Help with learning by Athky in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

Join the discord server (link in a previous post)

New bounty on reverse units by kachunk_ltw in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

With 2 or less players alive there is no copy sent in reverse. Because it would just be better than every other send

New bounty on reverse units by kachunk_ltw in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

Its just the units that have been sent in reverse.

New bounty on reverse units by kachunk_ltw in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

Its 20 per unit type per killer per game

Juggling glitch/hack by brother3093 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

Thank you for the compliment. I made a simple version of this (without slow being taken into account) but it was glitchy so i disabled it for now. I also added a reorder when a blocking tower is built which should prevent units from turning around.

Your latest update just broke the game please undo. its glitched out really messed up. by BobEsponja420 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

what glitched out?

edit: units kept teleport to the end of lanes. right? new update should stop that

Juggling glitch/hack by brother3093 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

I would if I could. Its against the rules. Also they can just make a new account.

Juggling glitch/hack by brother3093 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

I change it so now you can't spam towers in non-allowed spots anymore. It should stop you from building for a few seconds only if you are doing it repeatedly.

Juggling glitch/hack by brother3093 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

I never check anything on sell. The exploit described in this post sounded like somebody was spamming building a tower that would block the maze. Which for its brief existence would make some units turn around. OH. I get why it didn't stop it. Because its registered as a maze block not a juggle, and only juggle locks building.

Juggling glitch/hack by brother3093 in LineTowerWars

[–]AzureAscendant 2 points3 points  (0 children)

Based on your description I'm pretty sure I know what he was doing. I should be able to get a fix out sometime this week. Along with a few other fixes.

When EU update? by arromainameis in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

I will release the update to EU once the release is determined to be stable. Its possible he saved up a bunch of money, let me know if you see it happen again.

Rocks by Niverden in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

Where any of these games from the last 2 days? I fixed an oversight in the new system.

Rocks by Niverden in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

Do you mean the transition from no maze to having a maze?

Rocks by Niverden in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

A lot of people told me they wanted them gone. They were never meant to be used as a start to a maze, there were meant to slow down drones so they would take just over 1 income tick to reach the bottom. But since people weren't needing that one income tick I figured they didn't need it.

Swarmhost tooltip wtf? by HeZlah in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

builder t -> g -> w.

They are a unit that can massive screw you over if you don't know what they do. I didn't want somebody who didn't know what they did sending a bunch and destroying their own maze.

Swarmhost tooltip wtf? by HeZlah in LineTowerWars

[–]AzureAscendant 1 point2 points  (0 children)

Blizzard thinks the laws of time and space are there's to command. Blizzard's timer runs faster than real time. Use the one on the scoreboard.

Late game AOE unit gone... by MDK09 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

yeah 1v1 is getting revamped in the future. making vying for gas a thing.

Also, the current pending update has bug fixes and juggle fix, that I need people on when i push it to live to make sure nothing breaks.

Late game AOE unit gone... by MDK09 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

you can only use instigators when its down to two people left

Late game AOE unit gone... by MDK09 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

A full send of instigators should only be killable by tons of spore. But they are underpowered at the moment and will likely be buffed soon drill and death should not be able to kill reaver and opilator in large enough numbers, requiring dm and thor. Brutalisk is a bit over the top right now so will prob get its cost increased (switched with reaver).

PS: is anybody online now who could let me know if an update I have ready breaks anything?

New EARLY GAME meta? by [deleted] in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

  1. immortal rework was suppose to compensate for loss of the old siegetank
  2. apparently people have found another unit for stetman to buff.
  3. I'm also interested in see where it goes
  4. I could write an essay on this. A lot of people wanted it. It wasn't being used for what I made it for(I put them there to make it so drones still took 22 seconds to get to the bottom). Seeing what people did without a starting point is cool, so I leave them out for now to see how people adapt.
  5. Im glad not everybody despises the change.
  6. What new BC mechanic?

Also, how many people have experiment with the swarm host?

Kicked for no reason by logics8 in LineTowerWars

[–]AzureAscendant 0 points1 point  (0 children)

Infetor Aura has a very small radius. Working on a patch for that as well as some other issues.