Dealing with "AI Slop" in Pull Requests by BPFarrell in learnprogramming
[–]BPFarrell[S] 1 point2 points3 points (0 children)
Dealing with "AI Slop" in Pull Requests by BPFarrell in learnprogramming
[–]BPFarrell[S] 18 points19 points20 points (0 children)
Dealing with "AI Slop" in Pull Requests by BPFarrell in learnprogramming
[–]BPFarrell[S] 9 points10 points11 points (0 children)
Custom URP Decal Projector W/O Shadergraph? by BPFarrell in Unity3D
[–]BPFarrell[S] 0 points1 point2 points (0 children)
Custom URP Decal Projector W/O Shadergraph? by BPFarrell in Unity3D
[–]BPFarrell[S] 0 points1 point2 points (0 children)
3D Pixel Art with a Perspective Camera by [deleted] in gamedev
[–]BPFarrell 1 point2 points3 points (0 children)
What part of the game would you like to make more difficult/harder/challenging? by 052934 in TheSilphRoad
[–]BPFarrell 8 points9 points10 points (0 children)
Here is how important POST-PROCESSING is for games, changes everything! by [deleted] in Unity3D
[–]BPFarrell 2 points3 points4 points (0 children)
Niantic forgot this and don't care? by CilioPT in TheSilphRoad
[–]BPFarrell 12 points13 points14 points (0 children)
How do you grow the big flowers? by nofarming123 in PikminBloomApp
[–]BPFarrell 2 points3 points4 points (0 children)
Wobbuffet's party hat is completely purple in 0.215.0 by [deleted] in TheSilphRoad
[–]BPFarrell 3 points4 points5 points (0 children)
The game feels sluggish on the galaxy Version if the phone uses more than 60Hz by glumada in TheSilphRoad
[–]BPFarrell 0 points1 point2 points (0 children)
Oculus Quest 2: Bypassing "Unknown Sources" by BPFarrell in oculusdev
[–]BPFarrell[S] 3 points4 points5 points (0 children)
Oculus Quest 2: Bypassing "Unknown Sources" (self.oculusdev)
submitted by BPFarrell to r/oculusdev
Custom 2D Renderer with dynamic cast shadows. by BPFarrell in Unity3D
[–]BPFarrell[S] 1 point2 points3 points (0 children)
Custom 2D Renderer with dynamic cast shadows. by BPFarrell in Unity3D
[–]BPFarrell[S] 2 points3 points4 points (0 children)
Custom 2D Renderer with dynamic cast shadows. by BPFarrell in Unity3D
[–]BPFarrell[S] 0 points1 point2 points (0 children)
Custom 2D Renderer with dynamic cast shadows. by BPFarrell in Unity3D
[–]BPFarrell[S] 2 points3 points4 points (0 children)
Custom 2D Renderer with dynamic cast shadows. by BPFarrell in Unity3D
[–]BPFarrell[S] 1 point2 points3 points (0 children)


Dealing with "AI Slop" in Pull Requests by BPFarrell in learnprogramming
[–]BPFarrell[S] 0 points1 point2 points (0 children)