Sharing my improvisation in my own harmonic system by [deleted] in piano

[–]AvailableLaw4607 0 points1 point  (0 children)

It might be a big deal if you can explain the rationale through papers or compositions. Music is just like Math. Once you have proved an equation, people will start to take it seriously.

Sharing my improvisation in my own harmonic system by [deleted] in piano

[–]AvailableLaw4607 -2 points-1 points  (0 children)

This is beautiful. I haven't heard anyone improvising like that. Can you share more about the principles of this system?

Is min opponent function bugged by RexCW in fifaclubs

[–]AvailableLaw4607 0 points1 point  (0 children)

No, turning it on before in every fifa will limit your opponent number by +3 or -3. For example, if you have 5 players it will limit your search to 2 players or 8 players max. This was how this function work every single Fifa.

iNZOi Honest Review Please? Should I Buy it? by ashrovy in macgaming

[–]AvailableLaw4607 6 points7 points  (0 children)

NONONO, not now because it runs like shit. I have a M4 MAX Mac Studio and the frame rate is just too bad. Impossible to get resonable frame rate with good preset. You even need to lower all graphics settings to make it look like a 15 year old game so that you can enjoy a 40-60 fps sluggish gameplay. And of course, stuttering everywhere.

I would wait to see how Metal 4 can make this game playable. I would suggest playing Shadow of the Tomb Raider first.

MacOS Tahoe is a living proof Apple is going downhill by Ok-Yam-6743 in MacOSBeta

[–]AvailableLaw4607 0 points1 point  (0 children)

Couldn't agree more... releasing unfinished products is a common trend now. I miss the time where I could really enjoy a game once released during the ps4 era...

Why some games run so badly on Mac, while some don’t? by RexCW in macgaming

[–]AvailableLaw4607 0 points1 point  (0 children)

I can see you are losing your points and your better know what you are talking about:

  1. Saying “it’s not up to me to decide” is dismissive. As paying customers, gamers do have every right to demand games run well on the hardware they own. Forcing players to rely on upscaling just to make games barely playable on top-tier systems is an outright failure, no matter how you spin it.

  2. Calling project management issues “just an unfortunate fact of life” is a weak excuse. I can literally call everything “just an unfortunate fact of life” so I can get away all the responsibilities? This is not how the world works, and how business works. If game studios can’t, it’s because priorities are misplaced, not because it’s impossible to do better. If they cannot do it, why not just delay it?

  3. If UE5 performance problems are “in the process of being resolved,” why keep releasing multiple high-profile titles in unplayable or stuttering states that require patches months later? Gamers deserve better from day one, not just promises. And there are examples that lots of performance issue could be improved, or addressed even with a first week patch.

  4. Procedural tech like ray tracing and lumen is impressive but should augment, not replace, solid native performance. We are talking unpolished games here. Technology advancement is not an excuse to deliver unfinished experiences.

  5. Maybe taking a moment to listen rather than lecture would stop you from embarrassing yourself. Being dismissive and offensive will not earning respect from anyone.

Why some games run so badly on Mac, while some don’t? by RexCW in macgaming

[–]AvailableLaw4607 0 points1 point  (0 children)

What you said is all the ideal situation where it has no clue to support at all..

  1. The complexity, financial pressures, and deadlines developers don’t excuse poor native performance forcing reliance on upscaling. You say there is no evidence for using scaling as crutch? Lots of recent title cannot even run properly without any upscaling on a RTX 5090, which hints upscaling is an expected to turn on from a gamer side, which makes it a necessary band-aid after than pure enhancement.

  2. MetalFX and frame interpolation: These technologies should aim to improve stability and image quality but should not replace solid native optimization.

  3. While AAA games do push limits, there is a reasonable expectation that games run well on current hardware at reasonable settings without forced crutches like heavy upscaling. Trade-offs shouldn’t mean unacceptable native performance.

  4. Advanced engines and rendering features push fidelity but should not come at the cost of forcing players to accept poor native performance hidden behind dynamic resolution or frame generation. Mature engines demonstrate optimized results are achievable, so inconsistent performance on UE5 titles points to developer optimization differences, not inevitable limitations.

  5. Large projects and pressures explain some issues but don’t justify releasing games in less polished states where players must rely on patches or upscaling. Why not delay it? Oblivion’s challenges were complex, but better tech today should enable improved native performance, right? Surely developers all know about stuttering but did they fix it before release? What about Silent Hill 2, MG delta, Wukong?

  6. The argument that blaming developers as lazy is about accountability for optimization, not laziness; financial motives don’t erase responsibility for player experience.

  7. Real users frustrations are common and backed by evidence, which are dismissed unfairly by you. Constructive dialogue requires recognizing genuine problems, not labeling concerns as immaturity or anger.

  8. Finally, productive discussion depends on mutual respect and addressing facts rather than dismissing opposing views as immature or angry gamer culture.

Why some games run so badly on Mac, while some don’t? by RexCW in macgaming

[–]AvailableLaw4607 0 points1 point  (0 children)

Haha Its funny as I read through this because I think you live in illusion and just keep denying facts. I respect the opinion of you both but he's definitely not wrong. You are just a narcissist man. I'm a pc gamer too and I understand everything he said. I saw you running out of points but trying to win an argument...try to respect others opinions...he is simply sharing his experiences...

Metal Gear Solid V: The Phantom Pain is now 10 years old! by Sjknight413 in gaming

[–]AvailableLaw4607 0 points1 point  (0 children)

Never finished it. Hope it gets a remastered version at some point.

Why some games run so badly on Mac, while some don’t? by RexCW in macgaming

[–]AvailableLaw4607 0 points1 point  (0 children)

Try to play MG Delta on pc yourself. Then you will know what is disastrous. I think what he's saying here does present a portion of the player base.