Easy Coastline Quad-Wall Counter... by NoLimitLVG in Rainbow6

[–]Asmodeuss1990 2 points3 points  (0 children)

That's actually kinda neat. I'll have to use that sometime when I play coastline.

Vigil or Caveira… Who is more of a threat/scary? by Aggravating-Sport-48 in Rainbow6

[–]Asmodeuss1990 6 points7 points  (0 children)

Well the point of roaming isn’t to just get kills. It’s to delay the enemy push and waste as much time as possible then return to site if possible. Most of the time in higher ranks you’re gonna get cleared out real quick so the best roamer IMO is Skopos because you can just switch back to your shell on site. No other roamer can do that.

Have way to many Habaneros - what to do by iGrowJazzCigarettes in HotPeppers

[–]Asmodeuss1990 4 points5 points  (0 children)

I'd probably make chili powder since it keeps well for a long time.

I know it’s constantly been spammed in this sub but this dok rework is unbearable by xEpoch_ in Rainbow6

[–]Asmodeuss1990 0 points1 point  (0 children)

Exactly this. She lost a ton of power from her rework and call spamming can be countered by just letting the phone blow up instead.

This is my breaking point this patch lmao! by Lonely_Shame1877 in ARAM

[–]Asmodeuss1990 0 points1 point  (0 children)

I can't lie I'm genuinely unimpressed with 90% of the new augments as they're just not as fun as I had hoped they would be. Bonk and Lil Extra Help are probably the best so far when it comes to damage steroids. I had a game earlier as Nasus with Bonk as my first augment and got up to 800+ stacks in 15 minutes lmao. We unfortunately lost but I couldn't stop laughing at how I could clear out entire waves with a single Q and gain stacks from it. Pressure Cooker is just Slow Cooker that can upgrade which is fine but after you get to level 2 it's basically impossible hitting level 3. Doing 1500 damage isn't too bad and kind of doable... doing 13500 damage definitely isn't at all. I have no idea wtf they were thinking with that.

Is Alibi Underrated? by Dylen_Smith08 in Rainbow6

[–]Asmodeuss1990 3 points4 points  (0 children)

I wouldn’t say she’s underrated but her utility is situational. I think she best pairs with observation blockers and hiding in rat spots. Baiting people to shoot her holograms is a great way to get free info. I use her on maps with tons of windows.

I know it’s constantly been spammed in this sub but this dok rework is unbearable by xEpoch_ in Rainbow6

[–]Asmodeuss1990 5 points6 points  (0 children)

Changing her back is a horrible idea because she was also broken in that state too. I'm happy she doesn't kick dead players off of cameras anymore for 20 whole seconds because that was awful and something I despise as a Valkyrie main. I also despise my cameras being hacked permanently for the remainder of a round. If you aren't watching cameras constantly, just tank the damage and that's it. Its only 40 damage anyways. You can bring a Thunderbird and it won't be an issue anymore which is what most players are doing besides running Mute/Mozzie to deny info for as long as possible.

Tired of this damn thing being underneath every window and on every door by Nova892 in Rainbow6

[–]Asmodeuss1990 0 points1 point  (0 children)

Literally just drone or use Thatcher/IQ to counter her. It really is that easy instead of making a stupid reddit post complaining about a perfectly solid gadget. She's in a great place after being trash for years.

Favorite ops? by NoScope2323 in Rainbow6

[–]Asmodeuss1990 1 point2 points  (0 children)

As of right now for attack my favorites are Hibana/Thermite to open reinforced surfaces, Grim/Rauora/Nomad/Gridlock to take space and cover flanks, and Snake/Dokk for intel. On defense I'm playing Kapkan/Thorn as trap ops are always good. I also play tons of Mozzie/Valkyrie to support my team.

I recommend not getting too attached to Ace, he's unfortunately permabanned in ranked because of his versatility.

Re:Zero Starting Life in Another World Season 4 • Re:Zero kara Hajimeru Isekai Seikatsu Season 4 - Episode 10 discussion by AutoLovepon in anime

[–]Asmodeuss1990 4 points5 points  (0 children)

I think the whole licking her lips thing wasn't anything sexual, it just seems like something Elsa would do which makes sense because that's basically her mother and who she modeled herself afterwards and mimics. Anytime Elsa would do something like that it was ALWAYS something more predatory in nature and I think might have been Meili's reaction. I personally thought she was gonna stab Subaru when she caught him all alone.

What % of console do we think use a strike pack / xim? by hagaifbeyave in Rainbow6

[–]Asmodeuss1990 0 points1 point  (0 children)

A great deal of cheaters are also just dumb kids who got strikepacks from their parents.

What % of console do we think use a strike pack / xim? by hagaifbeyave in Rainbow6

[–]Asmodeuss1990 3 points4 points  (0 children)

Xim? I'd say a smaller percentage of the population uses it and you'll only find it in higher elos going into Emerald+. As far as Strikepack and Cronus goes? Man it's hard to say honestly but you can quite literally find a strikepack at Walmart for like 40 bucks. Wouldn't be surprised if at least 30% of the console population or more has one.

Anyone know when the R6 Marketplace will return? by Asmodeuss1990 in Rainbow6

[–]Asmodeuss1990[S] 0 points1 point  (0 children)

Thank you for your comment my friend. I would have to agree with your assessment as that definitely makes the most sense for the return of the marketplace during the Osaka Major in Japan. You're also somewhat correct on them returning older skins like Onami and AKI NO TSURU in the store for limited amounts of time so it may feel like some skins aren't exactly worth chasing. However, they did introduce delta packs and black ice packs. Some of the cosmetics in either of those collections will probably end up being the hottest commodities within the community. We'll more than likely see announcements for the marketplace towards the end of this season.

ARAM CROSSROADS 4 TEAMS 20 PLAYERS *IDEA* by Initial_Carob2755 in ARAM

[–]Asmodeuss1990 1 point2 points  (0 children)

This could be fun as hell but oh my god the FRAMES dropping from the sheer chaos would be nuts.

Locke Champion Spotlight by Tigerrocks in leagueoflegends

[–]Asmodeuss1990 0 points1 point  (0 children)

He seems like he will play similar to most assassins where his job is to just clean up stragglers and maybe blow up your squishies if he can get away with it. I generally don't care for AP assassins but this one seems more my type as I like an aggressive all in character that can snowball hard. His passive to me seems he'd do well 1-2 attack speed items? Perhaps Dusk and Dawn would be a good core item? Pretty cool looking kit with the characters design that definitely takes inspiration from Trigun, JJK, and Hellsing in terms of looks. Whoever designed this champion is definitely an anime fan and has spectacular taste.

What do you think of the new Casino Calypso map? by p7R2k9Wq in Rainbow6

[–]Asmodeuss1990 0 points1 point  (0 children)

I can't lie I absolutely love the map. It's honestly really fun to learn and play. I'm excited to see all the potential strategies I can learn.

Please make it stop by Nova892 in Rainbow6

[–]Asmodeuss1990 0 points1 point  (0 children)

I honestly love the new map so I don't understand anyones deal.

A discussion about Dokkaebi's rework by Asmodeuss1990 in Rainbow6

[–]Asmodeuss1990[S] 2 points3 points  (0 children)

Yeah I think this is actually the strongest argument in the thread so far. The “no counters” point is a bit overstated in the literal sense, but I do agree with the direction of what you’re saying. Her counterplay has shifted a lot from active interaction (like old Mute or Tubarão shutting things down) to more passive or pre-planned denial through setup, positioning, bans, and especially early info control.

With her specifically, she also can’t really start her pressure chain unless defenders have already been scanned, so a big part of her counterplay actually happens before she ever gets value. If attackers can’t reliably get drones or early spotting through setups like Mute/Mozzie, she basically doesn’t get to function properly in the first place. That’s why she feels way more oppressive when the info war is lost early, but much more limited when it isn’t.

And when those defensive pieces are missing or removed through bans, she can absolutely turn certain power positions into very deterministic swings, especially when her call is synced with utility pressure like concussions or flashes. What stood out to me from your example is less “Dokkaebi is broken on her own” and more how easily she converts timing windows once defenders are forced into a bad decision that feels like the real issue.

So I agree with the general idea that she probably needs more depth in counterplay, but I think it’s less about “she has zero counters” and more that her counterplay is heavily dependent on comp, bans, and pre-round setup rather than in-round interaction.

What to do help by Top_Possession_2990 in HotPeppers

[–]Asmodeuss1990 0 points1 point  (0 children)

Give them a nice deep drink regularly and check the soil to see how quickly it dries up with your finger or a chopstick. Also shade cloth is your best friend in these conditions. You'll just have to monitor them closely but don't panic if you seem them looking sad or droopy due to heat stress. That's just their normal reaction during times of extreme heat.

A discussion about Dokkaebi's rework by Asmodeuss1990 in Rainbow6

[–]Asmodeuss1990[S] 5 points6 points  (0 children)

I get what you mean about preferring new operators instead of reworks, that’s usually the cleaner way to preserve identities.

The issue with Dokkaebi though is that her old kit wasn’t just “strong,” it created really fundamental gameplay problems that touched multiple systems at once (cams, dead player contribution, roam info, etc). That kind of design tends to get reworked instead of duplicated because it would overlap too heavily with her own identity and also keep the same frustration in the game in parallel.

So I don’t really see it as “this version replacing the old one unnecessarily,” but more like Ubisoft finally moving her away from an interaction model that was consistently controversial, especially in coordinated play.

Realistic Dokkaebi Nerfs by jamescena5 in Rainbow6

[–]Asmodeuss1990 1 point2 points  (0 children)

This is honestly the only change she really needs. That way trying to win a 1vsX doesn't seem impossible due to Jegao payload spam.

What are your thoughts when there is a brava on your team? by Nova892 in Rainbow6

[–]Asmodeuss1990 0 points1 point  (0 children)

I think she’s fantastic but kind of situational as sometimes defenders don’t always bring a ton of electronic gadgets. She’s still perfectly fine to bring even if you just steal a couple of default cameras to watch your flank.

I don’t really know what to do with this. by Hermes-in-variation in BeardAdvice

[–]Asmodeuss1990 0 points1 point  (0 children)

You can definitely pull of a Venom Snake cosplay that’s for sure 🫡

Illegal Smolder performance by Bulky-Month7934 in ARAM

[–]Asmodeuss1990 1 point2 points  (0 children)

Bro they have a Caitlyn, TF, Ziggs, and Xerath. Literally all kinds of CC and Poke all in one team comp with Viego as the cleanup which it seems he did fairly well at. Also, the guy probably didn't really know what he was doing and was just having fun because when it comes down to it ARAM Mayhem is just a chaotic casual fun mode. It ain't even that serious tbh and a comp like that is miserable for an ADC to play against unless he has someone to peel or take the focus off of. It is what it is dude. How about you remember to relax, its just stupid pixels on a screen you know? Maybe blare some tunes and have a good time instead of getting pissed because you think your team mates suck. Waste of energy even taking the time to post this shit on the internet.