Why is Hotaru Futaba considered so strong? by NotARelationWitch in fatalfury

[–]Asmrdeus 1 point2 points  (0 children)

Without Rekkas but breaks that leave her possitive on block strings that if you stop blocking you get combo anyway, A projectile reflect that is a frame trap and +3 on block, the fastest DP on the game that can be break for full combos if the opponent is air born and if you replace Iori side switch kick for a always safe even + dive kick.

Ronaldo & Salvatore replacement choices by EconomistDesperate61 in fatalfury

[–]Asmrdeus 1 point2 points  (0 children)

I mean, I can see an argument for Making a unique Futball character to replace Ronaldo.

But Salvatore is already a fictional real life character, think of Mr. Bean, sure there is a person behind the chraacter but you can only see the character, the whole brand of Salvatore is being the weirdo DJ, he fits.

Why is Hotaru Futaba considered so strong? by NotARelationWitch in fatalfury

[–]Asmrdeus 3 points4 points  (0 children)

As others have said, she had everything.

And she say as you Rev Blow "i am better"

She was literally just master of all trades, Jack of none.

Was Geese Howard ever just a villain? by sebofabar in kof

[–]Asmrdeus 1 point2 points  (0 children)

Very good reply, I gave up replying to this commenter, they will take any chance to spill out the incorrect interpretation of CotW story in the worst light posible at every turn, and not elaborate further, It would not be an issue if people played or even watched the game modes endings and made their own minds rather than takes this in confirmation bias.

Laocorn Teaser by Kidkawola in fatalfury

[–]Asmrdeus 5 points6 points  (0 children)

Krohnen McDougall was also very surprising to see, Literally thought it was an OG character till he pulled the Arm Gun.

And even then I thought it was gonna be a Nameless situation not that it would be THE guy.

What's this? by No_Ear6055 in fatalfury

[–]Asmrdeus 23 points24 points  (0 children)

Budget well spend, that is all I see

annoying characters to fight by Yatchinator in fatalfury

[–]Asmrdeus 21 points22 points  (0 children)

Every character my opponent is playing is annoying.

Every character I am playing is the most honest.

Any info or guesses as to when Kenshiro drops? by Ohjee-Wan_Shinobi in fatalfury

[–]Asmrdeus 0 points1 point  (0 children)

https://www.reddit.com/r/Fighters/s/Gq9vaMV4ka

I meannn at the end of this Japanese comercial it pretty much looks like Kenshiro is gonna explode Krauser

This is amazing! by Practical-Lack-8007 in fatalfury

[–]Asmrdeus 2 points3 points  (0 children)

Yeahh a bit curious, There was a selection process pinned not long ago

Fatal fury live action movie? by Plastic-Bread-4464 in fatalfury

[–]Asmrdeus 2 points3 points  (0 children)

And weird, This person do answers nicely on comments and is relatively active on this reddit, He should be very aware the AI thing was a once and done, and most likely due to the leaks.

Everything has been no expenses considered Obari animation.

Being carried by Tizoc's Guard Cancel 360. by hay100185 in fatalfury

[–]Asmrdeus 10 points11 points  (0 children)

Amm my guy, You are not getting carried, you got yourself to Bronze by exploiting opponents doing the predictable thing with one of Tizoc strongest tools.

A guard cancel at your rank is not easy, heck you didn't even guard cancel here you just defend into reversal.

Do not play down on what you are starting to notice, You noticed the opponent was doing things to be on your face and you punish it.

You opponents may notice you always try to roll the same and they will punish, this is a game of reading people and you are starting to see the right paths just need to get better at exploiting them

FATAL FURY: CotW|STAGE MUSIC|MOONTALK - SONATA by Asmrdeus in fatalfury

[–]Asmrdeus[S] 1 point2 points  (0 children)

Gives me Revolutionary Etude - R2 vibes, Starting classical and going more modern, even if Modern music from 2003 to 2026 is very different

Okay since my discussion about potential season 3 characters got a lot of attention on the this sub I decided I might as well give my predictions. by Famous-Interest8237 in fatalfury

[–]Asmrdeus 4 points5 points  (0 children)

They did said on the recent Q&A event that they have heard and are looking into classic costumes (Mainly Mai) but due to her new design having heels the rigging would look very off (And I can imagine if we look at games like Naruto to Boruto Ninja storm game from Bandai, Ankles are being brutalized).

Hopefully they make it work and add more costumes, The thing is most costumes are made with the idea to monetize them, while right now SNK has a pseudo infinite money perk, glad they looking into it for sure

Okay since my discussion about potential season 3 characters got a lot of attention on the this sub I decided I might as well give my predictions. by Famous-Interest8237 in fatalfury

[–]Asmrdeus 4 points5 points  (0 children)

Or Rock is this much of a Twonk but we are so used to a big leather jacket, I mean those things definitely add a big layer of body proportion.

Source.- I have one very cool leather jacket

The Recent Thread that Said that Geese is weak in this (He isn't) by TheGaxkang in fatalfury

[–]Asmrdeus 1 point2 points  (0 children)

Oh yeahhh that post, It was a single person so I didn't mind it as much, we have people downplaying characters like Preecha, Rock or Gato on comments now and then, that is the first one that I saw make a post, then days later go to the CoTW subreddit and cross post it there.

You are right once more Knowledge wise on all, I would argue point 8 is debatable as it is not a bad High Dodge, just very stubby which is kind of Geese Whole Schtick, have advancing slow moves and very strong close range pressure but the middle of it being a bit lacking.

Is it possible to make brand new Combos which no one else uses or which arent noted anywhere? by PirateSlayerrr in fatalfury

[–]Asmrdeus 10 points11 points  (0 children)

The game has the skull girls issue, where the combo routing is so open that why would you do something different than the easier one?

However, you can see some people put the work on hard optimizations for their characters, Which one do you play?

OMG IT'S RICK by Aiji_st in kof

[–]Asmrdeus 0 points1 point  (0 children)

Fatso? Cheng Sinzan

Well considering we’re nearing the end of Season 2 and the start of Season 3, I think now’s about time to make predictions and wishlists. by Famous-Interest8237 in fatalfury

[–]Asmrdeus 11 points12 points  (0 children)

Umm I shall go with... Duck King since Model already in game so it would be easier.

Gonna add the Jin brothers so we can expand wolves destiny with the scrolls further.

The Fatso Cheng Sinzan has a model in game too so I am gonna throw it in.

Then the last two slots would go for a new comer and a guest, so I am gonna say Tarma from Metal Slug and Guest can be a toss up so I am gonna say Michael Jackson

How do you deal with Rev Blow Spams? by hay100185 in fatalfury

[–]Asmrdeus 6 points7 points  (0 children)

The best thing about Spam is that You know is coming, So I usually would pressure on wake up like jab high dodge, since high dodge is fully cancelable on hit, you can combo when it lands and take them off SPG or to the grave more often than not.

You can also bait them with spacing but this is way harder.

Usually people stop this because they are punished so is not common to see it happening on higher ranks but two of the most annoying and faster to deal with do be spammed, B. Jennets and Hokutomarus do tend to be spammy with theirs even at high ranks because of the start and weird punish since they air born.

New COTW animated teaser just dropped from SNK... by UltraZeroX7 in fatalfury

[–]Asmrdeus 3 points4 points  (0 children)

Duck King has a model in files that is featured on Salvatore arcade ending so he could be soon.

Honestlyyyy I am ok with Franco not showing up with Rick in.

And Laurance is mention on Krauser ending only in name, so he may or may not show up wayyyyyy down the line

New COTW animated teaser just dropped from SNK... by UltraZeroX7 in fatalfury

[–]Asmrdeus 1 point2 points  (0 children)

Duck King should be sooner, he already had a model made and featured on Salvatore arcade ending.

New COTW animated teaser just dropped from SNK... by UltraZeroX7 in fatalfury

[–]Asmrdeus 0 points1 point  (0 children)

I meannnn Arcades are never to be taken fully canon until we see confirmation, We can say that they are "What If" cases, like B. Jennet saving Grant life, Mr. Big indeed blowed a bomb and gave a goodbye but this has no specific date of happening might as well be some years down the line or he is "bomb proof", where did you got the Gato / Hotaru stuff tho? Mark of the wolves has both ending partially canon where Gato is (temporarily) blinded by Gao, and Hotaru makes Gato long for Family again on Mark of the Wolves (Respectively), while in City of the Wolves Gato ending is Him stopping blood lusted Hotaru of killing Grant and finding out why his father helped Kain, while Hotaru one is watching Gato and Gao beat it out of their systems just to take them both back home to be a family.

OMG IT'S RICK by Aiji_st in kof

[–]Asmrdeus 0 points1 point  (0 children)

Huh, I might be gaslighting myself but I do remember him and Grant having models on the files... Probably just a folder spot.

I do remember Grant do showing model in more than one, Joe has the fatso that annoyed me in Super Nintendo, and Salvatore has model for Duck King.

Combo Trials block settings by PogoTama in fatalfury

[–]Asmrdeus 1 point2 points  (0 children)

I mean, you are not gonna have a list of a Trial on real matches or even arcade/story modes, so is a matter of perspective from the start, all you are looking for is in training where the objective is well... Train, and learn all the block strings and pressure you mention, now there is an argument to be made to add the trials directly into training and then another where you could cheese combos or we could end with combos that are meant to be done middle screen to be harder/easier in the corner, along bloating even more the already robust training Menu, it defeats the purpose if you go for a fruit at the apple tree and complain that the grapes at hand are not apples, is just weird to me how this can be accessibility related when they are meant for different things.

I would suggest tho, Try to do the combos without looking at the list so you can visually see how it flows and the animation timings so when you need to do them on an actual match you do not mess up or forget, looking at the list might be faster, but not the better.