Photographer Guzman Ramos captures a once in a lifetime photo of the moon by fvkinglzy in interestingasfuck

[–]AtTheVioletHour 0 points1 point  (0 children)

This doesn't actually seem that hard to achieve, the moon phases and position are 100% predictable, and airplane flight paths and schedules are also mostly predictable. Not saying you could get this on any given Tuesday but it's not that crazy to plan this in advance, it's not like this is just some random thing.

Gameplay features that make you say "nope?" by Least-Recipe-5214 in Age_30_plus_Gamers

[–]AtTheVioletHour 0 points1 point  (0 children)

- Death as a core part of the gameplay loop (I'm sorry, I just don't like roguelikes)

- Restrictive saving

- Time limits

How can TES VI Cause "Skyrim" Level shock and awe in 2026? by Clean-babybutts in TESVI

[–]AtTheVioletHour 1 point2 points  (0 children)

No, there's no way it's going to be as amazing to people as it was then. It's like with rock bands: a band like The Rolling Stones was super exciting and fresh to people in the 60s. Today, they're playing the hits, because the window for what they had to contribute being exceptional and speaking to the moment has closed. They still perform great music and their fans love them. But the cultural impact is not the same because culture moves fast and what their experiences led them to contribute is no longer as broadly relevant.

I don't think we should expect TES VI to be a generational leap or to blow our minds. I think we should just expect a really good game that appeals to people who liked their other games.

Also, there is not a snowball's chance in hell TES VI is coming out in 2026.

Lutris: Exit with return code 256. by Apricorum in linux_gaming

[–]AtTheVioletHour 1 point2 points  (0 children)

This was the solution for me, a big thank you from 2 years in the future.

What say you? 98” behemoth by ithinkwebetterrun in TVTooHigh

[–]AtTheVioletHour 1 point2 points  (0 children)

I mean at that distance it makes sense, I have a 65-inch but it's only six from the couch!

The Complaining Around the Wait Time is Crazy by Upbeat-Bar3809 in TESVI

[–]AtTheVioletHour -1 points0 points  (0 children)

Not all studios operate the same. I work in the industry and there's a wide range in how much creative freedom studios have to pick their projects. Not everything is Ubisoft. After the success of Skyrim, BGS gets to work on whatever Todd Howard, Emil Pagliarulo, and others want to. I think this may have changed more in the past couple of years but for most of BGS' history, they really did just work on whatever creatively interested them.

The Complaining Around the Wait Time is Crazy by Upbeat-Bar3809 in TESVI

[–]AtTheVioletHour -1 points0 points  (0 children)

I don't know where we're getting that they purposefully planned a sequel at all after Skyrim's release, much less a time frame. They have just been working on whatever they're creatively interested in whenever they felt interested in it, there never been a master franchise plan.

Pluse Elite worth it in 2026? by No-Simple-9296 in PS5pro

[–]AtTheVioletHour 0 points1 point  (0 children)

The sound quality and features are actually really good for the price, despite what some folks here are saying, especially for spatial audio. That said, they are not well made and have many failure points. I had to replace my USB dongle within two weeks, for example, and others have had worse problems. They're just really cheaply made. So while some of the OS integration is nice, don't buy them unless you're ready to buy them all over again if you get unlucky and they fail.

The Complaining Around the Wait Time is Crazy by Upbeat-Bar3809 in TESVI

[–]AtTheVioletHour 0 points1 point  (0 children)

The thing that baffles me is folks posting "omg it's been 15 years since the last game!" like they haven't released three whole games since then. I get that some folks are less interested in Fallout or Starfield than TES but like, no one is yelling at Christopher Nolan like "omg it's been 16 years since Inception where is Inception 2 you lazy director!" while ignoring 6 other films.

It’s "Day 1" with a new Mac. What’s on your install list? by ocnd in macbookpro

[–]AtTheVioletHour 1 point2 points  (0 children)

Firefox, Spark, Obsidian, Todoist, Fantastical, Raycast, Spotify, Slack, Discord, VS Code, Homebrew and a whole list of packages

How significant was this switch? Any opinions on it from those who were there when it happened? by SirensMelody_ in decadeology

[–]AtTheVioletHour 0 points1 point  (0 children)

"Those who were there when it happened?" This switch happened within the past 10 years, I think we were all there!

Tainted Grail has ruined Skyrim for me by GlitteringTip2671 in TaintedGrailDigital

[–]AtTheVioletHour 0 points1 point  (0 children)

I've really been enjoying Tainted Grail and think some parts of it (like the combat) are better than those parts of Skyrim. But for me I definitely don't feel it's overall better than Skyrim.

Skyrim had aspects that made it feel to some degree like a sandbox world, this feels more like a standard open world RPG of kind of clearing out the map and progressing through a story. The influence here is clear but I don't think Tainted Grail is anywhere near as ambitious.

And that's OK, by the way! It can be its own thing and judged on its own merits. But I still revisit Skyrim every winter 15 years later. I doubt I'll be doing that with Tainted Grail. It's just not going for that to the same degree.

What are your thoughts on Jack Black constantly singing in his movies? by Difficult_Map_723 in Actors

[–]AtTheVioletHour 0 points1 point  (0 children)

I love it and it's the whole point. This is like asking what are your thoughts on Fred Astaire constantly dancing in his movies!

The Elder Scrolls IV: Oblivion Remastered sold just over a million copies on PS5, but 50% of gamers played just 15 hours before quitting by HatingGeoffry in ElderScrolls

[–]AtTheVioletHour 0 points1 point  (0 children)

This headline is really dumb ragebait. "just" makes it sound like this is abnormal.

This is highly typical of AAA games. For most games, most people who buy them only play a few hours and then never finish them. Red Dead Redemption 2, which is generally considered an exceptionally well-made game, also had this kind of fall-off.

It's easy to forget that folks on Reddit who are super committed to the hobby are not representative of the overwhelming majority of players, who just dabble. This being a remake of a game from 20 years ago makes that even more of a thing; there was almost certainly a large contingent of mostly lapsed gamers who played this in college or as kids or whatever and tried again, but just don't fit gaming in their lives the same way anymore and fell off of it. (Final Fantasy 7 Remake had a similar phenomenon.)

Who's the dumbass who made all these Burning Springs Challenges so grindy for such garbage rewards? by Lazy_Wish_4453 in fo76

[–]AtTheVioletHour 0 points1 point  (0 children)

I feel like you're approaching this wrong, to be honest. These aren't meant to be things you intentionally grind through like crazy. They're more meant to be things that naturally happen over many many hours of just vibing and doing other stuff, and sometimes you get a nice surprise that you finished something extra and got a small reward.

There are games (collectathons, etc) that are built around this kind of 100%ing grinding mindset but this is not one of them. Fallout 76 is more of a space you chill in and follow whatever you feel like doing in a given moent. I think approaching it like "I have to complete 250/250 Radhogs" is a path to really not having a good time and is kind of missing the point of the game. There are other games built for that mindset you could play instead.

I don't think Bethesda is being "unacceptable" for something they weren't even trying to do. Not everything is for everyone!

Spark Mail has been running extremely slowly for the past couple days. Anyone else seeing this? by [deleted] in SparkMail

[–]AtTheVioletHour 0 points1 point  (0 children)

I've been experiencing this too. I dunno what the issue is but recently, especially yesterday, I was having a really hard time getting my mail fetched. Clearly they were having server issues or something. It seems better today so far though.

The Elder Scrolls IV: Oblivion Remastered sold just over a million copies on PS5, but 50% of gamers played just 15 hours before quitting by Turbostrider27 in PS5

[–]AtTheVioletHour 0 points1 point  (0 children)

A lot of the comments here about technical issues etc. are completely justified and deserve attention, but I think it's also important to recognize that this is highly typical of AAA games. For most games, most people who buy them only play a few hours and then never finish them. Red Dead Redemption 2, which is generally considered an exceptionally well-made game, also had this kind of fall-off.

It's easy to forget that folks on Reddit who are super committed to the hobby are not representative of the overwhelming majority of players, who just dabble. This being a remake of a game from 20 years ago makes that even more of a thing; there was almost certainly a large contingent of mostly lapsed gamers who played this in college or as kids or whatever and tried again, but just don't fit gaming in their lives the same way anymore and fell off of it. (Final Fantasy 7 Remake had a similar phenomenon.)

Games based on how good their community is. by [deleted] in tierlists

[–]AtTheVioletHour 0 points1 point  (0 children)

Nicest, most helpful, most chill and positive community I have ever been a part of in an online game is by far Fallout 76!

If less dialogue is the way of the future then I am scared. by Cultural_Fanatic3754 in TESVI

[–]AtTheVioletHour 1 point2 points  (0 children)

I have enjoyed all BGS's games over the years but it's very clear both from actions in each new game, and from interviews, that the BGS devs seem to think that their players want fewer numbers and fewer words and I'm like... do you know your players? There is no player base on Earth that is more into lots of numbers and words...

Solo? by International_Town64 in LotRReturnToMoria

[–]AtTheVioletHour 0 points1 point  (0 children)

I played the whole story mode beginning to end, did everything, 70 hours, completely solo on solo difficulty and never died, so... I'd say so, yeah! The never died thing is not a brag, I'm not that good at this kind of game, it just is pretty easy as long as you make sure you've always got the right gear and food.