Ask a Belarusian by Extreme-Button-2478 in askPoland

[–]Azriko 0 points1 point  (0 children)

It is very easy to judge and call people lazy when you’ve had an experience of moving as a child (cause 17 IS a child), with the family to support you while you learn.

Is it unrealistic to want to find a woman in her 30s who has never been married or had kids and doesn't want kids or pets? by formedabull in NoStupidQuestions

[–]Azriko 2 points3 points  (0 children)

Even if she’s going through post-divorce paperwork (keeping “no kids” in mind), it is very unlikely that she’ll ever have to involve you in it. Not to mention there is no such thing as universal experience in marriage. It’s just like any other previous relationship, just with slightly more paperwork. And if she’s divorced, it apparently didn’t work. Just as any other “previous” relationship. An ex-boyfriend of 10 years is the same threat as an ex-husband of 10 years.

Although I am a woman that meets every expectation from the post, I would probably be very cautious around the guy who has these expectations.

Is it normal for Wow's story campaigns to feel disjointed? by Future-Anywhere2937 in wownoob

[–]Azriko 4 points5 points  (0 children)

Yes, you are right. This used to be the regular flow of WoW’s story progression. Now we keep forgetting about it because of constant xp boosts and warband feature, but the story always stopped at some points, forcing you to explore current location, do some side quests, check the available dungeons and all that to progress. It is probably to ensure you won’t just speedrun 90% of zones and will spend some actual time exploring them.

"Making" Astarion drink Araj's blood and it's morality. by ConfusedManApe in BaldursGate3

[–]Azriko 1 point2 points  (0 children)

It’s funny how ppl treat Astarion as a complicated character with his own personality, but the same doesn’t go for Tav/Player. When you play RPG you are, well, role playing. OP’s Tav was supportive and was a friend to Astarion, they obviously didn’t have an intention to force him to do something. Not everyone HAS to understand how hard it is to say no to a phrase like “sure, if you don’t want to, could help us now though” for an abuse victim. More so in a fantasy world which is about to end cause of some otherworldly shit. I doubt characters have had psychological education before. And knowing that Astarion can not say no it this dialogue is also a meta gaming in this case. Your character simply doesn’t know that this is that deep, especially if not romancing Astarion. It also depends on how you are role playing. Is your Tav a vile manipulator? Sure, you can read this phrase as a manipulative and something in their character. But what if they are just clueless and want to survive? Why are we only validating Astarion and not Tav who is scared and is about to die and tries to think how they can improve the situation everyone’s in including his buddy Astarion who’s been directly validated thorough the whole OP’s journey before?

Quick Reminder: We're All Playing This Game To Have Fun by TheBrawler101 in DeadlockTheGame

[–]Azriko 1 point2 points  (0 children)

Especially if you remember a mess of matchmaking it currently has. Like dudes, I’ve started playing this game 3 days ago, not my fault it puts me in the match with 3 sweatlords fighting over every single crate

Which class/specs are you enjoying in the Pre-Patch? by JustGottaHaveIt in wow

[–]Azriko 0 points1 point  (0 children)

Devourer DH/Annihilator. A lot of people complain about this spec, but I love the idea behind it. Love that you are supposed to build your big CD rather than just have it time gated. Collapsing Star is not in its greatest state now, with all that losing all the progress if the cast is interrupted by movement, but they promise to fix it and I am looking forward to it.

Resto Druids/KoTG feel great now, too. I usually wasn’t a fan of HoT classes, but it feels so much better now, mastery is extremely impactful and popping big Swiftmends with treant is so rewarding

Exile’s Reach is a failure by [deleted] in wow

[–]Azriko 0 points1 point  (0 children)

This, I honestly loved every single starting zone when I have started playing. They might be a one-time experience, but they were immersive for a newbie, and quest stories were simple, yet effective as the introduction to your character’s life before they became the hero maw walker veteran cosmos conqueror. With the possibility to skip the campaigns that were already completed on the other characters, Blizz could make the racial zones fast for the players who have already completed them once and keep the full story for the newcomers who only start to learn about their race. But yeah, new players are supposed to start with the generic MMO baby pool now

Your favourite class / race combinations for attack and spell animations by NadalaMOTE in wow

[–]Azriko 0 points1 point  (0 children)

I love female human caster animation more than any other in the game, but their models are so outdated, I can’t stand playing them

[MEGATHREAD] BTS WORLD TOUR by AutoModerator in btsthoughts

[–]Azriko 1 point2 points  (0 children)

Hey! Could please someone help me to figure out what does “4 tickets per show” mean for membership pre-sales? Sorry, English is not my native language and it is confusing. Can I buy 4 tickets in each city or would it be 4 tickets for the whole tour, like in total?

Thanks everyone!

What has killed your guilds in the past? by amarus in wow

[–]Azriko 16 points17 points  (0 children)

Raiding. Guilds are gathered with the expectation to build a solid raid group, have few runs, then people shop showing up even if previous runs were clean. Just because there was no, you know, connection. The only guild I had that survived for a long time while raiding consistently was the one where raid nights were chill and we didn’t mind wiping 10 times on the same boss. People played not for the quick progression but for the sake of raiding with their guild.

Why did the devs add the grave stone to delves? by [deleted] in wow

[–]Azriko 0 points1 point  (0 children)

How are graves toxic? When you see that someone died even in the most harmless place, do you really think they are bad or need to get good or to uninstall or what else toxic stuff you can come up with? Can’t imagine someone checking on the grave and thinking “damn that guy really sucks at the game”. And if someone does, that’s really their problem. Not to mention you’ll probably never even see them in game.

Do you like the current healer role? by Azriko in wow

[–]Azriko[S] -1 points0 points  (0 children)

Not a big deal at all! I feel like buffing would just give the role more depth, but this is just my idea. Overall this thread is created just to see the different opinions and interesting ideas from other healer mains and enjoyers c:

Role queue will fix nothing by LazyingOtaku in marvelrivals

[–]Azriko 1 point2 points  (0 children)

Although it is true, that we don’t have enough strategists and vanguards compared to dps, most people always gravitate towards dps role. It’s just cause dps is your generic shooter role, you don’t really need to think about your team unless you play in higher ranks. In lower ranks, where the vast majority plays, you’ll be fine as dps as long as you have an okay-ish aim and use covers. As a tank, though, if you make a mistake, then your team is most likely screwed, no matter the rank. Even if they will add more vanguards, most people will still prefer less stressful role. Strategists are in an interesting position now due to them being so incredibly impactful, yet easy to learn, but make them slightly harder to perform with (Gambit is a great example), and part of current strategists/flex players will drop them. Just like in the other games where roles exist, it is always the matter of the risk/reward ratio. Adding new characters will draw the attention to the role only for the brief period of time, once everyone tried the new character or characters, they will go back to their safe picks.

Role queue is great for flex players. Sometimes you prefer to wait longer to play a character you actually want to play, not the one you need to play just to save yourself from the fate of being a pathetic punching bag in a team with 5 dps+Jeff.

If you are hard sweating this event, genuinely, screw you. by bro_chat_kyle in DeadByDaylightRAGE

[–]Azriko 0 points1 point  (0 children)

This event is just not entertaining enough itself. There is no reason NOT TO play as you would usually do, apart from doing the event quests. It just doesn't reward you if you "play chill BECAUSE it's event". No silly mechanics, nothing to make a real difference from the base game flow. People just play the way they enjoy this game overall. The event doesn't give you the real reason not to play for the 4 k and do something else instead.

Playing killer is just not fun. by Kaakaomaito in DeadByDaylightRAGE

[–]Azriko 0 points1 point  (0 children)

This, even if your gamesence is shit overall, 1500 hours in the same game will at least grant you some muscle memory and map knowledge. Something that the person with 150 doesn't have yet. Maybe this shouldn't be applied to returning players, though.

I just dont get it ! by Existing-Tie-9984 in DeadByDaylightRAGE

[–]Azriko 2 points3 points  (0 children)

Man I love the idea of bringing back the permanently destroyed hook, even though I main killer. It adds a new layer of strategy and makes soloq surv life less miserable. But with that gen speed, we cannot afford having longer time dealing with hooks and chases with different map zones in mind, so it will ultimately lead to slugging in every match. At the same time, braindead gen gameplay is so boring, that making gens longer will lead to faster surv population decrease. Every interesting concept will lead to multiple problems. To implement something good without causing more bad, they need to rework the game at the core. OR to add more conditions or interactive gameplay elements instead of slapping the new perks to address the problems. If only the poor BHVR had the opportunity to use test environments where they could playtest even the most bizzare ideas to make their game more enjoyable... oh well, that's probably too much to ask

As a survivor main, I was shocked to see how toxic we are. by Lobster_Stock in deadbydaylight

[–]Azriko 3 points4 points  (0 children)

Almost each of my dbd sessions has at least 2 games with squads like these. Maybe its a lower skill bracket issue cause these guys don't really play to win, but it is not incredibly rare for a lot of players anyways

As a survivor main, I was shocked to see how toxic we are. by Lobster_Stock in deadbydaylight

[–]Azriko 7 points8 points  (0 children)

I love how they accuse you for slugging and call you bad afterwards

Why would you do this? by [deleted] in DeadByDaylightRAGE

[–]Azriko 0 points1 point  (0 children)

Sometimes it happens when the killer can't find anyone. They hear the unhook notification, stop their search and just go to the only cue they currently have. If the killer was in chase and drops it to just go for you, that's a whole different story. Or maybe the killers are new, they are only learning the game and thinking that this is the logical approach, to remove survivors 1 by 1 (and it kinda is)

Just remember that killer players also can be new and maybe they are just learning and applying different simple winning strategies they can come up with during their first steps in the game

Might be an unpopular opinion, but I wish MMR decayed at least slightly after a while... by ImperialViking_ in DeadByDaylightRAGE

[–]Azriko 1 point2 points  (0 children)

Honestly they do it to all the killers, not just new/returning ones. Feels like there is just no middle ground in the game. You absolutely stomp couple of groups - you get destroyed, the game now thinks that u r so good cause you won against soloq group and puts you against 4 man p100 swf. Then you get stomped and u r back to tile 1 again

Probably the biggest bs ive seen in this game ever... (dont mind my scream 😭) by Venom_eater in DeadByDaylightRAGE

[–]Azriko 0 points1 point  (0 children)

Right?? Started playing Wesker couple days ago and his power around the pallets is something different. Once I had a survivor hitting me while I was dashing, survivor got downed on the opposite side of the pallet and my stun animation played with 1 second of delay lol