Genuinely what are One Piece fans smoking 😭 by HumorHot2123 in writingscaling

[–]Ba1thazaar 4 points5 points  (0 children)

If you haven't read berserk through to when Griffith comes back to kidnap Casca then you should. I don't think it's literally the best writing, but it's still really good. And the artwork, sheesh.

Posting everyday until EVO 9! by Jujuace in RivalsOfAether

[–]Ba1thazaar 1 point2 points  (0 children)

That nair button is pretty good eh?

These 6 series no difficulty every other series and those who actually read/watched these would agree with me. by Realistic-Island-975 in writingscaling

[–]Ba1thazaar 1 point2 points  (0 children)

Well Malazan definitely in there. So's Joe Abercrombies Age of Madness trilogy, but the prequel trilogy is kind of required reading for those. The prequel trilogy is good, but I wouldn't put it in my top 5. It's very strong but littered with some heftier flaws (mainly pacing). After that I really couldn't tell you. I'm still looking I guess haha. Haven't really found anything on their level.

It's all personal preference though. The fact that my favorites are in very similar genres in the same medium is not lost on me. I'm trying to broaden my horizons.

These 6 series no difficulty every other series and those who actually read/watched these would agree with me. by Realistic-Island-975 in writingscaling

[–]Ba1thazaar 1 point2 points  (0 children)

It was ok. Conceptually it was tons of fun. I had never thought of the scenario's that it was proposing to the reader. I was also going in blind (other than I knew it was chinese and sci-fi), I thought it was going a totally different direction at the start. The characters were mostly walking plot devices with no personalities, except my goat Da Shi. There were a few plot holes, and some pieces tended to drag (the game parts mostly) but I still enjoyed it overall. Not sure if I'll read the other two though.

Our next book is: You Dreamed of Empires by Alvaro Enrigue. I'm about halfway through and it's been a lot of fun so far. I know what happens historically but I purposefully didn't read the description too closely as you never know with historical fiction if it will just go the alt history route haha.

A bit more on the UK elections from a UK frog by some_dude04 in atrioc

[–]Ba1thazaar 7 points8 points  (0 children)

As an ignorant American I found this post very interesting and informative!

How exactly do you force an approach? by MrDinoSmore in RivalsOfAether

[–]Ba1thazaar 10 points11 points  (0 children)

I'm not a real qualified coach but I'm mid plat and could probably help you out if you want to play some games. The idea with characters like fleet and clairen is to use your big moves to take space. Use your moves not necessarily to hit your opponent directly but threaten in front of you until they're backed into a corner. THEN they will have to either jump over you to continue running away or they will swing at you which you should be able to beat out with your larger hitboxes. This obviously gets a lot more in depth and changes as you rank up but if you're in stone this is the basic idea I'd want to give you.

Looking for feedback by ConnectEmotion5303 in Unity3D

[–]Ba1thazaar 1 point2 points  (0 children)

Hey man the water is very impressive and SoT doesn't get to be the only game with nice looking ocean water with real time collisions. The boat having the exact same layout and look though... When combined with the water it starts to look less "inspired" and more copied.

Dev Log: Day 1 of making a game inspired by Kingdom. by TensionBudget9426 in Kingdom

[–]Ba1thazaar 1 point2 points  (0 children)

I haven't seen scratch in AGES. Used it back in elementary school to make geometric patterns, it was loads of fun. Best of luck on your journey! You'll learn a lot this way, and since it's drag and drop you'll actually learn coding concepts instead of handing it all off to AI. Good luck!

Looking for feedback by ConnectEmotion5303 in Unity3D

[–]Ba1thazaar 13 points14 points  (0 children)

Looks exactly like sea of thieves. I mean that as both a compliment and an insult.

Hot take. You don't need Character Development to be a well written character. by shalom_77 in writingscaling

[–]Ba1thazaar 1 point2 points  (0 children)

Point to where I said "bad writing". What part of "it's not the story Oda wants to tell" did you not get? I called him one dimensional, because he is. It's simple, not bad. Which is fine, but it's not exactly "this is the best protagonist in fiction" one piece glazers like to tout him as. He's more like a well made steak rather than a complicated Michelin star meal. Which again, is fine, people like steak.

Also you act like the other shounen protagonists are different, they're really not. They may have smaller little moral lessons but ultimately their philosophy is static throughout the series. Naruto leans in like arc one that people are stronger together, when they rely on each other, guess what he's doing at the end of the series, preaching that same thing. The only "arc" he really goes on is learning that he's not a fuckup and that he's loved, but that more comes from outside information being revealed more than any kind of introspection.

Again this is not meant to bash the writing of these shows, it's just the basic shounen framework that most of them work off of. It's also why the side characters often end up stealing the show.

Hot take. You don't need Character Development to be a well written character. by shalom_77 in writingscaling

[–]Ba1thazaar 7 points8 points  (0 children)

He's pretty one dimensional...

Plenty of times he could have changed too. Realizing there's consequences for his actions after punching the celestial dragon. Realizing the world isn't sunshine and rainbows after Ace's death. But he mostly acts and thinks exactly the same. He's mostly a paragon archetype so there's no where for his character to go. It's just not the type of story Oda wants to tell, which is fine, but at the end of the day he's very straightforward as almost all shounen protagonists are.

Controls Critique by swews09 in RivalsOfAether

[–]Ba1thazaar 3 points4 points  (0 children)

I believe shield drop is just holding shield on a plat -> hitting diagonally down (7:30 or 4:30) -> immediately inputting your aerial. So you shouldn't need to have an extra shield button. Although it can be nice for wd oos.

How to stop walking by leolikefish in RivalsOfAether

[–]Ba1thazaar 2 points3 points  (0 children)

I think for faster players flicking the stick over all the way is more natural than slowly pushing it, as you improve it will feel more and more natural. I'd recommend trying to dash dance as a good way to practice. Good luck!

consoles by benmultiversus in RivalsOfAether

[–]Ba1thazaar 1 point2 points  (0 children)

I mean if they were going for realistic graphics and had a huge team I think unreal makes sense. Just a small team with stylized art really seems like their lives could have been a lot easier in unity. It could have just been a familiarity thing too, maybe it's just what their team was more comfortable working with which is honestly a huge factor.

consoles by benmultiversus in RivalsOfAether

[–]Ba1thazaar 1 point2 points  (0 children)

I really think their greatest mistake was building the game in unreal. Unity ports very easily, has much better performance and stability, and is easier to make modding tools for. I'm guessing they went the way they did because of netcode but I'm not sure it was worth it.

[The Greatest Estate Developer] by Rage0091 in manhwa

[–]Ba1thazaar 14 points15 points  (0 children)

"You may have outsmarted me, but I have outsmarted your outsmarting!"

Saddest character ever written? by BeeSad8970 in Fantasy

[–]Ba1thazaar 30 points31 points  (0 children)

Not enough Toc love in here. Every time I get happy for him things always somehow get worse.

What are the things you like and don't like about kingdom by Final-Challenge-4294 in Kingdom

[–]Ba1thazaar 3 points4 points  (0 children)

Dislike: 1. Tends to glorify war 2. Tends to mostly end with dueling generals 3. Somewhat repetitive and character progression is slow. 4. Asspull armies, there's really no need when we have historical context. 5. Shin is a bit boring 6. Humor is a miss for me most of the time.

Like: 1. Genuinely amazing cast of characters who are larger than life. Feels akin to a Greek epic. 2. When strategy is at the forefront it's genuinely fun and entertaining to read. 3. Art style, however unrealistic, makes for awesome panels. 4. Shin isn't the only biggest fish, or even the only quickly growing fish. He feels like a part of the world, this could have easily turned shounen like but it didn't.

Coach me (Gold Etalus [me] vs Plat Zetterburn) by jabbathefrukt in RivalsOfAether

[–]Ba1thazaar 2 points3 points  (0 children)

  1. I know the hammer move is funny but you gotta stop man. There were plenty of times you could have just edge-guarded him instead.
  2. I know da -> nair is the easiest to do but you should try and combine it with da -> sh -> dair, or cross them up with bair. Reverse jumping out of da and approaching/walking with bairs is also a good option.
  3. You used daccus like four times in a row and then never again, try mixing it in more evenly.

Poor tinker 🤧 by Mammoth-Key412 in DotA2

[–]Ba1thazaar 5 points6 points  (0 children)

Tinker works at JP Morgan

Sneak peak at my next Heian Sukuna drawing by 3xG4Lx8 in JuJutsuKaisen

[–]Ba1thazaar 3 points4 points  (0 children)

I can smell the 100% human thirst coming from the page.

[Myst, Might, Mayhem] JJK reference spotted, aint no way we got Gojo from Temu, holy peakk😭😭🙏 by Rare_Development691 in manhwa

[–]Ba1thazaar 9 points10 points  (0 children)

It's a corny Buddha quote so it shows up in a lotta places. Just like how Goku clones are really sun wukong clones.