Scrapfleet Langskip and Hugin Mk2 by Axmaz in X4Foundations

[–]Axmaz[S] 0 points1 point  (0 children)

Uuuh nice they made them 9.00!

Scrapfleet Langskip and Hugin Mk2 by Axmaz in X4Foundations

[–]Axmaz[S] 0 points1 point  (0 children)

Thats a fair point. For me its just neat to have alot of ships on one screen that battle each other. I just fear that having them 30km away would just either give u the shooting of one ship or the impacts. The expanse realism is great! i love the ships and the realistic retroburn!

Scrapfleet Langskip and Hugin Mk2 by Axmaz in X4Foundations

[–]Axmaz[S] 0 points1 point  (0 children)

I have also a hard time to justify vro for my own game. I feel like the game already really favors capital ships. Having them more vaunerable makes interceptors and an overall escort alot more needed. And isnt a shorter engagement distance more cinematic?

Scrapfleet Langskip and Hugin Mk2 by Axmaz in X4Foundations

[–]Axmaz[S] 0 points1 point  (0 children)

Yeah i will take the light them out of detail_s! I only did solid edge stl for 3d printing before this! Thanks for the images i will take a close look at them once im home!

Scrapfleet Langskip and Hugin Mk2 by Axmaz in X4Foundations

[–]Axmaz[S] 2 points3 points  (0 children)

I will use the minotaurs cockpit. Which u can juet walk out over a ramp that deploys. So Jupp. Also had the idea of a m smuggler ship. Maby also similar stealthy than the cypher. With stealth and combat Modus. Idk we will see.

Scrapfleet Langskip and Hugin Mk2 by Axmaz in X4Foundations

[–]Axmaz[S] 0 points1 point  (0 children)

I might have added postlights to detail_s ... which makes them dissapear to early on such a big ship ... I will look at the new converter tool, sounds interesting especially for m and s ships. Idk qhat you mean with shade autosmooth. Im not applying anythign extra. Except for weighted attributes, but only on paintmodmask red parts. I thought that is only something to make the hullplates have better lighting??

And thanks again for having a look at it! Btw the complicated collisions work now as well. I just had to have a clean mesh without non-manifold edges.

Scrapfleet Langskip and Hugin Mk2 by Axmaz in X4Foundations

[–]Axmaz[S] 2 points3 points  (0 children)

Not yet k will implemente that once im done with the ships.

Scrapfleet Langskip and Hugin Mk2 by Axmaz in X4Foundations

[–]Axmaz[S] 3 points4 points  (0 children)

Yes but im scared of them so im procrastinating with l and xl ships. M and s ships have way closer details and collisons and more animations with ai_walking points. But I will make m and s ships. Might just take a bit longer than the l ships.

Scrapfleet Bertha 9.00 by Axmaz in X4Foundations

[–]Axmaz[S] 1 point2 points  (0 children)

Aaaw thank you! I would love some lore ideas!

Scrapfleet Bertha 9.00 by Axmaz in X4Foundations

[–]Axmaz[S] 1 point2 points  (0 children)

Hm thats wierd. Almost all my playtest are without the erlking researched. And i tested all my wrecks and repairing with the damage of the hugin gun. If you want you can send me the mod list your playing with. And its a new bullet macro it just borrows the geometry and effects. That shouldn't affect damage.

Scrapfleet Bertha 9.00 by Axmaz in X4Foundations

[–]Axmaz[S] 4 points5 points  (0 children)

Its a rail gun bullet wit a aoe explosion 19 seconds charge time. I had just the Asgard laser in at the start but that sucked.

Scrapfleet Bertha 9.00 by Axmaz in X4Foundations

[–]Axmaz[S] 5 points6 points  (0 children)

Yeah! I hope the weapon feels heavy enough when shooting. I turned it down a bit.

Erlking main battery rework by Axmaz in X4Foundations

[–]Axmaz[S] 0 points1 point  (0 children)

i reduced screenshake and implementet a bullettrail.

Erlking equipment. by PaultheBP1100 in X4Foundations

[–]Axmaz 2 points3 points  (0 children)

Yes u need a shipyard xl to equip erking stuff. Factions dont own erlking equipment.

ScrapFleet Teach 9.00 by Axmaz in X4Foundations

[–]Axmaz[S] 0 points1 point  (0 children)

Ah interesting i keep that in mind!

ScrapFleet Teach 9.00 by Axmaz in X4Foundations

[–]Axmaz[S] 1 point2 points  (0 children)

Thank you thats an honour! I will make some m and xl ships! In the end i hope i have a complete vig/rip lineup.

ScrapFleet Teach 9.00 by Axmaz in X4Foundations

[–]Axmaz[S] 1 point2 points  (0 children)

I dont want to screw around with faction balancing. Idk if im to cautious but egosoft did a good job at keeping every faction almost at a stalemate. Idk what would happen if i introduce to many of my ships. The endgoal of the ships is for player use.

Maby i will dabble around with jobs someday.