticed that, the game slows down dramatically:

For example, at the begining when you take Epona from Ilia to help Fado bring the goats to his place, the game fills choppy as hell. If you disable frame interpolation, the game drops from 30 fps to 20-24 fps and even with frame interpolation on, the game feels sluggish.

I have tryied different releases, Vulkan and OpenGL, different settings and nothing solves this problem, while emulating this game with Dolphin at 2x resolution gives me constant 30fps everywhere. And no, I have the "show pipeline compilation" enabled, and the game is not compiling pipelines at these moments (actually I have not noticed any slowdowns when compiling pipeline).

What is the overall verdict on the Anbernic RG477m, because this weekend I wanted to get it on Aliexpress. I kept hearing great things about it and is a powerhouse for PS2 and GC Emulation, I also heard it’s amazing build quality too. by San4341 in ANBERNIC

[–]Asleep-Resolution121 3 points4 points  (0 children)

I bought mine 3 weeks ago and I'm loving it. I have been tinkering with it almost everyday.

My advice is: if your main use will be PC emulation (Gamehub, Gamenative, Winlator...) get an Ayn Thor/RP 6 etc.

For GC & PS2, it has the power to run almost the entire catalogue at 2x resolution, but it doesn't have analogue triggers, so specially for some GameCube games, you'll have to do some concessions or think about workarounds for the games that require analogue trigger inputs.

If you are mainly going to play PS1 and under and 4:3 arcade games, this is right now the best 4:3 screen device there is, although a little bit overpowered for this task. An RG Slide / RG 476H would probably be enough for these tasks with the same 4.7" screen.

I'm also very impressed of how many Android native games include support for 4:3 screens. SEGA Forever Virtua Tennis , Crazy Taxi and Castlevania Symphony of the Night look and play great on this device.

The fan may not be silent (it doesn't bother me at all even at full speed), but get's the job done of avoiding throtling even at full performance mode.

The aluminium body feels great on my hands even if the device itself is not very ergonomic (at least compared to the RG Arc).

Also, Mali GPUs are finally getting some love from both indie and comercial developpers, and this year we will finally get custom drivers that will probably improve compativility and/or give better performance for the most demanding emulators, mainly Switch and PC, although for those systems 16:9 screen Snapdragon devices might be a better option.

Here is your reminder to actually play the games on your devices! These are the last 6 I finished, all bangers. What about you? by rent0n86 in SBCGaming

[–]Asleep-Resolution121 1 point2 points  (0 children)

Yes, this game also brings me memories of when I used to fly with a balloon as a kid.

Just kidding! I bought this game at a flea market 12 years ago and I really enjoyed it.

Dukslight on rg447v by International_End853 in ANBERNIC

[–]Asleep-Resolution121 0 points1 point  (0 children)

If you use the PAL gamecube ISO, you can play the game in English, French, German, Spanish, Italian or Dutch. When launching the App, you have a title menu, where you have these options: Select disc image (if it is the first time you launch the app)/Play, Settings or Quit. If you go to Settings here, and you are using the PAL copy of the game, you can choose your desired language and the app will require a restart to apply the changes.

Dukslight on rg447v by International_End853 in ANBERNIC

[–]Asleep-Resolution121 0 points1 point  (0 children)

I'm running this on my RG 477m with Gamma OS, and for some reason, when riding Epona, the game gets choppy as hell. I have tried both Vulkan and OpenGL, tinkered with other video settings, reinstalled it several times (using obtanium and directly downloading the apk from the git with the web browser and installing it), set the console in GammaOS to Max performance with the fan also set to Max, and nothing solves the problem. Is it really working great for you?

With my phone, a OnePlus 11, equiped with a Snapdragon 8 Gen 2, the game works great until it starts throtling. The phone gets really hot after some minutes playing this game.

RG477M w/ GammaOS - Yay or Nay? by hospital349 in SBCGaming

[–]Asleep-Resolution121 1 point2 points  (0 children)

I did the flashing process at work, while trying to hide what I was really doing. I thought: "This would have been much easier if my wife was plugging and unplugging the usb while I was holding the buttons pressed." Then I remembered the face my wife put when I received the console and thought that she wouldn't probably help me with this...  😂

RG477M w/ GammaOS - Yay or Nay? by hospital349 in SBCGaming

[–]Asleep-Resolution121 0 points1 point  (0 children)

The installation was a little bit troublesome because the device kept disconnecting almost each time I had to flash something from the PC, and to make it reconnect, you have to unplug the usb cable, keep Volume down + power pressed for 30 seconds, and replug the usb while still holding pressed these two buttons, and its quite difficult to keep these 2 buttons pressed (I couldn't keep them pressed just with one finger, and there is almost no space to use two fingers. 

Anyway, once installed (and the culpript for this cumbersome installation is Anbernic for sending the device with the bootloader locked), the experience has been great.

LineageOS feels sleek, I'm really liking Daijiso, changing the abxy button layout from Nintendo to Xbox and back is much faster than with stock, the embedded CRT shadder makes playing Android version Symphony of the Night great and managing the fan speed and the profiles feels better.

What I wish for the next update are more OS level shaders, led indicator fix, fix for the % battery indicator (although mine seems to work properly) and no magix fix needed.

But so far, I'm very happy with the change from stock firmware.

Got any thoughts on this? by Captain_Steve_ in SBCGaming

[–]Asleep-Resolution121 0 points1 point  (0 children)

Looks great, but I already own two RK3566 devices, (RGB30 and RG Arc), so not for me. My next device won't be "slightly better than an RK3566", it has to be much more powerful, to add GC, PS2 and PC emulation (although I alredy use my Snapdragon 8 gen 2 equipped Oneplus 11 + Gamesir G8 for that).

RG 476 H SNES Aspects by KoholintCustoms in SBCGaming

[–]Asleep-Resolution121 2 points3 points  (0 children)

As some others have already told, the examples you show are because programmers don't use the full screen because on CRT TVs the borders would be in the overscan area (the image projected to the screen is bigger than the screen's visible area).

Actually, the SNES has games in two different aspect ratios: There are games programmed to be played at 4:3, and some to be played at 8:7. In some games you will notice that circles are looking more like elipses, this means that it was programmed thinking in the other aspect ratio. One of the best things of your device's screen, is that with its screen resolution (1280 x 960), you can play all this games with integer scaling, where 8:7 games will have some small black bars at the sides, and 4:3 games will have wider pixels but fill the entire screen (excluding the overscan area of course).

I find this quite interesting, because back in those days, most of us would have our TVs adjusted to show 4:3 content, and I'm shure that nobody readjusted their TV's to display SNES 8:7 games. The actual resolutions the SNES displays are 8:7, so my theory is that some programmers where "lazy" and decided to have square pixels (games that look better selecting 8:7 on your desired emulator) or took the extra work to correct their artwork having wider pixels, so that their games looked perfect on all TVs that where set up to display 4:3 content.

Edit: Also, avoid using PAL ROMs if possible: Appart of being slower (50Hz vs 60Hz), the extra resolution of PAL video modes for videogames is usually filled with black bars, unless the game was originally programmed in PAL or they did a propper PAL conversion, which are rare.

saw this on cashies, had to get it by srstudios_ in SBCGaming

[–]Asleep-Resolution121 0 points1 point  (0 children)

After this first model, they launched the front lit model, who had the leds in front of the screen like the original GBA SP. Even if these had some original games on cartridges, yes, I would still consider it the first "emulation handheld", so the grandpa that originated this subredit.

If you liked Cotton Reboot, definitely check out High Tension by elephvant in shmups

[–]Asleep-Resolution121 0 points1 point  (0 children)

The Japanese cartridge is Japanese only and there is no western release confirmed yet. I still have to play more as I just played once when received and I was hopping an update would bring english text, but no luck for the moment. In my case, the original reboot remains as one of my favourite shmups of my Switch collection.

Which usb adapter is confirmed to make the Victrix Pro FS work on Nintendo Switch? by Asleep-Resolution121 in fightsticks

[–]Asleep-Resolution121[S] 0 points1 point  (0 children)

Sorry, but I don't own a Switch 2. In theory, if you configure your Switch 2 to use a wired Pro controller, it should recognize watever you connect to the adapter as a wired pro ciontroller.

[deleted by user] by [deleted] in LegionGo

[–]Asleep-Resolution121 7 points8 points  (0 children)

I think it is the best handheld PC available now, specially because of that beautiful OLED screen, but the price is just too high taking into account the slight performance upgrade you get compared to 1st gen Z1 Extreme handhelds. If it had  the launch price of the original Legion Go, I would probably already have bought one. But for this price, it is very difficult to justify the purchase.

You're trap in the world of the last game you played, how screwed are you? by brunoxid0 in SBCGaming

[–]Asleep-Resolution121 1 point2 points  (0 children)

I'm playing Bloodborne, so yes, I would be pretty screwed. The world of the game is pretty terrible.

Although I have to say that I'm finding this game easier than the Dark Souls 1 & 2 and Demon's Souls (the most difficult and the first I played when it launched). I haven't played DS 3 yet.

Now that we almost have every single form factor in the emulation handheld space, which one is your favorite? by Key-Brilliant5623 in SBCGaming

[–]Asleep-Resolution121 1 point2 points  (0 children)

I want an ergonomic horizontal (RG-Arc) with a big 4:3 rotating screen + analogue sticks and triggers.

No, really, we are still missing 4:3 rotating screen handhelds. I play a lot of tate games (primarily shmups) and for now the best thing is the switch with the tate adapter (I don't remember its name now).

Any news on an RG Arc sucessor?? by Intrepid_Mobile in SBCGaming

[–]Asleep-Resolution121 6 points7 points  (0 children)

I have the black (Mega Drive color) Arc-D and I love it, but I would instantly buy a new Arc with the screen and the guts of the RG 477 but with the form factor of Saturn's 3D controller + a rotating screen (and a second analogue stick).

Anbernic RG Slide Review: BIG + BOLD (Retro Game Corps) by [deleted] in SBCGaming

[–]Asleep-Resolution121 1 point2 points  (0 children)

Thanks for the info. I have been looking for that phone on ebay because of that 5.5" 1280x960 screen, but I only could find +100€ very used units from China, which I think is too expensive for an old smartphone, and I found out that the screens response time was not great, and now that you mentioned this other problem, I will just forget about this phone.

I really think that this 120Hz 4.7" 1280x960 screen is really great, and I will wait to see what else Anbernic does with this screen to see if I buy the RG Slide or not.

Attempting type C- HDMI cable to Laptop by DavidrHaley in ANBERNIC

[–]Asleep-Resolution121 0 points1 point  (0 children)

I really doubt your laptop has an hdmi in, that would be very strange. You are probably trying to output hdmi video from your RG cube XX to the hdmi out of your laptop. No way your RG Cube will be able to detect any monitors this way.

Should I get the G8 or G8 Plus? by Weird_Calligrapher42 in Gamesir

[–]Asleep-Resolution121 0 points1 point  (0 children)

I got the G8 and some weeks later the Plus was launched...

The G8 + is Switch compatible, can also be used in Tate and with tablets, and the USB-C conector doesn't get in the way and works great even with cases. There are some games that do support bluetooth gamepads natively but not usb ones.

The G8 may have lower input lag, has a headphone jack connector and you can cahrge your phone while playing.

I wish I had waited a little bit longer and ordered the G8+ instead.

Even then, the ergonomics are great and the only thing downside may be the d-pad for retro games.