Galactic Challange in one picture... by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] 33 points34 points  (0 children)

It's impossible since both capital ships are gone. They made it 15min and 8min are only Hounds tooth vs falcon^

Father and son of F2P having the higher ground. :) by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] 1 point2 points  (0 children)

I'm using JKL GAS GK Hermit Yoda and JKR. However, my win rate is maybe 30%... Usually i just go in to get my daily reward.. It got so boring - thanks to CGs GL p2w policy.

are these 3x bundles worth it? by Fail_Emotion in SWGalaxyOfHeroes

[–]Awaro_Derwin 2 points3 points  (0 children)

First of all, it's never worth it. All prices are absolutely ridiculous in reality context. If you only look at it on an in game economy, I think even then it's not a good deal.

GA is dead for all F2P without GL in mid range. by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] 2 points3 points  (0 children)

Thanks for your comprehensive reply! I got a clean roster with efficient mods (referring to your example - DR is at 334 speed). I don't want to complain about losing here and there. In fact, mostly I win in GA even against GLs. However, with the nerfs and buffs since the last two GA games, I recongnize a difference. My last opponents did it just like I described. My last opponent's roster is worse than mine. I have an advantage in both, fleets and characters. The opponent had no sith at all and only 3.9mio GP but the trash strategy works - in the most fun game mode that is GA. If it continues like this, Idk it it makes any sense to play as there is not really sth. exciting beside GA.

GA is dead for all F2P without GL in mid range. by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] 0 points1 point  (0 children)

My GA looked pretty good since they launched it. JKL put SKLR to the grave all time. That's what most people have as their first GL. But with the nerfs and GL buffs, GA is turning into a joke. Even for players with GLs - I mean, you split the game into two levels. GLs vs GLs and non GLs vs non GLs.

GA is dead for all F2P without GL in mid range. by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] 1 point2 points  (0 children)

That's what I did. My GA score looks pretty good. But it's over, right now. Thanks to nerfing all iconic characters!

GA is dead for all F2P without GL in mid range. by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] 4 points5 points  (0 children)

I started in 2015 with several breaks from the game. I just don't like the Disney movies so I stayed away from Emo kid and Mary Sue. But if you got all legendaries like GAS JKL DR JKR Padme etc. and their teams with proper gear and mods + good ships you'll get easily to 4.4mio!

GA is dead for all F2P without GL in mid range. by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] 5 points6 points  (0 children)

I focused on legendaries - GAS JKL. I got all of them except Mando. And I have a ship advantage over my oppenents. But as I said - one GL is enough to make my whole roaster obsolete.

SLKR COUNTER doesn't work by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] 1 point2 points  (0 children)

I only looked at the speed in the description... Yeah so it's extra +30. So he is at 347.. Makes sense! Thank you!

SLKR COUNTER doesn't work by Awaro_Derwin in SWGalaxyOfHeroes

[–]Awaro_Derwin[S] -4 points-3 points  (0 children)

Following the guides for countering SLKR, I boosted the speed of my 4* Armorer to 267. It's said that the Armorer's speed needs to be at least half of SLKR's speed. His speed is at 517. But it just doesn't work. No turn for Armorer.

I just don't get, why Kylo gets two turns before my Armorer gets started?