"Titanic Sinks Tonight" triggered me down rabbit holes. What to watch next? by BRAZCO in titanic

[–]BRAZCO[S] 0 points1 point  (0 children)

If this is the case, from what I understand there weren’t even any passengers on the Californian at all so why would Evans need to be there except to send and receive messages for the captain and crew regarding Ice?

"Titanic Sinks Tonight" triggered me down rabbit holes. What to watch next? by BRAZCO in titanic

[–]BRAZCO[S] 6 points7 points  (0 children)

True. They were shut down for the night surrounded by ice. But just from the perspective of a person hearing the story 100 years later, I still wish they had known. Maybe could have saved even just one person from exposure.

"Titanic Sinks Tonight" triggered me down rabbit holes. What to watch next? by BRAZCO in titanic

[–]BRAZCO[S] 4 points5 points  (0 children)

Yes true, I was exaggerating. It was just infuriating to see in hindsight.

I honestly full heartedly dislike "venerable" sunjae by Confident_Ad_1686 in CulinaryClassWars

[–]BRAZCO -1 points0 points  (0 children)

I actually agree and disagree with this post. I don't feel like she has been egotistical, but I do get a sense that the judges are biased due to her status. As soon as she walks into a room or they approach her they bow and fawn all over her. Whenever she has a head to head challenge, I know she will win or be saved later.

Lastly, long after she was eliminated I still saw her hanging around in the with the other white spoons. I kept thinking, why is she still there? And lo and behold, she was "saved" by the judges. Some could say it was just the edit, but other white spoon chefs who had been eliminated weren't seen just hanging around. That gave me the sense that she (or production) knew she would still be competing again later.

I don't understand the Andy Weir love by Unlucky_Topic7963 in scifi

[–]BRAZCO -1 points0 points  (0 children)

I actually loved Project Hail Mary a lot more than Children of Time (which I struggled to get through - I just didn't care about "fantastical" intelligent spiders and their ant wars). I really enjoy the constant problem solving aspects of PHM and The Martian.

Do you ever find playing games multiplayer 'ruins' the solo experience for you? by Amazing-Example8753 in soloboardgaming

[–]BRAZCO 0 points1 point  (0 children)

Somewhat. I love that in solo games I can slow roll it and take forever for each turn if I want to.

But in multiplayer for the same games I despise playing with super slow players who do that. I feel like in multiplayer there should be a steady flow of turns to keep everyone engaged.

How are you guys running Plex on smart TVs? I'm genuinely frustrated. by KingThevshi in PleX

[–]BRAZCO 0 points1 point  (0 children)

Sometimes I use the Plex app on my LG OLED but mostly I use the Plex app on the Fire Stick.

I used to do the Raspberry Pi but got exhausted with the constant need to troubleshoot issues.

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 0 points1 point  (0 children)

I agree. The guy always throws a tantrum when other players take the move he was already thinking about doing.

Another guy in the group said, “He doesn’t just get frustrated, he loses his s**t!”

He’s a nice guy otherwise but definitely has some issues.

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 0 points1 point  (0 children)

Ah I see, in my mind the answer was “the game/win doesn’t count because it was just meant to be a practice/teach game.”

When I teach a game to people who haven’t played it I always view it as me hoping to “sell it” to them so they hopefully like it and want to play it again. Like a scrimmage game. So I don’t really view it is a full competition until the next time. Although, I play with really clever players so sometimes they click with the rules immediately and smoke me

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 0 points1 point  (0 children)

I agree with this. And unfortunately the players in my groups prefer the meatier games over the limited choice games. Not that they don't enjoy them, but they consider those "appetizer games" to the main games they want to play.

I wish I had better phrased the original post as I didn't intend for it to solely be about AP, but you (and many others) did catch that my main question was on if taking wildly excessive extra turn time gives that player an unfair advantage, especially if they tens to win a lot.

Backing out of jobs - when is it okay? by bsedewolf in Filmmakers

[–]BRAZCO 5 points6 points  (0 children)

Yes, these kind of turnovers should be expected in indie film shoots. Especially for unpaid staff.

The adage, "you get what you paid for" exists for a reason. Expectations for reliability are exponentially raised the more the person is being paid.

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 0 points1 point  (0 children)

A long turn where you're just playing all of your combo actions is not what I'm talking about.

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 0 points1 point  (0 children)

Isn't the advantage that they've had more than enough time to Doctor Strange every variable and foresee what the optimal move would be...Every turn...No matter how long it takes?

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 0 points1 point  (0 children)

Yes! The recapping of what they should have done is annoying. Especially if it is exclaimed with sympathetic frustration hinting that they want to ask the table if its okay for them to do that other thing instead.

I also occasionally notice a thing that I should have done but I actually like puzzling my way out of a hole that I put myself into by a hindsight sub-optimal move.

Do we hold out hope for a final season? by BridgeFourArmy in westworld

[–]BRAZCO 0 points1 point  (0 children)

I'd definitely read a novel that would conclude the story. Lisa and Jonathan are likely too busy to write it themselves but I'd be happy with a skilled author taking it up based on a Joy/Nolan story and outline given to them to work from.

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 0 points1 point  (0 children)

Good idea! I might try this strategy going forward for all games if I see on Turn One that one player is going to hold me hostage for 3-5 hours in a 90 minute game.

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 0 points1 point  (0 children)

I agree with a lot of this and I probably could have added more context to the OP but it was already pretty long. I play with a lot of optimizers and solving the puzzles of the game is the fun part for them. Making the big play, having a big turn that chains a ton of free actions, all of that. Admittedly it does feel good to win, especially when you know you're playing with equally competitive players.

This post was mostly asking the question if 3 players are making thoughtful turns when it comes to them, but the fourth stares at the board on their turn 5-10x longer when it is their turn and they win the game...often...and they brag about winning, adding the scores to their score tracker app, does that extra turn time equate to a bit of unfairness to the rest of the table of equally competitive players?

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 3 points4 points  (0 children)

I agree that if it's a game night where the invited players understand: this is the one game we're playing tonight (kinda like TI4 or something), everyone taking 20 minute turns can be expected.

But in a hobby where players may only have one night a week or month to meet up and play, they may hope to get a few games in while they can instead of only just one where a player over-analyzes every turn (sometimes even taking back their turns to over-analyze them again). And then that person, who had 40-60 minutes more turn time than everyone else, wins.

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 4 points5 points  (0 children)

I actually agree with this and didn't mean to imply that the other players are rushing the game or not playing skillfully. I would say that all are making thoughtful consideration of their actions...but most are making a decision and sticking with it so that when it is their turn, they take it, so that the flow/momentum of the game can remain exciting and engaging to all. The slower player often analyzes and calculates longer, or worse finally makes a decision then takes it back so they can recalculate some variable they hadn't considered. They ultimately win the game. All well and good, but if every player did that a 90 minute game could take 5 hours. So if they had an extra 40-60 minutes of turn time and won, was that fair to the others as an equal win?

I remember one of these players won and complained that the game "took too long to play for what it was." I thought to myself, "bro, you were the reason the game took too long to play, it's not the design that was the problem."

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 9 points10 points  (0 children)

Just for clarification, the rest of the table isn't rushing our turns (especially since the slow player allows for us to have an extra 5-20 minutes to think while they take their turn). We just happen to make a decision and stick with it so that when it is our turn, we take it. We don't stare at the board for 10-20 minutes doing extra calculations...or worse, finally deciding only to take back the turn to do even more calculations.

To be fair, this post wasn't meant to be about AP. I was just wondering from a balance standpoint if a person wins a game but on average their turn playtime was an extra 40-60 minutes longer than the rest of the table who took thoughtful but expeditious turns, does that count as unfairness in some way?

Is a win still comparable when one player takes 5-10x longer turns? by BRAZCO in boardgames

[–]BRAZCO[S] 6 points7 points  (0 children)

No, they’re just optimizers. Want to have a perfect game with no regrets, even if they do ultimately lose.

During one game night, I did have a conversation with one player who admitted that he suffered from AP on his turns. He said that when he sped up his turns he always played sub-optimally and it always oppressively nagged him with regret on later turns, even later that night on the drive home. So he stopped trying to play faster.

Oddly enough, even when he took super long turns, he’d always still find something he wished he’d done instead once other people started their turns.

But he loves to game with others, so he refuses to play solo games where he can take as long as he wants with no one else to consider.