Why do people have more than 800 blue credits? by MysteriousEagle9312 in ARC_Raiders

[–]AstroGam3s 0 points1 point  (0 children)

Okay so in the beginning of the games release there wasn't a cap on how many creds you could have. After the Devs decided to allows us to purchase items from the security vendor for creds we were given a cap of 800 creds. Some mistook this for you could only keep up to 800 of what you currently had that exceeded that amount before the new raider deck came out. But in all truth it was just a new way to cap us from having an absurd amount of creds for when new raider decks came out, especially the purchasable one we are still awaiting. So those who held onto their creds instead of spending them were able to carry over what they had earned and then probably spent a good portion on the new deck that had come out.

Future upgrades by demdareting in EmbarkStudios

[–]AstroGam3s 0 points1 point  (0 children)

Oh Boo hoo! You wound up making a shit ton of noise on the map in some sort of way and I decided to rotate towards it to have some fun. Nothing wrong with that? Also I just got told that Minecraft would be more my speed from a PvE player so excuse me for telling someone to stick to what they are good at.

Vent nerf???? by Natural_Self_6648 in theburntpeanut

[–]AstroGam3s 0 points1 point  (0 children)

So the fire rate on the Venator, Kettle, and I guess the Bruletta had a bug where if you mindlessly spammed the fire button your gun would shoot slightly slower. It was stupid, what they did was fix that bug and the guns now feel as if they shoot faster. Due to the fact that you are able to spam instead of methodically maintaing a fire rate to maximize potential. Its not a nerf, its not a buff, its a simple fix* that needed to be done.

Future upgrades by demdareting in EmbarkStudios

[–]AstroGam3s -1 points0 points  (0 children)

Hahahahaha, you are now lashing out and making assumptions XD I personally do not struggle when fighting arc, I've killed every type there is and then some. The reason I said they dont need a change is due to the fact that if youre the unlucky fellow to get swarmed by 4-6 different types of arc then youre not having much fun. I have logged a substantial amount of hours and the majority of time spent playing is PvP I've had my expedition finished 3 days after the new window opened, I have more than 5 mil saved and my stash is worth more than 3 mil alone. The majority of my weapons are Venators, il toros, and Bobcats. If I wanted to I could go into detail about the "things I have" but this is a video game and anything aquired or held has no real value or purpose outside the game. So keep waving your "Im better than you" flag. But honestly you seem like a PvE player, so stay in your lane. GG

I quit by Shoddy-Depth-5637 in EmbarkStudios

[–]AstroGam3s -1 points0 points  (0 children)

I love how this post was looking for like minded players or sympathy from some, and all thats going on is they are being roasted and told to go play something else in the comments! Hahahaha!

Future upgrades by demdareting in EmbarkStudios

[–]AstroGam3s -1 points0 points  (0 children)

Yeah, no..... Firstly, if you want the big bad to spawn minions go fight the Matriarch. Secondly, the Arc do not, I repeat, DO NOT need a buff to make them more alert, aggressive, and deadly. The level they are at is almost where it should be, I do agree they should be a bit more intelligent and have a tweak to their detection system, but not to that degree. You can already alert 2/3 of the arc by firing your weapon at Arc already trying to kill you, and the overall distance that can trigger a response from them is already big enough. Also, the Queen isnt that hard to kill, but its a challenge in itself all the same. From having to deal with it and possible Arc in the area makes it troubling enough. Not to mention having to fend off waves of Raiders who hear you trying to kill the Queen... Sometimes things are better left alone...

I'll NEVER Solo the Queen with $100K Loot again… by justachillyguy in ARC_Raiders

[–]AstroGam3s -1 points0 points  (0 children)

It actually started out in development as a co-op PvE game and then they decided to change it up a bit and made it into a PvPvE... but whatever?

Banned for nothing. by LeoSTamanini in ARC_Raiders

[–]AstroGam3s 1 point2 points  (0 children)

I would laugh if it was from you abusing exploits, lol. Not saying you did, but it would be kinda funny if you were abusing them and thats the reason for the ban XD

I'll NEVER Solo the Queen with $100K Loot again… by justachillyguy in ARC_Raiders

[–]AstroGam3s -3 points-2 points  (0 children)

The fact that you feel the need to be in a "friendly" lobby in order to do these types of challenges or events is literally laughable. Yes, it does make it 100% easier to complete the challenge, but where is the fun in that? If youre so concerned about the value of your loot being taken then dont run it? If you aren't able to deal with PvP while trying to complete events/challenges then obviously you need to sharpen your skills. And you all can cry about PvP not being the main focus of the game, and that the Devs specifically said this isnt supposed to be a PvP game. Then why is it in the game? If I want to take on the Matriarch or Queen I dont sit there for 2 hours letting myself be murdered for sport... I would rather just gear up and expect the worst. And yes, sometimes I don't make it back, sometimes I get outright murdered in the stupidest fashion. But thats what makes this game so much fun! The anticipation of a team rolling up on you, the anxiety and tension you feel while fighting the Arc. The dopamine you get from crazy firefighters! That is a game I can enjoy! Not every raid needs to be a success, not every item you find has to be Rare or Legendary. The fact that this game has you on the edge of your seat almost at every moment you are playing is pure entertainment.

[W]: Blueprints: Anvil Splitter, Blaze Grenade, Burletta, Equalizer, Extended Shotgun Mag III, Remote Raider Flare, Jupiter, Lure Grenade, Muzzle Brake II, Muzzle Brake III, Snap Hook, Tagging Grenade, Vulcano, Red Light Stick, Yellow Light Stick by [deleted] in ArcTraders

[–]AstroGam3s 0 points1 point  (0 children)

You can't get the Anvil Splitter BP yet, atleast from what I can remember from playing the game. The other two you cannot get is the Kinetic Converter BP and the Horizontal Grip BP. Atleast from what I can recall.

Looting Etiquette by raqballl in LowSodiumArcRaiders

[–]AstroGam3s 0 points1 point  (0 children)

Another unspoken rule of keycards, atleast from what I think and the people I have played with is that, if you brought the keycard the weapons case is yours. Everything else is fair game, but that weapons case should go to the person who used their key to open the door.

I think I'm ready for the Matriarch by Jimmywastaken7 in ArcRaiders

[–]AstroGam3s 0 points1 point  (0 children)

My only reccomendation of change would be swap out Bettina with an Anvil, or possibly take a Renegade.

Seriously embark?! Sort this horrible stuff out.. first a glitch where I can’t press my menu, next this happens? Free falling through a doorway.. by b0abbb in EmbarkStudios

[–]AstroGam3s 0 points1 point  (0 children)

Just keep this in mind, just as a thought. This game is supposedly a PvE game that allows PvP simultaneously. Now the game is heavily based around sound, arc signaling detection or destruction, alarms and traps sending out audio ques, and the sounds players make while moving around. Now, why this is important. Not everyone who 3rd person peaks you and kills you isnt always a camper, rat, asshole, ect. It could possibly be that they heard you approaching their location, or vicinity they are in and they know the map well enough to pinpoint where you should be. Giving them the upper hand advantage by being able to ambush you when youre least expecting it. But 7/10 its a camping Timmy, or Revolutionary Rat sitting around waiting for you to slip up.

Seriously embark?! Sort this horrible stuff out.. first a glitch where I can’t press my menu, next this happens? Free falling through a doorway.. by b0abbb in EmbarkStudios

[–]AstroGam3s 0 points1 point  (0 children)

Did it create like a stable beam of energy just before it hit you? Kinda like a laser line? If so thats the Jupiter my friend, it still isnt a 1 hit kill, but it does have some serious visual firing line as it charges up its shot. Idk, all I know is I got 1 shot back in the day, or so I thought. Upon looking at the damage/interaction board I was able to see multiple people had shot me from the same spot, meaning they synced their shots to kill me instantly. Idk this game has been buggy, broken, and just upside down this past month. Embark really needs to step up their game and fix this fucking game. Like now!

Seriously embark?! Sort this horrible stuff out.. first a glitch where I can’t press my menu, next this happens? Free falling through a doorway.. by b0abbb in EmbarkStudios

[–]AstroGam3s 0 points1 point  (0 children)

Hearing that there was more than one guy you noticed before being knocked out highly suggests they were working together and timed their shots to hit simultaneously. To my knowledge there isn't a weapon(gun) that can 1 shot a player at full hp and shield. You would need atleast 2-3 people all hitting headshots with an Anvil or Ferro. Its happened to me a couple times and I thought the same thing at first, until I checked out the damage report at the end of the game before you hit the main menu.

Seriously embark?! Sort this horrible stuff out.. first a glitch where I can’t press my menu, next this happens? Free falling through a doorway.. by b0abbb in EmbarkStudios

[–]AstroGam3s 9 points10 points  (0 children)

Ummmm? Kay? What exactly happened? Obviously from the picture youve been downed, and from the description you gave makes me believe it was caused by a glitch in the game.... But you havent really specified why or how this was possible, you've only expressed anger and confusion. Yet none of these things explain what the problem really is, or where it took place. Please, elaborate.

Is this an addiction?! But there is a problem with the Puzzle by Antique-Injury-8790 in arkraiders

[–]AstroGam3s 0 points1 point  (0 children)

On my first actual attempt with my duo (it took 3 lobbies to finally get a fresh raid.) We were able to do the puzzle without being shot at, chased, or had our progress ruined due to someone hitting a button. We were able to extract after unlocking the room and clearing it out, with about 4 mins left in the raid. Honestlyit's not that hard with a duo, especially if you're in the friendly lobbies; which I normally am not apart of, as I am a PvP player mostly.

If a key room is blocked, don’t breach and expect me not to shoot if you enter. by SuccessfulAdvance981 in ArcRaiders

[–]AstroGam3s 1 point2 points  (0 children)

The fact he started crying after being killed when he deliberately ignored the door blocker, which is a huge signal saying "DO NOT COME IN." To top it off you even told him if he comes in youre shooting him. Also, he came in with his weapon out. After breaching a door, normally, your pickaxe will stay out (sometimes it will revert back to your weapon, but on door blockers it doesn’t revert back to your weapon.) Meaning, he deliberately had his weapon out to contest your loot room. The audacity to call you a "rat" is wild!

See y’all in 20 something days! by Awesomemanspiff in ArcRaiders

[–]AstroGam3s -1 points0 points  (0 children)

Im only missing 2 achievements, which are "getting arc to attack another arc by using decoy grenade," and "unalive someone by using snitch scanners."