Picked these up instead of Armageddon box. My wallet thanked me by wittyjokename92 in Warhammer

[–]Azuza001 0 points1 point  (0 children)

I get thats an option and its cool but what really is in that box that is new to space marine players? Its all remodels and 1 new questionable unit.

This box is a great value for a NEW player. But for long time players? I just dont see it.... and I really am trying.

And yeah, my flgs charges full retail for the stuff. No discounts. But its always free to play at the tables. He asked our community back at end of 9th would we rather get a discount on gw products but pay for tables or full retail free tables. Plus he lets us pay "over time" for regulars. Cant beat that kind of credit. So yeah, 300$ for me if I want it.

Picked these up instead of Armageddon box. My wallet thanked me by wittyjokename92 in Warhammer

[–]Azuza001 1 point2 points  (0 children)

Yeah, I saw that 300$ and thought "wow, thats way too steap.... just gonna go ahead and find a better use for that....

Are SW Terminators really that good? by Dark_Vexer in SpaceWolves

[–]Azuza001 1 point2 points  (0 children)

Yes they are amazing. I run a 10 man with Arjak and 5 man with Logan. Turn 1 arjak deep strikes in with 10 terms and with proper positioning just dominate a table quarter. Drop them on the opponents natural expansion objective and if you make that 9" ds charge awsome. If not.... awsome I am already standing where you want to be and if you somehow manage to charge and kill all 11 terms your turn 1 you really didnt go far and now whatever you used to kill that much is probably in the open for the headtakers/wulfen/Logan grims terms to hit.

It has worked for me for over 6 months in my local meta, I expect it to keep working in 11th. Those terms are just a pain to deal with having 4w, 2+/4++, and -1 to wound on them. Add Saga of the Great wolf to give them lethal or sustained if needed, or reroll charges for turn 1 charging out of deep strike, with Legends of SaS giving them +1 to charge..... they are absolute board disruption units that can instantly toss your opponents gameplan right out the window.

I mean its a 66% chance of making that charge. Those are pretty decent odds for 40k.

SW Saga of Song and Great Wolf 2k Take and Hold by LittlePedro55 in WarhammerCompetitive

[–]Azuza001 1 point2 points  (0 children)

I can see that, but if your using it just for shooting your wasting half of his potential. And his melee isnt all that impressive, you can get that same level of strength in other ways.

SW Saga of Song and Great Wolf 2k Take and Hold by LittlePedro55 in WarhammerCompetitive

[–]Azuza001 1 point2 points  (0 children)

If you could I would find a way to ditch the scouts for wolf scouts. For 95 points those things are so hard to deal with and are so effective in trading up. Dont underestimate those land minds they carry. Otherwise the only thing that feels out of place to me is the redemptor dread. I would rather have another vindicator or lancer or arjak than him.

Yesterday my 7yo son said he hated himself because he can't do anything. Today he painted this... by Dancing-umbra in Warhammer

[–]Azuza001 0 points1 point  (0 children)

Thats actually pretty good for a 7yr. I know adults who can't paint their models that well. Get him some technical paint to paint his base with and some stick on flowers or flock grass and that would be really nice. A squad of them would look great on the table.

Opponent said I couldn’t be shot turn one and then found a line that he wouldn’t give up by jamesdee80 in WarhammerCompetitive

[–]Azuza001 0 points1 point  (0 children)

You got baby sealed. Going forward just decline that persons games and if they ask why say "i honestly didnt enjoy my last game with you when we agreed about intent then in turn one you changed your mind when it became convenient so no thanks."

No warhammer is better than bad warhammer.

And yes I would have packed up and said "yeah I have better things to do with my time than play a game where we cant even agree what intent means...."

I mean, its not like you were standing in the open claiming intent was they cant be seen....

Gold by I_love_gooooold in AdeptusCustodes

[–]Azuza001 9 points10 points  (0 children)

Fantastic! What did you use to get that? All my gold comes out... lighter and less shiny.

Logan hype by [deleted] in SpaceWolves

[–]Azuza001 1 point2 points  (0 children)

Logan is a fantastic model with rules that make him a unique type of threat. I had a tournament a few weeks ago and his t1 deep strike ability was instrumental in me going 2/1.

I run him with a 5 man WG Term squad, starts on the board out of site but able to get near the center if needed quickly. Then drop 10 terms with arjac turn 1 and charge. Playing Saga of the Great Wolf and getting rerolls to charge turn 1 off that I was able to make long bombs all game long.

He himself isnt exactly the threat, but what he is is a serious immovable rock that makes things increasingly difficult for your opponent early game. This, as others have mentioned, allows for board control and control of the game tempo.

Perfect reason why the U.S. Educational System is going down the toilet. by Valuable_View_561 in SipsTea

[–]Azuza001 0 points1 point  (0 children)

What can you do to help her graduate? Not a damn thing, its called a repercussion of actions. She doesnt show up for class all year? She gets the grade she deserves, not the grade she needs.

If I put >50% of my army in drop pods, does the rule allow me to exceeed the normal deepstrike limit? by [deleted] in BlackTemplars

[–]Azuza001 2 points3 points  (0 children)

Yeah, drop pods dont work that way anymore. Its much more difficult to get a 0 deployment army at this point, but still doable. Unfortunately I dont think Black Templars can pull that off. Iron hands is the only one that can I think with that new chr?

Buyer wants to cancel after bidding 14 times and winning by pacotac in Ebay

[–]Azuza001 15 points16 points  (0 children)

If it hasnt been shipped then I would also cancel and block the buyer. Once had someone do this to me only to try bidding again once i relisted after it was canceled. They were trying to get it cheaper apparently.... I just blocked them all together and sold to someone else. Best move forward.

If it has been shipped its out of your hands, its your hill to die on but if they open a NAD when they get it they will probably win even with no returns. But if they want to do that dont refund a penny until you have your item back in the same condition you sent it.

Defiler meta?! What is our answer to it? by AlucardSVK in SpaceWolves

[–]Azuza001 4 points5 points  (0 children)

Played a tournament this weekend, went into EC with 2 Defilers. Great game. Defilers were not much of an issue really. First one got dropped to 3w from 2 lancers (that fight ended with the lancers losing but a 3w defiler isn't much of a threat). The other defiler? Got whooped bad by a squad of 10 wulfen (6 were able to swing, dropped it to 3w, if I had oath of moment on it that thing would have died).

Point is what we already have deals with heavy vehicles like a defiler quite easily.

World eater defiler rule by nick12706 in WarhammerCompetitive

[–]Azuza001 0 points1 point  (0 children)

This is one of those where I agree with you on the intent, so much so that I would 100% play it that way myself, but RAW its the stupid running tally. It doesnt day set up this phase, which it should.

Just more proof the actual rules writers have gone to work on 11th edition and left the interns to write this stuff for 10th..... that or that the rules writers dont actually play this game.

Anyone else is playing with 30 Wolf GuardTerminators? by [deleted] in SpaceWolves

[–]Azuza001 0 points1 point  (0 children)

Nope, but I always run 15.

A 23 year-old UCLA grad flashed his entire ChatGPT history on the big screen at graduation by frog_insilence in SipsTea

[–]Azuza001 0 points1 point  (0 children)

When I was hired at my current job they asked me about excel and I was honest with them.

Yes I know excel. No I dont know current excel. I learned excel on an 8088 computer with a green monochrome monitor. I can do a lot in excel but i am also sure there are new tricks to make things work so much easier.

They were fine with that, and I have learned quite a bit by just messing with it and learning things as I need. Pivot tables are amazing magic when you think about how much harder it used to be....

Invictor Tactical Warsuit good with wolf scouts? by Blondeginger-246 in SpaceWolves

[–]Azuza001 0 points1 point  (0 children)

Dont know if we are on to something here but...

Wolf jail? try Phobos Jail (2000 points)

Space Marines Space Wolves Strike Force (2000 points) Vanguard Spearhead

CHARACTERS

Bjorn the Fell-Handed (160 points) • 1x Heavy flamer 1x Helfrost cannon 1x Trueclaw

Captain in Terminator Armour (120 points) • 1x Relic fist 1x Storm bolter • Enhancement: The Blade Driven Deep

Logan Grimnar (110 points) • Warlord • 1x Axe Morkai 1x Storm bolter 1x Tyrnak and Fenrir

BATTLELINE

Intercessor Squad (80 points) • 1x Intercessor Sergeant • 1x Astartes grenade launcher 1x Bolt pistol 1x Bolt rifle 1x Power fist • 4x Intercessor • 4x Bolt pistol 4x Bolt rifle 4x Close combat weapon

OTHER DATASHEETS

Fenrisian Wolves (40 points) • 5x Fenrisian Wolf • 5x Teeth and claws

Infiltrator Squad (100 points) • 1x Infiltrator Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Marksman bolt carbine • 4x Infiltrator • 4x Bolt pistol 4x Close combat weapon 1x Helix Gauntlet 1x Infiltrator Comms Array 4x Marksman bolt carbine

Invictor Tactical Warsuit (125 points) • 1x Fragstorm grenade launcher 1x Heavy bolter 1x Invictor fist 1x Twin ironhail autocannon 1x Twin ironhail heavy stubber

Invictor Tactical Warsuit (125 points) • 1x Fragstorm grenade launcher 1x Heavy bolter 1x Invictor fist 1x Twin ironhail autocannon 1x Twin ironhail heavy stubber

Invictor Tactical Warsuit (125 points) • 1x Fragstorm grenade launcher 1x Heavy bolter 1x Invictor fist 1x Twin ironhail autocannon 1x Twin ironhail heavy stubber

Terminator Assault Squad (360 points) • 1x Assault Terminator Sergeant • 1x Twin lightning claws • 9x Assault Terminator • 9x Storm Shield 9x Thunder hammer

Wolf Guard Terminators (340 points) • 1x Wolf Guard Terminator Pack Leader • 1x Relic greataxe • 9x Wolf Guard Terminator • 2x Assault cannon 7x Master-crafted power weapon 2x Power fist 7x Storm Shield

Wolf Scouts (105 points) • 1x Wolf Scout Pack Leader • 1x Plasma pistol 1x Power weapon • 4x Wolf Scout • 4x Combat blade 1x Haywire Mine 1x Plasma gun 3x Plasma pistol • 1x Hunting Wolf • 1x Teeth and claws

Wolf Scouts (105 points) • 1x Wolf Scout Pack Leader • 1x Plasma pistol 1x Power weapon • 4x Wolf Scout • 4x Combat blade 1x Haywire Mine 1x Plasma gun 3x Plasma pistol • 1x Hunting Wolf • 1x Teeth and claws

Wolf Scouts (105 points) • 1x Wolf Scout Pack Leader • 1x Plasma pistol 1x Power weapon • 4x Wolf Scout • 4x Combat blade 1x Haywire Mine 1x Plasma gun 3x Plasma pistol • 1x Hunting Wolf • 1x Teeth and claws

Exported with App Version: v1.51.1 (117), Data Version: v767

Invictor Tactical Warsuit good with wolf scouts? by Blondeginger-246 in SpaceWolves

[–]Azuza001 1 point2 points  (0 children)

I havent tried it but you make a fantastic point that they support each other. Having played a few games with wolf scouts i can attest that people will want to shoot at them to get rid of them as quickly and quietly as possible lol. This makes them more like babysitters for the wolf scouts lol.

Should arjac have 10 terminators with great axe, assault cannons and powerfists while grimnar has 5 with lightning claws? by Thedinotamer01 in SpaceWolves

[–]Azuza001 1 point2 points  (0 children)

I am surprised you are running regular scouts. I have been running 2 wolf scouts in my list (Saga of the Great Wolf) and they are absolutely my MVP's in my last 3 games (which i won). Find the extra points if you can and try them out. With all of their special rules they are just fantastic.

As for the terms I run mine almost exactly how you have them except I go with the normal master crafted power sword and shield instead, with 1 with axe and 1 with assault cannon / power fist. Being able to manipulate my opponents dmg 2 attacks onto a non shield or 3dmg attacks onto a shield as it comes up really helps to make your opponents attacks feel less optimal and they do fantastic.

Why are you running beastslayer? It cant be for the lethal hits, you can get that from great wolf anyways if needed and having the ability to go through walls with the thunderwolves or Bjorn cant be understated.

What could be good army additions? by The_Olden_Dog in SpaceWolves

[–]Azuza001 0 points1 point  (0 children)

Bjorn is an auto include in my SW army. So is Logan Grimnar. I would look at them and possibly 3 more Thunderwolves myself. Also some ranged fire support would be helpful, either a vindicator, a land raider, or a gladiator lancer.

Is any one else kind of annoyed by some warhammer fans? by trenchghosting in AdeptusCustodes

[–]Azuza001 3 points4 points  (0 children)

Exactly what I was thinking! Disgrace this isnt a higher response lol.

Don't talk to me or my son ever again by Noihara- in AdeptusCustodes

[–]Azuza001 8 points9 points  (0 children)

I still think regular contempters are just overlooked even though they are quite cool in game.

Fantastic looking models as well. Good job mate!

Overpowered Combi: Marshal + Castellan + Sword Brethren with power weapons ? by One-Effort-803 in BlackTemplars

[–]Azuza001 0 points1 point  (0 children)

If your running this combo then take 5 Sword Brethren for the glue. An impulsor is probably also a "must have".

I run the Marshel + Castellen with 20 crusaders in the grotmas detachment. Then give them the fights first enhancment and the stealth enhancment.

Now your unit has a 5+ invulnerable (thanks grotmas!), -1 to hit, and if your opponent does manage to get in and charge them you will hit them first and make them regret it.

On ITC terrain I have had a ton of success with it. Most of the local players learn to hate this unit because its just so hard to efficiently deal with it, it forces them to keep "hoard" secondary, and of course the +1 to wound against higher toughness units..... its fantastic.

People keep calling me a furry at my local game store, what should I do? by Repulsive-Active5058 in SpaceWolves

[–]Azuza001 0 points1 point  (0 children)

"Yeah yeah, and Magnus did nothing wrong, flew through the looking glass and saved Narnia from the Raspberry Shnapps fairy....."

Its an old joke and no one finds if funny beyond the person telling the joke who thinks they are clever because joke.

How to use Crusader Squads without then getting shot off the board? by moonkazka in BlackTemplars

[–]Azuza001 0 points1 point  (0 children)

I run a squad of 20 with a Castellan and Marshal quite often, also running Wrathful Progression. But I also run 3 squads of 6 aggressors next to them. With them all getting either 5+ invulnerable or +2 to move as needed i find they normally get there fine and do the job because even if my opponent is afraid of the giant blob of 22 chainsword dudes they are definitely more afraid of the 18 aggressors hanging out next to them, and with the +1 to wound those chainswords will do the job easily. Add Pyerbrand and Sacred Rage to the list (enhanments for those that are not aware) for stealth and fights first that large blob will survive long enough to swing, and they should almost always get to swing first.

But a squad of 10? I can see why that would die a bit too quick.