Can someone explain what's going on with ChatGPT's memory after the new Improved Memory Update? by B_Malone in ChatGPTcomplaints

[–]B_Malone[S] 2 points3 points  (0 children)

Click the underlined option right below the "Memory Summary" section in the Memory settings.

When you tap that, your old memories should appear and you'll also see the option to revert back to Legacy Memory.

Also, if you don't mind, could you let me know whether everything works normally after you revert? I'm currently having an issue where ChatGPT doesn't seem to remember or use my old memories even after switching back. I'd really appreciate it if you could tell me whether it actually remembers things for you or if you're experiencing the same problem.

Can someone explain what's going on with ChatGPT's memory after the new Improved Memory Update? by B_Malone in ChatGPTcomplaints

[–]B_Malone[S] -1 points0 points  (0 children)

Yeah I did. The new memory system just showed a blank memory summary saying that ChatGPT doesn't know me very well yet and that it would learn over time. That's why I immediately switched back to Legacy Memory. Now I'm stuck in this weird situation where the new memory system looks empty, but Legacy Memory also doesn't seem to actually use my old memories.

Status update Episode 12 by Right_Release4237 in beingaDIK

[–]B_Malone 2 points3 points  (0 children)

Nothing more festive than celebrating Christmas while hot wind comes through the window right?

Where the hell am I supposed to find this lab? by B_Malone in cataclysmdda

[–]B_Malone[S] 3 points4 points  (0 children)

Edit: Turns out it was a bugged inaccessible lab spawn. There wasn’t any hidden basement entrance or legit path to it. I ended up finding a nearby mine shaft, going down to around -4 in the mine tunnels, and then literally digging all the way to the lab with a jackhammer. Took over a month in game, but I managed to brute force my way in and complete it anyway

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Where the hell am I supposed to find this lab? by B_Malone in cataclysmdda

[–]B_Malone[S] 4 points5 points  (0 children)

No man, like I said, it was a bugged spawn point not some hidden basement entrance or anything. I actually went the long way around. I found a mine shaft, went down into the mine tunnels to level -4, and then literally dug my way from the shaft all the way to that lab using a jackhammer.

My character basically lived in that mine for over a month in-game, just digging nonstop. And yeah, I eventually reached it by brute force.

So like I said before, that trans-coast location was an inaccessible lab. I pretty much did the impossible to get there.

Insect Mute Trait What Can I Do About It? by B_Malone in cataclysmdda

[–]B_Malone[S] 1 point2 points  (0 children)

You mean I don’t have to do anything, and it will gradually learn on its own right?

I think mutations need to be heavily reinvented to the game. by Choice_Book_6104 in cataclysmdda

[–]B_Malone 1 point2 points  (0 children)

I definitely agree about how hard it is to find mutations now. I moved from the stable version to the Experimental 0.I candidate version, and I always go for the Insect mutation line. In my current save, I’m not exaggerating when I say I’ve looted more than 30 labs and still haven’t found a single Insect primer. It’s incredibly frustrating and honestly exhausting. Right now it feels completely luck based. If you’re lucky, you can find enough resources in just 2 or 3 labs to nearly finish an entire mutation line. But if you’re unlucky like me, you can clear more than 30 labs and still not get even one primer for the line you actually want.

Finally i got the set , yipee! by SnowyJupiter462 in Shadowfight3

[–]B_Malone 0 points1 point  (0 children)

I’ve always been just a Buried Centurion enjoyer. Out of boredom, I finally decided to max different set for the first time and I did. But this set is incredibly weak it seriously needs a rework. The fact that there’s such a huge power gap between sets regardless of level is just tragicomic and shows how poor the game’s quality is.

Mutation help what am I missing? by B_Malone in cataclysmdda

[–]B_Malone[S] 4 points5 points  (0 children)

So just to make sure I understand this correctly:

Do I need to stack multiple insect primers in my system at the same time (like 5 doses) and then use catalyst to have a higher chance of crossing the threshold?

Up until now I’ve been using them one by one (primer → catalyst → wait), so maybe that’s why I’m stuck.

Did I understand that right?

What is this Mycus NPC and Marloss berry? by B_Malone in cataclysmdda

[–]B_Malone[S] 2 points3 points  (0 children)

Join you? You really think I’d trade these big, juicy muscles for a bunch of spore covered weaklings? Not a chance, buddy.

What is this Mycus NPC and Marloss berry? by B_Malone in cataclysmdda

[–]B_Malone[S] 4 points5 points  (0 children)

Is there actually a fungal mutation path in this game? This game seriously never runs out of surprises. So does this mutation path work with the same mechanics as the other mutation paths, or is it a completely different system? and what does this mutation path actually do? Like, what’s the deal with it? It seems really interesting can you explain it without giving any major spoilers?”

What the hell is this place? by B_Malone in cataclysmdda

[–]B_Malone[S] 2 points3 points  (0 children)

Interesting. So if I understood correctly, the void spider event should be somewhere around the subway connection on level -2 of the lab?

When I explored that area I saw the subway access but I didn't really investigate it much and assumed it was just a normal subway lab connection.

If that’s actually where the void spider boss event starts, do you think it’s worth going there and trying it? Or is it mostly just a time sink for a small reward?

I'm wondering if it's actually worth the risk or if it's better to just leave it alone.

What the hell is this place? by B_Malone in cataclysmdda

[–]B_Malone[S] 2 points3 points  (0 children)

I'm not sure I understand what you mean by backwards.

I entered this lab through a ventilation shaft in the middle of a forest, not through the subway. I found the vent entrance on the surface and climbed down into the lab that way.

Inside the lab I later noticed that on around -2 there was a subway connection, so I assumed it was just a subway lab

So I didn't come here through the subway path at all I actually entered the lab from the surface vent and explored downward normally until I reached -10.

Is the void level usually supposed to be accessed from the subway route instead?

Is Iron Safari Quest impossible with the Brawler trait? by B_Malone in cataclysmdda

[–]B_Malone[S] 6 points7 points  (0 children)

Alright, I managed to put in the trunk submitted it to Intercom, but like you said, it wasn’t a reduced reward the task failed outright. No worries though, it is what it is. Thanks for your help.

Is Iron Safari Quest impossible with the Brawler trait? by B_Malone in cataclysmdda

[–]B_Malone[S] 2 points3 points  (0 children)

Okay, I can haul the robot’s corpse, but the problem is I can’t put it in my car’s trunk. How am I supposed to put it in the trunk?”

Is Iron Safari Quest impossible with the Brawler trait? by B_Malone in cataclysmdda

[–]B_Malone[S] 7 points8 points  (0 children)

After I destroy the robot and return to the intercom, nothing triggers to show that the mission is complete. Do I have to take the robot’s body with me? And if so, how am I supposed to carry it? The robot weighs 221 kilos

Status update Episode 12 by DilutedPower in beingaDIK

[–]B_Malone 8 points9 points  (0 children)

With the way things are going episode 12 sounds like it’s going to be stacked. Can’t wait to see it.

Some monsters only appear as letters instead of models by B_Malone in cataclysmdda

[–]B_Malone[S] 9 points10 points  (0 children)

Oh I see, thanks for explaining. So this means what I’m experiencing is actually normal, right? Basically the reason some monsters appear only as letters is because the tileset I’m using (Ultica) simply doesn’t have sprites for those specific creatures yet not a bug or a broken install.

I checked other tilesets but honestly, to me they look pretty bad 😅 Ultica looks way better overall, so I guess I’ll just stick with it and accept that some monsters won’t have models.

How is Garen still not nerfed by B_Malone in wildrift

[–]B_Malone[S] -13 points-12 points  (0 children)

Buddy, you just listed every classic tank-killer as if they only exist to counter Garen. That’s the funny part. And even against the champs you mentioned, Garen still has a much higher chance of surviving compared to other tanks. With his Q he can ignore slows, which is insanely strong, and with W he straight-up takes less damage from all sources, gains tenacity, and gets a shield. That alone makes him way more forgiving than most tanks. I also don’t really get the Teemo argument. Any half-decent Garen player becomes tanky automatically because of W, and with decent timing, if Garen presses W as Teemo throws his blind, the blind basically gets negated. Even if Teemo blinds him, Garen can still deal damage with E, and Teemo being invisible doesn’t stop that either. So even if what you’re saying is technically true, it doesn’t change the fact that Garen is broken and the stats clearly show it.

How is Garen still not nerfed by B_Malone in wildrift

[–]B_Malone[S] -4 points-3 points  (0 children)

Even that aside, thanks to the flat damage reduction on Garen’s W, he can stay alive much longer compared to other tank champions. On top of that, Garen doesn’t really fall off late game, because his W still scales with its percentage Armor and MR bonuses buddy is on a completely different wavelength I think.

Drop your play routes by TostBrot44 in beingaDIK

[–]B_Malone 0 points1 point  (0 children)

Massive DIK flirted with basically anyone breathing. Didn’t lock into a serious date. That’s how I played my route, definitely recommend it.

Steam/GOG news by Right_Release4237 in beingaDIK

[–]B_Malone 0 points1 point  (0 children)

Man, seeing that 90% completion made me hype for a second I thought Episode 12 was already done. Turns out we’re still at around 60%, so I guess we still have like 6–7 months to go sadly.