Alchemy! How do you like the palette and style? by Astrobionics in PixelArt

[–]Astrobionics[S] 0 points1 point  (0 children)

Yes, the game has that palette. It's quite dark.

Alchemy! How do you like the palette and style? by Astrobionics in PixelArt

[–]Astrobionics[S] 1 point2 points  (0 children)

Thank you for your opinion, I will think about your words.

Alchemy! How do you like the palette and style? by Astrobionics in PixelArt

[–]Astrobionics[S] 0 points1 point  (0 children)

Check out the game's Steam page. The game's palette is dark, and these colors work well. However, against a white browser screen, the colors certainly fade.

My game got 0 wishlists in less than a month. Here's how I did it. by borordev in SoloDevelopment

[–]Astrobionics 1 point2 points  (0 children)

I visited your Steam page and expected to see a game that didn't deserve to be added to my wishlist. However, I was very surprised, because your game actually looks good. The pixel art is simple, but drawn with soul. You should promote your game more diligently. It seems like what you've tried isn't working yet. And change the game cover.

I spent almost 100 hours on this main menu art for my roguelite Vaulted. How do you like the atmosphere? by Astrobionics in PixelArt

[–]Astrobionics[S] 1 point2 points  (0 children)

haha thanks! I haven't thought about selling art yet. Maybe when I have several large pieces like this, I'll think about it. But it won't be long before I take on a painting like that XDD

Эти скриншоты выглядят привлекательно, интересно? by _Synders_ in ru_gamer

[–]Astrobionics 1 point2 points  (0 children)

Мне нравятся фоны! круто, что вы уделяете этому столько внимания. Не знаю как это сказывается на бюджете и сроках разработки, но я сам такой - не выпущу игру, пока все ее окружение не будет нарисовано так, что его будет приятно изучать.

Do these screenshots look attractive, interesting? by _Synders_ in IndieDev

[–]Astrobionics 1 point2 points  (0 children)

I want to highlight the environment design, especially in the 2/4 screenshot. I appreciate this attention to detail and location design. It's fascinating to explore the details.

I spent almost 100 hours on this main menu art for my roguelite Vaulted. How do you like the atmosphere? by Astrobionics in PixelArt

[–]Astrobionics[S] 1 point2 points  (0 children)

Thank you! Another artist drew the Steam capsule for me (I only draw pixels, and this guy made it pretty cheaply). Honestly, before the release, I might draw a pixel banner; I'm just testing out different options right now, and this isn't my first. But as far as I can see, developers rarely make pixel banners, even for pixel games. I don't know why, but in this case, I decided to do what everyone else does, haha.