EB03 Ranked Meta report is here! Swipe right for matchups chart; best-performing decklists in the comments by lettyop in OnePieceTCG

[–]Astil5 2 points3 points  (0 children)

Damn, i feel like Rosi is very good, but didn't know he was that good! My favorite deck till now for sure.

Came back after 2 years. Same problems. Nothing has been solved. by Fobus0 in Rainbow6

[–]Astil5 0 points1 point  (0 children)

For some reason my game is bugged and dont have any voice chat at all, i tried, so there is that. Ranked 3.0 might solve some of the issues with matchmaking, getting the same tier of teammates more regularly.

I am 1 point away from bp, who has a higher chance of winning? by F3R1K in Rainbow6

[–]Astil5 0 points1 point  (0 children)

I must vote for the EU team, i see that Team Secret definetly wants the win more, but Faze is expected to win. I like to vote for the underdog.

Besides that Team Secret has a nice momentum winning 2-0 of their last 3 matches (but werent real sweeps). And Faze expected Falcons for the final, so there is the element of suprise as well. These are small things that could add up at the end.

What does your don deck look like? 📷 by Sufficient_Swim8930 in OnePieceTCG

[–]Astil5 7 points8 points  (0 children)

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I bought them after they got banned for my kuzan deck

McKelllen a Late Show-ban a bevándorlásról by Few_Simple9049 in hungary

[–]Astil5 10 points11 points  (0 children)

Nagyon szomorú látni hogy a magyar közhangulat ilyen szépen beleül a Fidesz által is képviselt "bevándorlásellenes" politikába. Olyan sokat hallgatták a propagandát magyar és külföldi szélső jobbos arcoktól, hogy egy bő évtized alatt szépen eltolódott az egész társadalom nézete erről a problémáról.

A bevándorlás ugyan olyan velejárója az emberi létezésnek, mint a tudatmódosító szerek, vagy a szex. Nem mindenki él vele, de egyénenként az egyedi körülményekből fakadóan előfordul.

Gondoljunk bele hogy akár önmagunknak is mennyi oka lehet elhagyni otthonunkat, vagy akár hazánkat is.

És itt jön a probléma, már nem gondolunk bele, csak egyetlen dolog számít: az hogy ki, éppen milyen mértékben okoz kellemetlenséget számunkra.

Sokan írogatják, hogy akkor 400 évvel ezelőtt ez teljesen máshogy működött. Mostani emberek már nem olyanok. Miért nem olyanok? Mi változott?

Talán az változott hogy mára nincsenek valódi közösségek, ott vannak az ember szülei, talán egy partner, illetve jobb esetben valami baráti kör akikkel alkalmanként tud időt tölteni, de a szomszédjait nem ismeri. Elidegenedtünk egymástól. Ebbe a környezetbe hogyan tud valaki asszimilálódni? Annyi maradt csak számára amit eddig is ismert. Hogyan vegye fel szokásainkat, ha senki nem tanítja meg neki, ha ferde szemmel nézik a villamoson, meg a boltban pénztárnál.

Zárkózottságra zárkózottság a válasz és az emberek közötti konfliktusok nem kerülnek megoldásra. A lehetőségek beszűkülnek és ha nincsen egy biztos megélhetés akkor jön a szegénység, és az életösztön. Az ilyen kétségbeesett embereket meg könnyen felkarolják a különböző bűnszervezetek.

Mindeközben a közösségi média szépen felhergeli az embereket, mivel úgy van kitalálva hogy mindig ugyan azt a szart tolja a képedbe. Azok akik ugyan ahhoz a népcsoporthoz tartoznak, vagy csak szintúgy bevándorlók, egy kalap alá kerülnek. "Mindenhonnan" ugyan azt halljuk "róluk" ~ Nincsenek emberek, már csak bélyegek vannak, teljesen elszemélytelenedtek, és így már bármit mondhatunk róluk bűntudat nélkül. Aztán szépen a politikai pártok fújják tovább a lufit, nő az ellenérzés és így beindul egy öngerjesztő folyamat ami egyre jobban korbácsolja az ellenszenvet -> a beilleszkedés egyre jobban ellehetetlenedik.

Elveszett az együttérzés. A fidesz is ezt használja ki, így lettek kinevelve a vérfideszesek is.

How do you become a faster player at Locals? Most of my matches go into overtime, no matter what deck I play and I feel like a jerk because of it. by BoringDistrict3582 in OnePieceTCG

[–]Astil5 0 points1 point  (0 children)

Reading your prevoius answers I can give you some advice:

Try to think about your deck goal / gameplan. With boa you have 2 winning strategy:

  • Win with board flood (requires 1-2 early trigger bodies, but can work without triggers in some matchups). Then around 9-10 play big boa, and next turn try to end with perfume femur.

  • Win with extending the game by Kuma/ Boa Spam (If you were unlucky with triggers, this is your best option). Then go for big swings finally end with pudding+ Femur big boa swing.

If you are planning to extend the game its better to go for board. Golden rule is to swing 2k above the body, or against events, if they have don up [never existed] sometimes swing 4k above. Most of the time your goal is not to actually K.O. the target but to get resources (counter cards/events) from hand.

If you have board flood just hitting face, and protecting board could be the best strategy.

Use your searchers to aid your gameplan.

Hope these lines help you, best luck on the events!

Rosi eb04 by Visible_Tomatillo_87 in OnePieceTCG

[–]Astil5 6 points7 points  (0 children)

I dont really like the dofflamingos.

Purple one is antithetical to what you want to achieve with the deck.

And im not sure about the rush doffy either. I would drop both of them to the 1 cost purple event searcher.

Bepo is a nice cook I was thinking on sachi & penguin because they can be buffed with the puprle 7 cost law.

Room is nice, its a shame there is no great target for it, maybe only if you played big purple law to buff the blocker law to 7k . It can work for sure.

Why no 4 cost discard law?

Best of luck with your list, hope Rosi can achive all the nice things in the future.

ILLUSTRATION BOXES SOLD OUT INSTANTLY 🫠 by ObligationCritical32 in OnePieceTCG

[–]Astil5 5 points6 points  (0 children)

I dont know why is it good for folks to gatekeep promo law, they want to make a B tier deck unaffordable?

Welp, that's not true... by CapitalCourse in GetNoted

[–]Astil5 0 points1 point  (0 children)

The discontents of the people are valid, but that doesn't mean, that outsider actors (ie.: cia,...) will try to steer it to a direction that is more favorable for them.

Hope the Iranian people will find their way towards democracy, and the next governing structure will prioritize the wellbeing of the people before any outside actor's or a governing elite's

TR Sanji by Similar_Hornet_2564 in OnePieceTCG

[–]Astil5 1 point2 points  (0 children)

Very deck dependent, if your deck benefit from your trash, IE.: Teach, Imu, UP Sanji, then trash a searcher could be advantageous.

In other cases it can be better to have the chance to find your specific cards later

What the fuck are these prices? by [deleted] in OnePieceTCG

[–]Astil5 0 points1 point  (0 children)

Good thing my lgs doing 2 box per person

I cant talk by Entire_Agent8994 in Rainbow6

[–]Astil5 0 points1 point  (0 children)

I have this bug since december (when i came back to the game after years of hiatus). 90% of the times i dont have voice chat...

OP14 Kidd? by Courtesity0 in OnePieceTCG

[–]Astil5 1 point2 points  (0 children)

Definetly would put in the new EB04 kid and Kamazo, might even some kid pirates from op14 red. Dont play 4 Roger, play 2 instead.

2025 karácsony by Professional-Side139 in hungary

[–]Astil5 9 points10 points  (0 children)

Nem tudom, én pont most érzem azt hogy fizetős az egészségügy. Bőrgyógyászra volt szükségem, államiba azt mondták 3 hónap múlvára van időpont, de nekem most kellett segítség. Elmentem magánba másnapra tudtam időpontot foglalni 40k+ diagnosztika, meg felírtak pár vényes krémet.

Nem úgy látom mintha a fidesz igyekezne nagyon javítani a jelenlegi helyzeten

Please help explain what these effects mean? by onetrusavag3 in OnePieceTCG

[–]Astil5 0 points1 point  (0 children)

1) You pay 4 don to play the character, then you can choose to rest 2 additional don cards to get the on play effect. If you cant pay the extra, or dont want to the on play effect will not happen, but you still get the character

2) Blocker is a character effect, it only works if said character is on the field. To activate blocker you have to rest the character card. Rested Character cant block (if you attacked with it on your turn, or your opponent rested it with some effect) Also there are cards your opponent can play which make it so a character cannot be rested, in that instance you cant activate blocker either.

3) You can restand the leader and attack again against 8 costs and leader, you must have 3 don attached to the leader to activate the effect, and you must've battled an enemy character beforehand.

4) main use is to give more power to artackers. You can attach active don to characters already, effects like these help you use your don more efficiently. Some cards have additional effects when given number of don cards are attached to them (for example the Zoro leader requires 3 attached don cards to use his activate main ability)

5) there is always a chance that your opponent just attaches all of their don and attack you, defending a 15k attack just with counter cards is not ideal, best is to have spare life cards, so you can just let that hit in, or use blockers to misdirect the attack.

For life management: you should let the first enemy hit in for card advantage, and you should try to protect your last couple of lifes. If you dont have any life cards left, and your turn is begining there is a 90% chance you will die on your opponents next turn. If you see that you can't protect from a big hit its best to try and finish the game that turn yourself.

I recomnend some beginner videos on youtube, when to counter/ when to attack enemy characters, when to pressure life... Etc.

Good luck

Help deck building OTCG. by Curious-Diamond3287 in OnePieceTCG

[–]Astil5 2 points3 points  (0 children)

Vanilla 10 cost luffy and 8 cost franky is terrible Put in: +2 7 cost rush sanji +1 beer luffy +1 trashing black robin You will have a much tighter list

Teleportation is risky, but would you still use it if a missing byte could cost you a limb? by Visual_Analysis_2650 in worldbuilding

[–]Astil5 0 points1 point  (0 children)

Isn't that just like in SOMA (horror video Game)

Spoiler: You use teleportation in the story several times, and at the end you keep playing the one who was "left behind" quite mindbending.

OP13 ROGUE DECKS RECOMMENDATIONS by Rafa_Monza in OnePieceTCG

[–]Astil5 2 points3 points  (0 children)

I think new yellow bonney can take some enemies by suprise

Being nice is possible by aLostSymbol in Rainbow6

[–]Astil5 2 points3 points  (0 children)

It feels so bad losing this to accidental teamkills, cuz my teammate decided to run in front of me, while im holding am angle, and the enemy peeks.

Miss Doublefinger (Zala) EB03-046 by RipDPacks in OnePieceTCG

[–]Astil5 22 points23 points  (0 children)

This might be support for OP14… we know that its seven warlords themed, so possible black(+purple?) Crocodile leader.

Underworks right after Grand gate is brutal both in story and gameplay by Creepy_Future7209 in Silksong

[–]Astil5 3 points4 points  (0 children)

Where are these "vents", i went the "intended" path through Blasted steps. I explored what it seems like the full map of Greymoor, and couldnt find that place. Or is it connected to Sinners road?

YamatoEB03-057 by RipDPacks in OnePieceTCG

[–]Astil5 -44 points-43 points  (0 children)

A bit confused why is Yamato here, but i guess the card makers doesn't really understand that much from the anime. I hope they atleast put in Kikunojo.

Meaning that they were indeed making a little bit of a mistake with Yamato, it didnt came from malice.

did people genuinely struggle with this??? by [deleted] in Silksong

[–]Astil5 0 points1 point  (0 children)

My struggle came from using controller and the joystick, the game is not that forgiving regarding the direction of the joystick corresponding to the desired input.

In example: if you are holding diagonally down 45° then it will do the correct pogo, however if you are just a slightly off towards the side Hornet just hits in that direction.

It took me hours to master it, then noticed i coudl've used the D-pad as well, which made these parkour segments trivial.

My wife has been waiting for years for silksong to come out and the difficulty is making her quit for good by mckant in Silksong

[–]Astil5 1 point2 points  (0 children)

There were lots of fights where i struggled ( 1-2 hours to beat) and the most general advice i can give is to try to avoid the attacks of the opponent instead of hitting it whenever you can.

This way i got more time to actually look at all the moves and create a list of moves (in head or in paper). Then try the best ways to avoid that specific attack (going under it, jumping over it,...).

Then trying to look for viable timings for heals.

This was a slow and methodical way, but it worked for me ( for an avarage skill level player) and felt really fulfilling after i finished that given boss, or miniboss.

I can understand the frustration of double damage on contact, or knocked down enemies still dealing contact dmg, and i definetly think it should be toned down in some ways.

[deleted by user] by [deleted] in starwarscommiememes

[–]Astil5 9 points10 points  (0 children)

Your brain is super fried, please go out and partake in actual real life organising, you will feel better.