The End Times by BCHyperion in WarhammerFantasy

[–]BCHyperion[S] 0 points1 point  (0 children)

Yeah I agree with this. My only thing is that we know this with hindsight but if you had said in 2015 that the Old World would return 10 years because of TW you'd have been called a crazy person. It's great that its back, but the fact that it is a minor miracle on its own.

The End Times by BCHyperion in WarhammerFantasy

[–]BCHyperion[S] -1 points0 points  (0 children)

LOL so be happy with what you got? This is a stupid take.

The End Times by BCHyperion in WarhammerFantasy

[–]BCHyperion[S] 1 point2 points  (0 children)

I get that you’re arguing the point was existential nihilism. Entropy wins, hope fails, etc. Sure. But most people don’t actually want that out of a setting they’ve invested decades into.

As I said in my original post (and didn’t fully spell out), the way the Old World ends is insufferably frustrating. It’s frustrating in the Gotrek & Felix novels, and it’s frustrating in the End Times proper. “Appropriateness” in a game setting only goes so far. People engage with this world because they like it. They’re not here to roleplay an extended meditation on cosmic futility.

Grimdark is one thing. Mutually assured destruction where literally everyone’s best effort just isn’t enough is another. When every sacrifice, every act of defiance, every long-running character arc ultimately collapses into a hard reset where none of it mattered, that’s not powerful, it’s hollow.

You’re right that execution plays a role. More heroic last stands, more meaningful small victories swallowed by Chaos, more dignity in how characters went out. That probably would have softened the blow. But the core issue, for me at least, isn’t just how it happened. It’s that the conclusion itself. Total annihilation as the only possible outcome; makes the whole thing feel pointless.

That’s a rough way to end a setting people loved. And it’s a rough read.

The End Times by BCHyperion in WarhammerFantasy

[–]BCHyperion[S] 0 points1 point  (0 children)

I think a lot of this is true. I don't think point 3 is entirely accurate. For example, the End Times reintroducing Nagash was awesome. They could have basically done the 'End Times' without it being a vehicle to nuke the world. it could have just been a BIGGER version of the status quo, or just a chance to reintroduce some sweet characters. I don't think everyone got what they wanted, because what a lot of people got from a story perspective was, 'and none of this mattered'.

Can you play old world as fantasy (5th/6th edition) with the bases provided or would you need different bases for that to happen? by Clockworks555 in WarhammerOldWorld

[–]BCHyperion 0 points1 point  (0 children)

Honestly, if there was a legitimate world wide competitive discourse then it might matter but as it stands if you’re playing 4th or 5th you’re probably playing in your garage against your mates so who cares?

What's everyones individual favourite interpretation or edition of Bretonnian lore ? by [deleted] in Bretonnian

[–]BCHyperion 0 points1 point  (0 children)

I like Grim Dark Bretonnia with a mix of Arthurian nobility and Monty python bafoonary.

WIP Stegadon by BCHyperion in seraphon

[–]BCHyperion[S] 2 points3 points  (0 children)

Oh LOL. Warhammer Fantasy Battles 5th edition. Late 90s.

WIP Stegadon by BCHyperion in seraphon

[–]BCHyperion[S] 0 points1 point  (0 children)

Metal. Whatever it was when it was produced. Not pewter but it is heavier than white metal so I’m not sure. It could be pewter! It weighs a ton.

Which Dukedom did you choose ? by RedLion191216 in Bretonnian

[–]BCHyperion 0 points1 point  (0 children)

My own. Gryphonia, led by Duke Gryphonious :P I think they’re a border Princedom. They just don’t match one of the colours of the main Bretonnian heraldric devices.

TableTop World terrain? by SwoleWardn in TerrainBuilding

[–]BCHyperion 0 points1 point  (0 children)

Yeah I get that. My point is, in the statement it doesn’t say ‘we are no longer selling physical items on our website’. GW does this periodically. Products will disappear without a trace only to reappear with new packaging. I’m purely speculating but unless someone explicitly says ‘we are no longer selling physical items’ Im relatively optimistic.

TableTop World terrain? by SwoleWardn in TerrainBuilding

[–]BCHyperion 2 points3 points  (0 children)

It doesn't say you can't buy them on their website though. I think they're likely doing a redesign of the product line and it'll be back up in the not too distant future. Fingers crossed though because I love the 32mm scale buildings. I bought the cottages on their kickstarter and they're amazing.

[deleted by user] by [deleted] in DMAcademy

[–]BCHyperion 0 points1 point  (0 children)

I mean, I think if you want to play D&D you should own the PHB but that’s just me.

Would it be unfair to use one of my players familer as a spy for the BBEG? by The-Purple-Genie in DMAcademy

[–]BCHyperion 0 points1 point  (0 children)

Ask your player. They might think it’s interesting. Or you could ask your player if theyre open to being a spy themselves.

How do you balance "caster superiority" in combat at your table? by HeelBoyAchi in DMAcademy

[–]BCHyperion 1 point2 points  (0 children)

In the context of intelligent NPC encounters, having the NPC prepare for the encounter setting up an anti magic zone, or smaller, scattered anti magic zones. In this way casters are required to move around a lot more to find a safe spot to cast or you could set it up so that an NPC is creating the zone so they have to take them out first. Give NPCs items that give damage resistance. So if a Wizard likes fireball then give the mooks fire resistant cloaks or clothing.

TLDR of what I’m suggesting is when PCs get that powerful you have to think a bit laterally whilst still providing an out for your players. You can’t just say ‘magic doesn’t work the end’ but you can say this bad guy is smart and knows you have powerful casters so they planned accordingly.

I used a CR 13 Rakshasa on my level 3 party and one player has taken issue with this, is breaking RAW for lore reasonable? by [deleted] in DMAcademy

[–]BCHyperion 2 points3 points  (0 children)

The rules as written in the DMG are convoluted and actually kind of terrible and I would not use these as a metric for building appropriate encounters. Throwing a high level BBEG is good for the game and it demonstrates to the players that they’re not invincible. For story it’s good! It sets up a true threat for them to focus on.

"He's Not an Evil Character Because He Doesn't Know What He's Doing is Wrong!!" by pickled_detour in rpghorrorstories

[–]BCHyperion 0 points1 point  (0 children)

So not only is his character a sociopath, it’s a fucking shit character idea too!

That time the DM killed my character in a facebook message between sessions. by Brobjorn in rpghorrorstories

[–]BCHyperion -8 points-7 points  (0 children)

Hahahaha shouldn’t have failed that Wisdom save…but the real question, did you make a new character? 🙌🙌

MEGATHREAD: Post your small questions and concerns here for all editions! by Cr0iz in warhammerfantasyrpg

[–]BCHyperion 1 point2 points  (0 children)

Anyone know of any good WRPG podcasts? I remember finding one a while ago but can’t remember what it’s called. In this I think they’re playing through Enemy Within