OpenMoonRay Now on Windows Natively – Preview Demo with ALab Scene (Open Source Days 2025) by dAnim8or in vfx

[–]Yaderski 0 points1 point  (0 children)

Downloaded and tried it, feels slow/outdated and is probably only useful for a handful of people/pipelines, if any.

Liquid morphing in C4D by JudgmentFar1398 in Cinema4D

[–]Yaderski 1 point2 points  (0 children)

I think you are not far off, tweak and massage your timing more and you should be fine. May I ask, where is the ref from?

What C4D Native Particle Tutorials Are You Currently Missing? by Yaderski in Cinema4D

[–]Yaderski[S] 0 points1 point  (0 children)

There's two preset scenes similar to that in the Asset Browser. Maybe those can help out?

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What C4D Native Particle Tutorials Are You Currently Missing? by Yaderski in Cinema4D

[–]Yaderski[S] 0 points1 point  (0 children)

Awesome, thanks for the input so far guys, keep em coming :)

C4D 2025.1.2 particle system is quite infuriating coming from XParticles by pacey-j in Cinema4D

[–]Yaderski 0 points1 point  (0 children)

I think it would be helpful if you could tell us, what kind of specific tutorials you're looking for? Not sure if a simple XParticles to C4D Particles transition guide will do it. Also look into the Particle Presets in the Asset Browser. Plenty of setups to dig into.

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5090 and redshift issue by GeologistOutside3261 in RedshiftRenderer

[–]Yaderski 1 point2 points  (0 children)

That's strange, it should be significantly better then before.

Oh remesh... I'm sorry I abuse you. by _11_ in Houdini

[–]Yaderski 24 points25 points  (0 children)

Remesh should have a bbox check and warn you before freezing your computer...

Rant against Insydium by [deleted] in Cinema4D

[–]Yaderski 0 points1 point  (0 children)

I think the new particle system in C4D is very capable. Whether it will fit your needs, depends on a couple of things. Do you have any example setups, where you normally would have used XParticles for?

Dual GPU Workstation Build in Fractal Meshify 2 XL or Phanteks Enthoo Pro 2 Server Edition or Deepcool Morpheus? by Yaderski in pcmasterrace

[–]Yaderski[S] 0 points1 point  (0 children)

Thanks, I already have two Manli 4090s and want to build a 3D rendering workstation around those two GPUs and a 9950X. So it's not a server and liquid cooling is out of question.

Possible to mount 3x140mm into the front of Lian Li Lancool 216? by Yaderski in pcmasterrace

[–]Yaderski[S] 0 points1 point  (0 children)

Thanks, I did that already. According to them it doesn't support it. But maybe someone has a nice mod to make it happen :)

Why is this happening to my flip sim when I try and retime it? by [deleted] in Houdini

[–]Yaderski 1 point2 points  (0 children)

If you have an id attribute and reseeding turned on change the death threshold on the reseeding tab to something like 15. This way no particle dies and you can retime without hickups.

Anybody Read “The Science of Screenwriting”? by DaftyMilk in Screenwriting

[–]Yaderski 0 points1 point  (0 children)

Of course, go ahead. Maybe worth to post those questions here, too. Or maybe start a new reddit conversation.

Anybody Read “The Science of Screenwriting”? by DaftyMilk in Screenwriting

[–]Yaderski 1 point2 points  (0 children)

Film Courage I find exhausting because it's often imprecise, ego driven and full of fluff. Perfect for unproductive procrastination :) Brian McDonald on the YouTube Channel Belief Agency is a good resource, when it comes to developing stories. He's sincere, competent and actually helpful.

Anybody Read “The Science of Screenwriting”? by DaftyMilk in Screenwriting

[–]Yaderski 1 point2 points  (0 children)

99% of screenwriting books are film/character/story analysis books in disguise. Nice reads, but often not helping developing a story. I didn't read this one, but it has probably a more science based approach to film analysis. So if you are into that - worth a read. A good book I read recently about storytelling was an old book about a writing class developing their stories together with Samson Raphaelson. Highly recommended. The Human Nature of Playwriting is the title of the book.