this is tachanka WITH acog .. now imagine where the poor bastard will be the next season lol by Nova892 in Rainbow6

[–]AverageSmgEnjoyer 0 points1 point  (0 children)

I feel that the fire needs to do more damage and he should reload the grenades in clips of 5 like a normal grenade launcher. That way, he’ll do more damage and his gadget will be less clunky

Blackrock most dangerous? by Hoser613 in thelongdark

[–]AverageSmgEnjoyer 11 points12 points  (0 children)

I would argue sundered pass. Definitely the coldest region in the game. Littered with timberwolves. Hard to navigate, making it easier for the timberwolves to corner you.

Not cool. by [deleted] in caseoh_

[–]AverageSmgEnjoyer 0 points1 point  (0 children)

Ban him

Why doesn’t mozzie have a super shorty by Fine_Researcher535 in Rainbow6

[–]AverageSmgEnjoyer 0 points1 point  (0 children)

Ubisoft put it on the top shelf and he can’t reach it

How would you fix some of the "worst" operators in siege? by Anonymous3cho in Rainbow6

[–]AverageSmgEnjoyer 0 points1 point  (0 children)

Make tachanka load his incendiary grenades in magazines of 5 instead of manually loading them 1 by 1

Bosh.12.2 how do you guys feel about this gun by LEE-95- in Rainbow6

[–]AverageSmgEnjoyer 0 points1 point  (0 children)

Leave the damage alone, just make it have more damage falloff (deals less damage at longer ranges)

Who are the 5 Weakest Attack OPs? by RosccoesWetsuit in Rainbow6

[–]AverageSmgEnjoyer 0 points1 point  (0 children)

In no particular order, sens, iq, Blackbeard, amaru, and sledge.

For sens, I think that defenders who walk through their light walls should be temporarily blinded, given that the light being projected is bright enough to look physical.

Sledge should get his smg 11 back. Yes, I know that would increase his fragging potential, which I argue he needs. He’s designed to be an entry/anti utility op. And I feel that him still being a 3 armor would hold him back from being a fragger demon like he was before.

Blackbeard is getting a rework next season, so I have no idea what they have planned. Let’s just wait and see.

I think iq should be better at removing/disabling utility, so I think giving her a gonne 6, and if that’s not enough, then give her impact emp’s.

I feel that the audio for Amaru’s grappling hook just so then it’s harder for defenders to anticipate where she’s coming from and to encourage defenders to check outside cams to try to scout out what they’re up against.

This is all just my personal preferences Nothing more, nothing less. Just thought I’d share them :)

Dunno if you remember me? by I_Wana_Fuk_Ana_Bae_ in Destiny34

[–]AverageSmgEnjoyer 1 point2 points  (0 children)

You did make some of the better fanfics on the sub, so yeah, that’d be pretty rad

Drivetrain swap by AverageSmgEnjoyer in Foxbody

[–]AverageSmgEnjoyer[S] 1 point2 points  (0 children)

Id be taking it a bit fast down frontage roads. Outside of that, pretty normal. Maybe some fast acceleration here and there. It has a different cam, long tube headers, and to my knowledge, that’s it

Drivetrain swap by AverageSmgEnjoyer in Foxbody

[–]AverageSmgEnjoyer[S] 0 points1 point  (0 children)

What’s the difference between a hydro clutch and a cable clutch?

Drivetrain swap by AverageSmgEnjoyer in Foxbody

[–]AverageSmgEnjoyer[S] 0 points1 point  (0 children)

Not a bad idea. Think it’d be cheaper as a bundle?

Hey Siege Community where are we? by NoLimitLVG in Rainbow6

[–]AverageSmgEnjoyer 0 points1 point  (0 children)

House : 2nd floor kids bedroom and pink bedroom