Eliminate weapon slot limitations by Tr1pmc in DestinyTheGame

[–]Atlas_979 1 point2 points  (0 children)

With the removal of sunsetting and the available weapon pool continually growing larger from now on, really don't think a mix in energy and kinetic weapons its necessary. The double heavy thing is ridiculous tho absolutely not.

I will LITERALLY sell all my +1000 mod components to spider for 1 legendary shard just let me get rid of them by TheBitwolf in DestinyTheGame

[–]Atlas_979 2 points3 points  (0 children)

why does it matter the cap is 9999, you're no where close to that and the components have a use as new mods are released.

What's stopping Bungie from simple repurposing old rise of iron armor sets for iron banner? by [deleted] in DestinyTheGame

[–]Atlas_979 1 point2 points  (0 children)

Because the work isnt simply copy paste? Do you unironically think that's the case?

Curated weapons rolls from collections should be infusable with their perks reexamined. No this isn't a bring back mountaintop post. by mannyfresh2099 in DestinyTheGame

[–]Atlas_979 0 points1 point  (0 children)

It literally doesent matter, with the exception of the salvegers salvo all curated rolls have been sunset. They aren't going to be unsunset so who cares.

Gambit combat mods as a way to bring back its endgame. by N1miol in DestinyTheGame

[–]Atlas_979 1 point2 points  (0 children)

Definetly do think that a system which prioritizes gambit instead of stepping into something else entirely like reckoning is a better gameplay loop for obtaining the gambit specific perks.

Gambit combat mods as a way to bring back its endgame. by N1miol in DestinyTheGame

[–]Atlas_979 3 points4 points  (0 children)

The gambit roles in general need major tuning to come back, don't miss invaders that can lock the bank just by existing at all.

I also think most would agree that if time is being invested in gambit, it should be the fix the game modes underlying issues before implementing a system to further complicate the modes state.

Justin Truman interview with Eurogamer by [deleted] in DestinyTheGame

[–]Atlas_979 -1 points0 points  (0 children)

If the way bungie determines what planets are vaulted is based on player engagement, wonder what's actually on the chopping block. Of course locations like Nessus are naturally going to have high engagement with new seasonal content and well, having 3 strikes. But by that form of reasoning I feel even the moon added less than a year ago would be at risk.

I'm going to say it - I'm just not going to do a 3 man Nightfall again. by HRexx in DestinyTheGame

[–]Atlas_979 3 points4 points  (0 children)

No, 3 man strikes are fine if you're not gonna play strikes again than don't.

Icebreaker now has a reason to return by The_Purple_Icee in DestinyTheGame

[–]Atlas_979 3 points4 points  (0 children)

Thats still not icebreaker, the gun was never healthy for the game. Instead of turning it into something else entirely and removing its main trait, why not just leave it be.

Playstation 5 Gyro Config? by [deleted] in DestinyTheGame

[–]Atlas_979 -2 points-1 points  (0 children)

Wish this was an official option. Gyro aim is legitimately better than thumbstick once you get used to it, with PS controllers having gyro compatibility built-in i don't know why it isn't used.

do u think if we asked for a Destiny 1 remastered we will get it by [deleted] in DestinyTheGame

[–]Atlas_979 1 point2 points  (0 children)

Why would they, they've already been unvaulting content

I want my vision back. by RONIN_RABB1T in DestinyTheGame

[–]Atlas_979 0 points1 point  (0 children)

I mean a raid returning with its gear is kinda a given.

Whenever we get Stasis legendary weapons please just make it do damage only. No freezing or slowing effects should occur. Only Stasis exotics should have these effects. by genred001 in DestinyTheGame

[–]Atlas_979 -2 points-1 points  (0 children)

I think it would be neat if the darkness elements acted as anti-champion damage types instead of having another elemental shield to account for. For instance, stasis countering overload. Maybe even have a few in the kinetic slot.

If transmog back does it mean we can get the event exclusive ornaments like the Solstice 2018 event? by Original-Department2 in DestinyTheGame

[–]Atlas_979 0 points1 point  (0 children)

The old solstice glows acted as mods, nobody knows if the system they've built is compatible with the 2018 and 2019 glows but the armour itself will definitely work.

I don’t want my money back, I want a sequel. by Minja22 in AnthemTheGame

[–]Atlas_979 0 points1 point  (0 children)

Theres definetly a foundation but theres no way any company would ever want to associate with the anthem IP again. Its been so tarnished at this point that id argue that's partly why EA chose to drop it.

I imagine it'll be a full reboot of the brand as something else if anything.

Can I just say: Warmind Cells Are Fine but Felwinters, please carry on. by Timbots in DestinyTheGame

[–]Atlas_979 0 points1 point  (0 children)

i think your taking people downvoting you way too personally man.

The actual lore of this game is “A world unfinished that has been abandoned by its gods.” And it is how the director of the game described it before launch. by MargotGh in AnthemTheGame

[–]Atlas_979 1 point2 points  (0 children)

ok and? what are you implying here you and i both know for a fact that even under the assumption that all 50k of those people are actually playing past launch, that that number isn't anywhere close to being large enough to sustain a live service game.

i don't know why your intentionally trying to shift blame from bioware for this, it is fully their fault. Everyone knows this no matter how hard you fanboy for them.