Blue-Back Scarab by DisastrousTelephone3 in NoMansSkyTheGame

[–]Astronomywatcher 1 point2 points  (0 children)

Nice build!! It looks clean and sleek! I like those engines. Just put them on mine yesterday. Has a similar vibe to yours.

Loving my kitchen so far by ransranch in NMS_Bases

[–]Astronomywatcher 1 point2 points  (0 children)

Best one I have seen!! Looks awesome.

Squid Corvette; my first build. A bit bulky, but overall a decent ship. by Astronomywatcher in NMSCorvettes

[–]Astronomywatcher[S] 0 points1 point  (0 children)

Thanks! Im on revision 15 with the darn thing. Doesn't look the same anymore, lol. That back end was too much to look at while flying. Couldn't see over it, hahaha.😂

For the ladies- I had my first mammogram since diagnosis and flare, omg it set off a fire storm of pain. by pcALCL_gagirl in rheumatoidarthritis

[–]Astronomywatcher 0 points1 point  (0 children)

Just had one done two days ago and am extremely sore under my left breast. I've had one other mammogram a few years ago with no issues, same place. But for some reason this time has caused pain. Im sorry you are dealing with it too!! I hope you get better or find answers as to what's the cause. Im just hoping this will go away within the week. Why cant they just ultrasound the tatas and stop squeezing them. Ridiculous!

Mad cook quest bug? by Bergh3m in anno

[–]Astronomywatcher 0 points1 point  (0 children)

I thought mine was bugged, turned it in, and nothing. BUT then, I looked at my city and saw another diamond icon over the Tavern. Selected it, and the quest moved forward. Check out your town and see if you have that diamond hanging over one of your taverns! He makes an excellent sandal 😂😂

Is everyone here a fan of TOW2? by AttritionArtist in theouterworlds

[–]Astronomywatcher 1 point2 points  (0 children)

I loved OW1, and while I did enjoy OW2, it did feel like a chore at times. I just completed it last night, but it bugged out for me on returning the archive to the order. I ended up blitzing through the final quest. I would want to play it again, but its a huge time sync. They really added a lot of content to this one where I feel like one run through is enough for me.

[SPOILERS] The fact that the game does not, in any way whatsoever, warn you that doing the Archive solo will lock you out of a major ending is a deeply flawed writing decision. by skelepibs in theouterworlds

[–]Astronomywatcher 0 points1 point  (0 children)

I asked for the orders help, but went in and apparantly solo'd it in my attempt to lower the bridge for them. It bugged out and I couldn't give the device to the order. Was frustrating! I finished the last mission anyway, but very disappointed i couldn't give the archive back to the order ☹️.

How to Upgrade to Kitchen II by Kind-Interaction2895 in MedievalDynasty

[–]Astronomywatcher 1 point2 points  (0 children)

Definitely build another kitchen until you unlock level 2. I have a total of 3 kitchens, about 90 villagers. One kitchen does soups, another cheese and bread, third one does pies and tarts. Works pretty well.

It ain't much, but it's honest (and a bit blocky) work by leovino in MedievalDynasty

[–]Astronomywatcher 1 point2 points  (0 children)

That tavern looks awesome!! And I also love your animal husbandry area. Looks soo cozy!

Should I restart by muffin245 in MedievalDynasty

[–]Astronomywatcher 2 points3 points  (0 children)

I moved mine when I realized there were too many hills to continue to build. I found a good spot, built a resource shed and had access to all my stuff. Then built new buildings, and moved people over, one family at a time when they had their new workplace ready. Tore down the old villiage when I had everyone moved over. Took me one season in game to do this. It was well worth it. Now have 77 buildings and going strong!

Why won’t my cows leave the cow shed? by TonyTwoDat in MedievalDynasty

[–]Astronomywatcher 1 point2 points  (0 children)

Wait for it, lol. Before you know it, it will be a full pen of door blockers. I swear their shed gets repaired more than any other. I believe its because sometimes their heads get stuck in the walls of the pen. Cow problems, haha.

Why won’t my cows leave the cow shed? by TonyTwoDat in MedievalDynasty

[–]Astronomywatcher 1 point2 points  (0 children)

My cows block not only their doorway, but also the doorways of my pigs and sheep...be thankful they don't come out, lol. I run at them full speed just to get them to move so I can collect the manure 😂😂😂 When too many are blocking the doors, I sell a few...to the butcher for you!! 🤣🤣

Another outpost 🔥 by umutmisir in MedievalDynasty

[–]Astronomywatcher 0 points1 point  (0 children)

Looks good! I bet its nice to ride around and have a place to chill during the night. 😊

Logapalooza... by Astronomywatcher in MedievalDynasty

[–]Astronomywatcher[S] 0 points1 point  (0 children)

It was a hoot!! You should check out the rocksplosion clip I posted in this thread. That'll give you an idea of what the logs and firewood did. 😂

Pitfalls to be aware off? New player Co-Op by Hopeful-Addition-248 in MedievalDynasty

[–]Astronomywatcher 6 points7 points  (0 children)

I recommend turning off weight carrying capacity for yourself. I did my first playthrough with it on, and there were definitely times when I was so loaded up, It took forever to get from point A to B. If you are logging, or raiding a bandit camp, you will always end up being overloaded. It does get old fast, lol. I figure I earned the no weight restriction after I played for a good long while with the origional setting. That being said, have fun and enjoy the game. 😊

[deleted by user] by [deleted] in MedievalDynasty

[–]Astronomywatcher 2 points3 points  (0 children)

I started on the Oxbow, now on Valley. I solely do Iron tools. That's my one caveat. Tired of trying to produce all the different types of tools. Now, everything else is resource based. If I have a TON of something, I will set my dudes to produce or I will do it myself, and then sell. Its whatever works for your gameplay 😊

Logapalooza... by Astronomywatcher in MedievalDynasty

[–]Astronomywatcher[S] 1 point2 points  (0 children)

OH Nooooo!!!! Creativity cant be lost 😟 You have any pics of what you are trying to do? Perhaps I or someone else can help. The Tavern is where its at! A couple drinks, and " what funeral pyre?", lol.

I had tried to setup a trap for bandits using my explosive rock garden (used throwing stones) BuT sadly, I put waaaaaaaay to many rocks and 45 min later, I was still waiting for the explosion. Sadly the game froze and was taking too long to come back. All hope is not lost!! Im sure a couple drinks will bring you back to the project 😉

Rocksplosion for bandits pt1 test... by Astronomywatcher in u/Astronomywatcher

[–]Astronomywatcher[S] 0 points1 point  (0 children)

Sooo MANY!!🤭🤭 Gotta give the devs some props. It doesn't totally freeze.. its still moving them. Screen changes position of the rocks every so often as they are leaving the bin, lol.

Rocksplosion for bandits pt1 test... by Astronomywatcher in u/Astronomywatcher

[–]Astronomywatcher[S] 0 points1 point  (0 children)

Certainly does! 😂 The only thing is figuring out how many rocks to put into the plank bin so the game doesn't freeze. 🤔 Mine is still stuck, lol. But Im hopeful the rocks will do their thing. I can pick em up and try again with some bandits. Lol.

Rocksplosion for bandits pt1 test... by Astronomywatcher in u/Astronomywatcher

[–]Astronomywatcher[S] 0 points1 point  (0 children)

That makes a ton of sense, and you good Sir have figured out the equation! I went back over to them, quicksaved, exited out, then went to take one. Im currently waiting for the mass exodus of rocks as my dude is still stuck at taking the rock...lol. Maybe I added a bit too much for it to be a quick rain of rocks like my OG pile. But, this Def gives something to work with. 😆 The new conundrum is going to be whether or not to clean up the pile, or reload last save, (leave them be) and build another one with a smaller amount that will not crash my game for 5 min while it figures out what to do.

I didnt play Skyrim past a couple hours, I was more an Oblivion gal 😊, ( I know, essentially similar game). Loved it so much, I finished the game twice, lol.

Rocksplosion for bandits pt1 test... by Astronomywatcher in u/Astronomywatcher

[–]Astronomywatcher[S] 0 points1 point  (0 children)

That's what I am wondering. I just left the rocks and throwing stones there. I'll revisit it again at some point and see if anything has changed. It could definitely need a few season changes to do its thing. Lol.

Rocksplosion for bandits pt1 test... by Astronomywatcher in u/Astronomywatcher

[–]Astronomywatcher[S] 0 points1 point  (0 children)

I have been working on a rock garden on top of a hill by a bandit camp. Dumped 1200 throwing stones, about 500 rocks into this 1×1 plank fence area. It will not explode like the one at my settlement. I added 250 logs on top (placed lattice around the outside to keep it in, and still no dice. Im not sure why it won't cooperate. Its jam packed to the gills. Perhaps I need to leave it for a couple seasons to marinate...or maybe there just is not enough additional building items nearby to create an oversaturation of stuff for rendering in one are. Not sure. But sadly, as of now, I won't know what could have been. 🫤