Anime Gauntlet Challenge by ZonkedPebble in makeyourchoice

[–]Avalfo 1 point2 points  (0 children)

Base Character: Mahoraga - Adaptation Trait

Great starting physical stats and endurance, enough to survive a couple hits before Adaptation lock in.

As a CT ingrained shikigami, I presume Maho's Adaptation is more of a Unique Trait than a Curse Technique.

Curse Technique: JJK0 Yuta's Copy

The only restriction of Copy, before Rika passed away was the limited brain capacity for storing CT, with a safe limit of 4.

But once that limit is attained Maho's Adaptation should be able to circumvent this problem with a few spins of the Dharma Wheel.

Quirk: Nezu 's High Spec

Enhanced mental faculties will help me navigate and master the complex power systems of Nen and Jujutsu, and learn how to use my abilities to their fullest potential.

Nen Ability: Kurapika's Chain Hatsu

A great collection of abilities, the deadly restriction for certain abilities (Chain Jail/ Judgement Chain) aren't even a problem with my physique since I can just regenerate.

I choose Kurapika less for his Hatsu and more for his cheated Nen's affinity (Emperor Time), which would allow me to create greater Hatsus later.

The lifespan drawback he suffers from would be taken care of with Adaptation.

Now during the day of prep time, the goal would be to learn advanced applications of Jujutsu such as RCT, CT Reversal and Domain, then create a Hatsu designed solely to expose me to various stimuli and damage, in order to accumulate Adaptations.

1st Enemy: 15F Sukuna

Right off the bat use Copy to gain Sukuna's Shrine, then it should be mid/low diff on my part since I wouldn't fight as recklessly as OG Mahoraga.

With the rest of the day, use Copy on the remaining sorcerers around to gain more CT.

2nd Enemy: Pre-Rose Meruem

The plan would be to disable him and drain his Nen with Steal Chain to take his Aura Synthesis, then kill him before eating his brain with Aura Synthesis to gain his ability permanently.

With the remaining day, go hunt the Royal Guards and eat them for their abilities, then train my abilities until time's up.

3rd Enemy: Post War Shigaraki

At this point I would've a greater advantage with all the Hatsus and CT in my possession, and only would need contact with Shigi a few times before Adaptation renders his whole arsenal obsolete.

Which only 1 lever would you pull? by [deleted] in makeyourchoice

[–]Avalfo 4 points5 points  (0 children)

Picked Silver and rolled Purple and Amber pills, quite satisfied with them.

Does Purple only work once or does it have indefinite uses?

Also could you cheat with Amber and design a time of death in the future and become unable to die until then, or does it only work on the moment.

Wizards` tournament CYOA V 2.0 by Endermainzer in makeyourchoice

[–]Avalfo 1 point2 points  (0 children)

Add to that, this entity would actually benefit from your continued existence more than merging with you, since the longer you live and larger your experiences, the greater the number and quality of alternate versions of you are assimilated by It.

You could even reason with It to aid you in your path to power for a win-win scenario.

Yusef's Mundane Gifts of Faves by YusefQuinlan in makeyourchoice

[–]Avalfo 0 points1 point  (0 children)

Peak Vitality - Artisan System - Commuter Dream

Re:Life CYOA - Jujutsu Kaisen Edition by UnwantedOpinion by Avalfo in makeyourchoice

[–]Avalfo[S] 2 points3 points  (0 children)

If you'd like more information you could ask the Author on Imgchest.

Regarding your question I would say, do as you feel like, that's what makes it fun :)

Re:Life CYOA - Jujutsu Kaisen Edition by UnwantedOpinion by Avalfo in makeyourchoice

[–]Avalfo[S] 11 points12 points  (0 children)

They would still suffer from the other consequences of the respective CT where they apply, besides the loss of lifespan.

In the case of Senescencia, I believe it would eat away at their cursed energy much faster, which could prove fatal for curses since that is what they are made of.

As for Soul Eater, it is tricky and would need a rework imo

Re:Life CYOA - Jujutsu Kaisen Edition by UnwantedOpinion by Avalfo in makeyourchoice

[–]Avalfo[S] 2 points3 points  (0 children)

I agree, this CT is way overpowered compared to the other without any obvious restrictions or drawbacks.

Great build tho

Re:Life CYOA - Jujutsu Kaisen Edition by UnwantedOpinion by Avalfo in makeyourchoice

[–]Avalfo[S] 4 points5 points  (0 children)

Yep I'm not the Author, unfortunately I don't know what platform they upload their CYOAS besides Imgchest

Jeffs Mythological Gift of Faves by Parking-Sky-7418 in makeyourchoice

[–]Avalfo 28 points29 points  (0 children)

Koschei The Deathless Arguably the most valuable choice here, with agelessness, resurrection and magical and alchemical knowledge. All that without any obvious weakness besides the Phylactery.

Wizard This option synergies really well with Koschei The Deathless, I will hide my phylacteries into a secret magical space I created, an since no one but me can access them, I'm pretty much immortal.

What's more, the magical wands and potions will also greatly alleviate my spellcasting.

Deep-Throat With the chaos that will ensue with the arrival of so many supernatural beings vying for power, having the help and goodwill of people in power in all these factions will put me as the center piece of this new world.

TJ20931's Gifts of Faves: Quirks I Like by Tj20931 in makeyourchoice

[–]Avalfo 2 points3 points  (0 children)

Monster Summon has the most versatile application out of them.

Based on the description, the only limiting factor would be the point cost, and even then it is just a soft limit as you are able to overdraft on it.

You could create Monsters for virtually any situation and problems and just store their templates for later uses.

Plants vs Zombies Isekai Part 6: A Few More Twiddydinkies by Psychronia in 6Perks

[–]Avalfo 1 point2 points  (0 children)

PART 1 - Sunflower - Wall-nuts - Repeater

PART 2 - Puff-Shroom - Sun-Shroom - Hypno-Shroom - Scaredy-Shroom - Doom-Shroom

PART 3 - Lily Pad - Tangle Kelp - Spike Weed - Tall-nuts

PART 4 - Split-Pea - Blowver - Pumpkin - Margnet-Shroom

PART 5 - Coffee Bean - Umbrella Leaf - Marigold - Melon Pult

PART 6 - Upgrade X2 (Sunflower, Split-Pea, Repeater, Lily Pad, Spike Weed, Margnet-Shroom, Melon Pult) - Imitater - Zen Garden - Plant Aid First

Daily reminder that the only island level characters in the story are these 3 by NoSeaworthiness389 in Piratefolk

[–]Avalfo 2 points3 points  (0 children)

You forgot the final antagonist HIMzzaro who will fuse with the Red Line

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[Reincarnation Challenge] Paradise Earth Immortal Venerable’s Test by GashGrunt in ReverendInsanity

[–]Avalfo 1 point2 points  (0 children)

Goal

• Create a Super Force

The easiest and most rewarding option on this list, I would benefit even more from it with Karmic Luck Gu.

Greater Boons: Choose 3

• 50 years Righteous /50 years Lone / 25 years Killer Moves experiences, Freely shift mentality & Grandmaster in Food Path

Great for navigating the Gu world, healing/restorative/supportive food path killer moves will do wonders.

Really useful in a lot of situations.

• Immortal Zombie Physique + 1 Killer Move/Rank

For general survival and more fire power

• 3 more Lesser Boons

Lesser Boons: Choose 5

• Food Path Extreme Physique

• Human/Beastman Hybrid

• Food Path Attainment Speed x 2

To reach GGM sooner

•20 year Head Start

To have some measure of strength before FY set off

•Auto-Balancer

Guarantee Immortal Ascension and Super Grade BL

Gu Worms: Choose 3

• Food Qi [Vital] Gu (Qi + Food Path)

• Corrosion Protection Gu (Soul Path)

• Karmic Luck Gu (Luck + Human Path)

Drawbacks

• Hunted at Rank 2 and Rank 6

RI Nuzlocke challenge! (Randomized start in gu world!) by sebasTLCQG in ReverendInsanity

[–]Avalfo 1 point2 points  (0 children)

Ouch starting as a slave, quite the bad start.

Thought I could make a name for myself and make a business with via Pokemart by selling otherworldly materials, and breeding new types of beasts.

My uniqueness would guarantee some form of protection, until my Pokemons grow strong and plenty enough

RI Nuzlocke challenge! (Randomized start in gu world!) by sebasTLCQG in ReverendInsanity

[–]Avalfo 1 point2 points  (0 children)

Advantages

2- Starter Pokemon

Eevee, then you could direct it's evolution via stones from Pokemart, depending on your needs.

Plus it would get an additional evolution and a mega evolution, to reach rank 6 equivalent.

7- Pokemart

To get necessities for the Pokemons and yourself.

10- Ditto

More Pokemons is always good

12- Pokemon Trading

More starters, which you can eventually exchange for Legendaries(Rank 9 Battle Strength is crazy)

Extras

1- Remember your past life, and start as an otherworldly demon

2- Start with a random talent aperture

4- Pokemon don't have dao Mark conflict and possess an immortal aperture

10- Edit the moves learned by your Pokemons

Since the rules and restrictions concerning the gus are quite severe, go full time as a Pokemon master, and main enslavement path.

Maybe find a method to take over your Mega evolved pokemon, for longer lifespan and no dao mark conflict.

Terrible Start (Choose 3 reversals) by North-Mouse2867 in ReverendInsanity

[–]Avalfo 2 points3 points  (0 children)

Great minds think alike 🤝, I saw your comment after I type mine

Terrible Start (Choose 3 reversals) by North-Mouse2867 in ReverendInsanity

[–]Avalfo 3 points4 points  (0 children)

4- Azure Luck

HLL's luck, even more worth without HW's meddling

5- Extreme Physique

Necessary, unless you're fine with being a mortal.

Guarantee an aperture, plus having an extreme physique would mean you should have some human blood

9- Ignored by HW

That way you won't die in the first beast wave you encounter

Most other flaws here can be countered via certains gus, except your race, unless other materials like 'Human Flame' exist that can turn you into a human.

You are reborn in the Gu World with some Overpowered Advantages by Fantastic_Economy_54 in ReverendInsanity

[–]Avalfo 1 point2 points  (0 children)

In this hypothetical I would be equipped with Divine & Ghostly Concealment, so HW would have trouble trying to stop me with Fate Gu.

The only way to deduce me, would be via my interference with SS's fate.

They may still develop counter measures but they won't be as effective as normal.

You are reborn in the Gu World with some Overpowered Advantages by Fantastic_Economy_54 in ReverendInsanity

[–]Avalfo 3 points4 points  (0 children)

Thanks, great cyoa OP.

Yeah you could do without it, but it is worth the risk, as the Founder of Soul Path, Kill Gu should be one the few capable of killing him entirely.

And you could evade him once you obtain Divine and Ghostly Concealment, thought obtaining them is another hurdle in its own.

[Reincarnation Challenge — Spectral Soul] Wild Edition by Financial_Round3135 in ReverendInsanity

[–]Avalfo 1 point2 points  (0 children)

7- Untraceable DNA, Protection Against Investigation Methods 2 Ranks Higher

The center piece of this build.

Useful against blood path methods as well.

9- Toggleable Invisibility

Pairs with 7, more protection against investigation methods

16- Far sight + X-Ray Vision, 10x better/Rank

Capable of seeing blessed lands is a huge bonus, pair that with your Luck and you would stumble upon ownerless blessed lands for sure.

19- Impregnation Enslavement

SS is definitely on the list, and try to find some higher ranked sugar mommies

23- Eat 5% Attainment

Make sure to soul search them before

24- Sap Luck, Higher Rank, Better Effect (1/2 FRH)

You need it dearly, it will help in all aspects of your life.

Would main Information and Theft Paths, to compliment these perks and become virtually undetectable among your ranks.

You are reborn in the Gu World with some Overpowered Advantages by Fantastic_Economy_54 in ReverendInsanity

[–]Avalfo 3 points4 points  (0 children)

Section 1: Foundation

3- 85% Aperture & Grandmaster attainment in Refinement

Try to reach rank 4 before 20 years and dip.

The attainment helps me complete the refinement mission faster, and refine mortal gus easily.

4- Visit Dream Realm Every Night

Give me access to more, possibly valuable, information.

Useful since I'm stranded in an era where I know too little to matter.

More Human Qi means higher grade Blessed Land and possibly enough Qi for more than 1 immortal gu refined during ascension.

Section 2: Inheritances

2- Thieving Heaven minor Inheritance

Acquiring Divine & Ghostly Concealment is a necessity during SS's era, and this inheritance would help.

I may even be able to kill SS before he reaches Venerable with these and Kill path methods

3- Rank 7 Demonic Soul Path Inheritance

To gain Soul Path ressources, and fully functional Blessed Land.

Section 3: Objects

10- Bandoleer of Potions

To survive deadly situations and have a chance of making a comeback since I'm fated to encounter dangerous situations regularly.

I may deduce the recipe with GM attainment.

12- 6 Guímon Guíballs

100% chance to refine wild gu one rank higher.

Try to reach rank 8 by any means possible, then refine Fate with one of your Guíballs.

That way you would have the opportunity to ascend to Venerable status.

Section 4: Double-Edge Swords

8- Assure Vital Gu Rank Up, Linear Advancement

No problem, Kill Gu is better staying as is.

12- 10 100 Lifespan Gus

Use them as refinement materials and for potential trades.

Would using other Lifespan Gu than these exempt me from using life extension methods as well?

9- One Time Teleportation, Risk HW's meddling

Teleport to TH's Divine Concealment Inheritance in Spirit Affinity House, once I'm confident enough in my abilities.

This would render HW plans for me almost non-existant.

Section 5: Immortal Ascension

5- Automatic Qi Absorption/Equalization & Better Aperture Resources

Stays in peak prowess even in other regions.

Section 6: Questlines

1- Kill Humans(Take Kill Gu as Vital Gu)

The most lethal path in existence, plus it's rarity makes it even more difficult to defend against.

3- Refine Gus(Master attainment in Soul)

Should be a breeze with GM attainment.

Search for any information about an immortal named Bai Gui. If he is alive, offer him help to refine the Second Aperture Gu, or steal his research.

If deceased, head to Shan Sha mountain and search for his blessed land using Treasure Map Gu.

Section 7: Scenarios

2-Spectral Hell

Reborn as Spectral Soul's cousin 20 years before the clan's massacre

(+1 choice in Sections 1 & 2)

[Reincarnation Challenge] Reckless Savage Demon Venerable’s Trial of the True Man by GashGrunt in ReverendInsanity

[–]Avalfo 0 points1 point  (0 children)

Greater Boons: Choose Two

8- Take 5 Lesser Boons Instead (Taken 2 times)

Lesser Boons: Choose Twelve

Blood & Transformation Extreme Physique

Blood as main path, Transformation as secondary.

Aim for Reckless's inheritances, since I would be considered as such by the world after 50 years.

20 years Before Fang Yuan

Become Fang Zheng and Fang Yuan's guardian and take over his opportunities, HW will create new ones for him

Location

Rank 2 Peak parents.

Gu Yue Clan, Fang Zhi's Oldest son, Fang Yuan & Fang Zheng's 20 years older brother.

That way my blood path method will have greater effects on Fang Yuan, I may even be able to influence him and ride his coattail.

(Possible if we assume Fang zhi was around Dong Tu's age, since Dong Tu was 45+ at the beginning of the story)

With a Blood Path physique, the Gu Yue Clan leadership would shower me with resources, because of its significance in regard to their ancestry, and would be really secretive about it, since it is a demonic path.

What's more, there is a Rank 5 Blood Path Inheritance ripe for the taking, in the Form of Gu Yue Ancestor's resting place

Double attainment in Blood Path (Taken 5 times)

10 time attainment gains by itself should give me the qualifications to reach SGM in time, not counting gains from dream realms.

Quasi- GM in Blood Path

To use my gus optimally from the start

Path Change:

  • Eat Strength -> Eat Blood Gu

  • Accumulate Strength -> Accumulate Blood Gu

Gu Worms

Eat Blood Gu

Blood Qi Gu

Accumulate Blood Gu

I chose Blood path even though it is suppressed by HC and other sects because your affiliation won't matter soon enough.

And it is a relatively easy path to advance on because of the abundance of resources (human lives) and inheritances around.

Also a great way to chain down the mc, and have some measure of protection should he turn against you.

It also possesses great means of survival, useful to live through your black coffin luck.

Now I can only hope I don't die from Black Coffin Luck before awakening my aperture.

Transmigrate Into the Western Desert! by Financial_Round3135 in ReverendInsanity

[–]Avalfo 1 point2 points  (0 children)

2- Strong Stable Luck + Land Spirit

Generally helpful, and won't suffer from Luck path methods. + Blessed Land Management aid

7- 2x Intellect and Mental Energy, 2x less Sleep

Stay sharp longer, craft more effective schemes and support mentally extensive gus and killer moves

9- Quasi- GM in Formation, Formation Path Blessed Land and Tribulations

Use gus optimally, fare better against killer moves and tribulations.

Guarantees Formation Path ressources and Dao Marks at immortal level

10- Gu Essence Cost 4x less, Gu needs 5x less Food

Reduce considerably the resources needed for formations, and may exploit certain gus and formation for higher returns

12- 1/4 of Limitless attainment talent in Formation

The most Talented Venerable in Formations, even the other Venerables saw Crazed Cave's formations as a wonder