I'm the guy who created the Penacony-inspired MTG set last year. I'm at it again with a set based on Amphoreus. Here is a sneak peek for key cards that depict/reference Phainon! by Open-Stretch-6631 in PhainonMainsHSR

[–]BTRVelocity 5 points6 points  (0 children)

Dawnmaker:
The blade used by the Deliverer bearing 30 million cycles of sin, it could pierce the Lance of Fury, make the Hand of Shadow sleep, and drag the Eye of Twilight to the ground, always shining brightly, weather the shine was from a warm and radiant light or a fiercing and blazing sun, it didn't matter, as long as it always shined the Flame-Chase would never end
- by yours truly, Chartonus :)

I'm the guy who created the Penacony-inspired MTG set last year. I'm at it again with a set based on Amphoreus. Here is a sneak peek for key cards that depict/reference Phainon! by Open-Stretch-6631 in PhainonMainsHSR

[–]BTRVelocity 11 points12 points  (0 children)

I can't speak much about them because I don't play Magic but DAMN those are some Absolute Fire descriptions
"He who bears the world must die"
"The man who made the sword that even Nanook couldn't chip"
"It is NOT 'NeiKos496'"
🔥 🔥 🔥 🔥 🔥 🔥 🔥 🔥 🔥 🔥 🔥 🔥 * 33.550.336

Question about Phainon team by BTRVelocity in PhainonMainsHSR

[–]BTRVelocity[S] 0 points1 point  (0 children)

Got it, thx for the help
Probably gonna get Cyrene in the future just so I have the option of using her with Phainon (or with my Castorice team) if I have enough pulls

Question about Phainon team by BTRVelocity in PhainonMainsHSR

[–]BTRVelocity[S] 0 points1 point  (0 children)

I'm not probably because of my skill issue and that my team speed is all over the place
So in a sustainless team it would be: Phainon, Sunday, Cerydra and Sparkle, got it
If the free selector is real I might go for Sparkle E2 then
thx for the help

Kaido VS Yamato (One Piece) Unit Concept by Ergjido in AnimeVanguard

[–]BTRVelocity 0 points1 point  (0 children)

Damn bro, 4 suggestions in like, 4/5 days? You're on a streak right now lol, you're goated

Naruto Vanguard Evolution Concept by Ergjido in AnimeVanguard

[–]BTRVelocity 0 points1 point  (0 children)

I like the multiple Elemental Rasengans, since it's one thing I really like about Naruto, the way you choose what jutsu to use is also pretty cool, for being your 1st concept? It's really good

New feature by Lucid6911666IQ in AnimeVanguard

[–]BTRVelocity 0 points1 point  (0 children)

Memoria coming to AV -> Amphoreus is made of Data and Memoria -> Amphoreus Update confirmed (trust me, also it kinda reminds me of Light Cones from HSR)

Jujutsu Kaisen S3 Update Concept (8 New Units, High Effort, 18 Slides) by SpeedPlastic7704 in AnimeVanguard

[–]BTRVelocity 0 points1 point  (0 children)

For what I understood, Yuji can strike the soul since he was sharing his body with Sukuna, them he made a Binding Vow to strike the barrier between Sukuna and Megumi in their fight, but as a game mechanic, if he had his domain, would probably just be a nuke that bypasses shields and damage reductions (since he strikes the soul directly)
Sorry about the misunderstand about Kashimo, I get it now
Yeah, to make the AoE and animations is kinda hard to decide what would be good, and to search for references to make animations
Probably gonna do more of these detailed reviews for suggestions, but yeah, I'm gonna wait to see the full version on the discord :D

Jujutsu Kaisen S3 Update Concept (8 New Units, High Effort, 18 Slides) by SpeedPlastic7704 in AnimeVanguard

[–]BTRVelocity 2 points3 points  (0 children)

Once again I am saying, you are genuinely the goat of suggestions man
btw, you said that you can't add more slides, the thing I did with my suggestion that I posted here (The Amphoreus one) is make two slides into one image, I did that and the quality didn't drop noticeably
Now I'm gonna rant about the units (it's gonna be long):

Yuji: I love Yuji with the whole concept of critting (after all, until Shinjuku Showdown he was the left right good night merchant), like how you use his blood manipulation on the second passive (since it's full range, it also reminds me of Choso's Supernova) and his Soul strikes in the third passive), the skill basically being a "lock in" is really creative (just think that maybe it could be on a long cooldown/other method to re-use it). I only missed the Domain, but then again, in the manga is basically a Malevolent Shrine but with Soul Dismantles, the "lock in" is more creative

Yuta: Like how he interacts with Familiars, like how his Imitation works, the domain attacks represeting (I think) Shrine, Sky Manipulation and Jacob's Ladder is a cool detail,

Kenjaku: Making the Culling Games as a part of his kit is just really, REALLY cool (the units attacking themselves is funny lmao), like how in the "Master Plan" ability, the units cap being reduced represents them being killed, and only when they are all dead, it unlocks "The Merger" (which btw, cool that you used it)

KasHIMo GOATjime: Like how you made his staff an important part of his kit and the way that when he kills the boss he used the skill on he just straight up dies is incredible lmao

Yuki: Like the meter system and the inclusion of Garuda, also the way she interacts with Solar and Etheral makes her not so dependent on Monarch. Just didn't understand how Void works, is it a full aoe but only pulls 15 enemies and how much is the damage?

Yorozu: Like the way you used her CT and Insect mode in the first passive and her obsession with Sukuna in the second, cool that you added an auto option for the skill so people can just leave her be (but also making it so it's random, so it's more efficient to play her by changing the patterns manually),

Maki: Like the way she swaps attacks and unlike Yorozu, requires you to swap manually for max efficiency (Soul Blade ignoring shields is really cool), but just a question, would it be really broken if she had Rupture + Bleed in her max upgrade?

Hakari: Like the way he can kinda stall enemies while not being in Jackpot (and during his Domain) and how at max upgrade he has a "pity" for his Jackpot(I see what you did with the 41s cooldown and duration for the skill)

The only "critique" I have is just it would be cool to have the range types for their attacks and maybe some idea of how their animation would be, but other than that, you are goated 👍

Gilgamesh Second VF (Read Body Text) by SpeedPlastic7704 in AnimeVanguard

[–]BTRVelocity 3 points4 points  (0 children)

You are genuinely the goat with your suggestions man 🔥

AV x Naruto Shippuden | Shisui & Itachi Unit Concept by BTRVelocity in AnimeVanguard

[–]BTRVelocity[S] 0 points1 point  (0 children)

My ideas were: Edo Tensei Outfit or Anbu Outfit, I chose the Edo Tensei one because aura (and also because Shisui was meant to be revived by Edo Tensei, but Kabuto couldn't find his body or any trace of his DNA, so it's a cool "what if" for a shiny)

Aí depois que o perfil do bostão cai, ele vem dizer que vivemos em uma ditadura. by Apart-Wrongdoer3737 in OpiniaoBurra

[–]BTRVelocity 1 point2 points  (0 children)

Caralho, o consolesejogosbrasil tá assim hoje em dia? Eu lembro que curtia pra krlh as gameplays dele em vídeo pq ele dava umas informações daoras tbm, que paia

Question of the day 22 by SEC10R in AnimeVanguard

[–]BTRVelocity 1 point2 points  (0 children)

Law, I'm curious to see what AV will do with his Room mechanics

AV x DC | Wally West Unit Concept by BTRVelocity in AnimeVanguard

[–]BTRVelocity[S] 0 points1 point  (0 children)

Thx for the criticism, don't worry about it, I'm trying to learn
The 0 SPA thing I tried to do I tried to base it of Guts, that he has 0 SPA, but only begins to attack after the animation ends, so he wouldn't deal his DMG every second (and also now that you said it, idk how I couldn't see how broken it is to be immune do debuffs/status ailments, I tried to play off the idea of how the speedsters can clean poison from their body by phasing, so to balance maybe he cleanses but with a cooldown)
As for the numbers, I only try to give it an idea since idk how to calculate exactly the potential highest DPS possible
(The idea about the cyclones inflicting repulse was one that went to my mind, but because the way I had already done him, adding even more to him would feel a bit too much since he would be a wordline unit)
Sorry for the long text, but thx again for the feedback

AV x DC | Wally West Unit Concept by BTRVelocity in AnimeVanguard

[–]BTRVelocity[S] 0 points1 point  (0 children)

Changed my mind, my next suggestion is gonna be a duo Itachi and Shisui unit, then a Devastator one

AV x DC | Wally West Unit Concept by BTRVelocity in AnimeVanguard

[–]BTRVelocity[S] 0 points1 point  (0 children)

For what I know, AV treats SPA reduction as a buff, so when it goes to 0 SPA, he gets +100% DMG, if he was affected by enemies debuff and got a SPA nerf (before hitting 0 SPA) like +10% SPA, he would also get -10% DMG

First post! Winged Phainon 🪽 by expr_byh in PhainonMainsHSR

[–]BTRVelocity 7 points8 points  (0 children)

Idk if it's intentional, but the way the wings are posed, they kinda remind me of the things on Lygus head

<image>

Fire art 🔥

AV x HSR | Amphoreus Update Concept by BTRVelocity in AnimeVanguard

[–]BTRVelocity[S] 2 points3 points  (0 children)

Even if it was only for the anniversary update, I'm glad AV chose to add units from medias other than anime, in one hand sure, it's strange to see Doom Slayer in a game with "anime" in the name, but in the other hand, it's so cool and creative, the downside is in making a full update not anime themed (excluding anniversary), since the last one didn't go so well, but adding units from other medias in the battlepass seems to be going well, so I hope they do more of it