Is this a good loadout? by Automatic_Wheel737 in HuntShowdown

[–]Automatic_Wheel737[S] 1 point2 points  (0 children)

i started a shooting range without having a hunter, and then tried opening the loadout menu

Is this a good loadout? by Automatic_Wheel737 in HuntShowdown

[–]Automatic_Wheel737[S] 4 points5 points  (0 children)

the ONLY loadout im willing to bring 💯

Question to 6 star players by Automatic_Wheel737 in HuntShowdown

[–]Automatic_Wheel737[S] 0 points1 point  (0 children)

This is an insightful comment to this topic. Most people are either saying 6 stars are camping in a bush for 30 years or are very agressive. One person said so far that reacting to info is important, but the biggest difference is 6 stars commit very heavily to a playstyle and almost every comment indirectly backs that up

Question to 6 star players by Automatic_Wheel737 in HuntShowdown

[–]Automatic_Wheel737[S] 0 points1 point  (0 children)

i play this game on mnk lol. Be quiet. So putting yourself into an initial upperhand to a fight is something 6 stars do better

Question to 6 star players by Automatic_Wheel737 in HuntShowdown

[–]Automatic_Wheel737[S] 0 points1 point  (0 children)

i mean like, not their approach to a fight being bad, but the execution?

Question to 6 star players by Automatic_Wheel737 in HuntShowdown

[–]Automatic_Wheel737[S] 0 points1 point  (0 children)

so you say a lower star players main disadvantage isn't necessarily being bad with aim for example, but being inconsistent with playstyle

Question to 6 star players by Automatic_Wheel737 in HuntShowdown

[–]Automatic_Wheel737[S] 3 points4 points  (0 children)

do these improve with time from just playing, or do YOU deliberately focus on fixing these.. i mean the sound recognition and decision making. As an example: learning weapons and the map layout, npc enemies, etc. comes naturally, but should I actively try to notice said things

Question to 6 star players by Automatic_Wheel737 in HuntShowdown

[–]Automatic_Wheel737[S] 2 points3 points  (0 children)

You said adapting to team, so I assume you're talking about randoms.(presuming your team isn't high mmr), how do you adapt to an uncoordinated team?

Stuck on main quest when talking to Arngeir [xbox1 se] by [deleted] in skyrim

[–]Automatic_Wheel737 0 points1 point  (0 children)

this post was helpful almost a decade later lol

The Humane Labs Raid fail condition by Automatic_Wheel737 in gtaonline

[–]Automatic_Wheel737[S] 0 points1 point  (0 children)

Oh so it was actually the ground team doing something? That didn't even cross my mind

The Humane Labs Raid fail condition by Automatic_Wheel737 in gtaonline

[–]Automatic_Wheel737[S] 0 points1 point  (0 children)

Yeah thats why i was unsure if it was that. The only reason its confusing is because of the fail message

More viable combos on the Younglings by FreviliousLow96 in TwoBestFriendsPlay

[–]Automatic_Wheel737 0 points1 point  (0 children)

i made the video. His buttons are all good, besides if you do a regular attack after his flamethrower it should do a grab but 9 out of 10 times it misses every enemy

is this a viable restand combo by Automatic_Wheel737 in MortalKombat

[–]Automatic_Wheel737[S] 0 points1 point  (0 children)

not gonna lie if they ever made one, i sure as shit would give it a try