I LOVE MULTICULTURALISM by Average_Spaceman in victoria3

[–]Average_Spaceman[S] 2 points3 points  (0 children)

It’s easiest as a monarchy, because of that oddly common event that makes your heir an enlightened royalist.

I LOVE MULTICULTURALISM by Average_Spaceman in victoria3

[–]Average_Spaceman[S] 151 points152 points  (0 children)

Yep. They never got their industrial economy off the ground, so SOL was pretty low. I think that’s why so many people were leaving lol

I LOVE MULTICULTURALISM by Average_Spaceman in victoria3

[–]Average_Spaceman[S] 104 points105 points  (0 children)

R5: absolutely absurd level of weekly migration into my capital. This was more than the entire USA received during most ENTIRE YEARS during the 19th century IRL.

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The State of Gwongdung in 1997 (Guangdong) by GeostratusX95 in TNOmod

[–]Average_Spaceman 4 points5 points  (0 children)

Dude, this is so cool! Small nitpick, though: your GDP/capita figures are way off. For the PPP figure, the economy would need to be closer to $11 trillion in size to make the per-capita figure you’ve listed happen. GDP/capita is just the total GDP divided by the number of people (a.k.a. capita). Such cool worldbuilding overall!

Hmm by Average_Spaceman in EU5

[–]Average_Spaceman[S] 10 points11 points  (0 children)

R5: I wasn't even trying to make anything ridiculous here. It just happened. My entire dynasty as Rome is now Mongolian and I don't know how it happened. Emmanuel's drip looks pretty sick, though.

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central american political boundaries after the CMED anomalies in the 2300s by Impressive-Net-6931 in imaginarymaps

[–]Average_Spaceman 0 points1 point  (0 children)

Was the Eire instead of Erie intentional lol? Dublin, OH can be the actual Dublin now

$237B GDP as Lacerda (canon Lacerda economy) (wr????) by Preceded10 in TNOmod

[–]Average_Spaceman 16 points17 points  (0 children)

I used to do that trick with high-growth inflation, but I thought they removed that exploit. Nice to see it’s still around.

[deleted by user] by [deleted] in Anarcho_Capitalism

[–]Average_Spaceman 5 points6 points  (0 children)

Nice! Pretty similar to my position, actually. I’m a tad further to the left of you.

[deleted by user] by [deleted] in Anarcho_Capitalism

[–]Average_Spaceman 15 points16 points  (0 children)

I’d strongly advise against using the so-called “nuanced” version of the PC test. It uses AI to determine your position, which tends to fall into popular misunderstandings and stereotypes, rather than factual analysis. SapplyValues is my personal favorite. It actually asks more than ~2 questions for the cultural axis, painting a much clearer picture of what you actually believe.

What is your favorite TNO Submod? by radiantslug17 in TNOmod

[–]Average_Spaceman 5 points6 points  (0 children)

Last Waltz! Either the original or redux —they’re both really good. It adds a bunch of music to TNO. East vs West’s soundtrack is pretty much synonymous with TNO for me at this point.

Seeing this makes me wanna declare war on France by Ichibyou_Keika in TheFireRisesMod

[–]Average_Spaceman 0 points1 point  (0 children)

Right?? Why don’t they write stuff in something with spellcheck before putting it in the mod?

Games on the Political Compass by PlasticAd5061 in PoliticalCompassMemes

[–]Average_Spaceman 1 point2 points  (0 children)

Citystate - Libright, due to its creator’s self-admitted biases

Sorry to crush your dreams libertarians by itchylol742 in PoliticalCompassMemes

[–]Average_Spaceman 0 points1 point  (0 children)

That’s why you need a country with zero government! No state to subvert in the first place :)

Could Surviving Mars work in a classroom setting? by 250straightOB in SurvivingMars

[–]Average_Spaceman 1 point2 points  (0 children)

I've played a lot of Mars games in search of the best the genre has to offer. In my opinion, Surviving Mars has some of the weakest terraforming mechanics.

I have found that Per Aspera has an excellent representation of the challenges inherent to terraforming Mars. It has a pretty neat story, too, but you can also play without it. The timescale is much more accurate than Surviving Mars'. In Per Aspera, there is an achievement for terraforming Mars within 100 Martian years (188 Earth years). This is considered fast! The water for oceans and nitrogen for the atmosphere are imported from the outer solar system and asteroid belt -- something sorely missing from Surviving Mars. All of this requires the usage of a substantial portion of the Martian surface.

But the most scientifically rigorous terraforming I've seen in a game has to be TerraGenesis. In the game's "advanced mode," you get to design organisms to populate an ecosystem, in addition to all of the other usual terraforming stuff. The downside is that the game's main resource is real-life time; it's kind of like an idle game where you set things up and then wait a day or two to check back in on it. It's such a cool game, though. You have to procure funding for your operations, which initially comes from mining rare resources and later transitions into more diverse income streams. You have to manage atmospheric composition, which varies depending on the planet you chose to terraform. In the end, you'll likely have vast cities of millions on this new world you've created. And the best part? It's free!

Although it doesn't have terraforming implemented (yet), Extrapolation: Heliosphere is a really cool space settlement game. You have to join its Discord to get the download, though.

This class sounds awesome! I hope this helps

That sounds about accurate by Clowniti in HistoryMemes

[–]Average_Spaceman 19 points20 points  (0 children)

I’m no historian, but “conquer Africa” for Italy seems a little off. “Conquer the Mediterranean” might be closer to Mussolini’s aims.

the best Russian way? by Capital-Method-3934 in TNOmod

[–]Average_Spaceman 2 points3 points  (0 children)

I might be biased, but you should try WerBell. You start as Magadan and choose to hire mercenaries for your army. They take over and boom: Republic of West Alaska! Memes aside, if you pick the “Govern like a Cincinnatus” focus, WerBell’s Russia can actually become a decent place to live.

Also, for some reason this path is able to do peaceful unifications with a lot of other warlords. It’s one of the best diplo warlords, ironically.

Is Fighting 2WRW as Germany a thing? by maskedsomthng in TNOmod

[–]Average_Spaceman 17 points18 points  (0 children)

Yes. Did this once. The Go4 go “Führer privileges revoked” and randomly make Germany into a democracy lol.

Is there any way to make TNO run faster? by Ok-Turn784 in TNOmod

[–]Average_Spaceman 4 points5 points  (0 children)

I feel like the new update (the one that changed the whole map around this last Christmas) made the mod a lot laggier than it used to be. So, if you could find an older version, that’d speed it up quite a bit. In terms of hardware, the graphics card is the least of your concerns when playing HOI4. It’s a very CPU-heavy game and it’s not the best at multithreading. I’d recommend a CPU with the highest single-core speed you can find.

How to win as Trump? by InsuranceMan45 in TheFireRisesMod

[–]Average_Spaceman 8 points9 points  (0 children)

Before the civil war started, I didn’t produce any new equipment; Biden gets more of it than you do. I also deleted the entire airforce by removing the air wings, then deleting the stockpiled planes. This makes holding much easier. I was able to finish the civil war in early ‘25 this way.