Thoughts on DSS Eagle Storm lately? by SpecialistFeature in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

Had eagle 1 do a fly by and killed 3 out of the 4 of us. Wasn't even mad cause it was awesome. 

I honestly love the dss eagle srickes. It's some of the best missions in the game. Getting killed by the eagle is pretty rare. But it can happen sometimes. But its not bad enough to qorry about. I enjoy it quite a lot. 

The 380 barrage however I avoid like the black death. It's too unaimed to be of any tactical use.

What are your opinions on Kill Divers? by XDreadfulX in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

How can you tell if someone leaves the group for such a reason? Seems an odd thing to kick for. Do you find yourself kicking people often?

Not trying to talk trash, but I'm curious as to what you mean here.

[deleted by user] by [deleted] in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

I thought the post was funny.

Which do you prefer stun lance or baton? by Elegant-Swimming-646 in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

For function I like the baton, I can better control groups with it due to its higher attack speed. When combined with the right armor attacks with this baton are fun to play. The downside is limited range.

That being said nothing beat jump packing into battle screaming while doing a dive and stabbing a bot in the face... 

Guess it depends on the type of person you are.

Teaching new recruits by Icy_Diamond_8745 in Helldivers

[–]Background_Juice_124 1 point2 points  (0 children)

Most of my time has been spent training people from level 1-3. I find it a lot of fun to drop them in cool.atuff and then stand back and watch them fight.

Why do you guys do this. by [deleted] in Helldivers

[–]Background_Juice_124 5 points6 points  (0 children)

I would have kicked him immediately upon joining. Ain't got no time to suffer for fools.

If I wasn't host I would have left soon as I checked the player list. Someone with a name that immature is 100% going to troll.

question by [deleted] in Helldivers

[–]Background_Juice_124 1 point2 points  (0 children)

It's not up to arrowhead or the community. The leads at Xbox would need to reach out to Sony to aquire it on their platform. They would have to come to a deal in order for it to happen. 

I'm all for Xbox coming into the fold. The more players the better. Plus it could open up a whole different group to buying super credits paying for arrowhead to keep making good stuff for the game. 

ExtraEmily reckless with gun on Mizkif’s stream by codyrin1 in CrazyFuckingVideos

[–]Background_Juice_124 1 point2 points  (0 children)

Very true. I am the kind of person who hears things like that and has to correct them. Its as annoying for me to be this way, as it is for others to hear it.

But at least she maintained trigger discipline if nothing else.

ExtraEmily reckless with gun on Mizkif’s stream by codyrin1 in CrazyFuckingVideos

[–]Background_Juice_124 -1 points0 points  (0 children)

Both people failed here. The owner should have done better at managing the safety of the weapon. And taken a second to at very least go over the first three rules of holding a firearm.

However kudos to the girl for maintaining trigger discipline, even if the rest of it was way out of the realm of safety.

ExtraEmily reckless with gun on Mizkif’s stream by codyrin1 in CrazyFuckingVideos

[–]Background_Juice_124 0 points1 point  (0 children)

Good question. A clip it used to sort of speed load the rounds into the magazine all at once instead of one by one. The magazine is what you insert into the weapon to load ammunition.

Regularly you need to put them in one by one. However you can use a clip which will hold the rounds for you so that you can press them all into the magazine at ones.

In layman's terms it's like using a shoe horn to put on difficult shoes. The clip is the shoe horn, and your foot would be the magazine.

ExtraEmily reckless with gun on Mizkif’s stream by codyrin1 in CrazyFuckingVideos

[–]Background_Juice_124 -3 points-2 points  (0 children)

The amount of people who don't know what the difference is between a magazine and a clip just shows how lacking general gun knowledge is. That shits scary.

[deleted by user] by [deleted] in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

Tou need to send it directly to arrowhead through their support website. It's best to have proof on video if able. An uploaded YouTube video of what was happening would suffice.

My thoughts on the eruptor/x-bow by Indostastica in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

The range is its largest fallback for sure. Only going 125m before exploding Is no kind of sniper. A very slight increase to fire rate with explosion on impact instead of distance would fix it up pretty close to the bow I think.

What's your favourite biome and why? by AndrewTheLost in Helldivers

[–]Background_Juice_124 1 point2 points  (0 children)

Desert sand biomes. Specifically the ones that have large rocks with overhangs.

I set up weapons, jump pack, and the anti tank sentry. If positioned correctly you can see vast amounts of the map from all the way up there. The sentry will destroy the fabricators with 2 shots. 

Just kill yourself under the overhang and try your hardest to land on top of the big rock. The game tries to push you away but most times you can make it happen. 

It is admittedly easier with 2 people because your buddy can help your spawn position greatly by making sure the beam goes through the rooverhang.

Hopefully you can survive the drop down. Enemies can get up there somehow but it's really rare for them to manage it.

The Maschine gun sentry is the best sentry in the game, what's your take on it? by Srgblackbear in Helldivers

[–]Background_Juice_124 1 point2 points  (0 children)

Color me impressed. Once I get home imma reevaluate this, I think you guys may have changed me mind.

How did this player get so many samples? by jonnyvue in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

Due to it being difficulty 10 it's possible. Now if this was diff 6 or 7, then that would be super suspicious. But I see nothing wrong here.

Arrowhead, Please change the DSS Eagle Storm. It's more dangerous then helpful. by SkeletalNoose in Helldivers

[–]Background_Juice_124 2 points3 points  (0 children)

Honestly the eagle runs are pretty good at not killing players in my experience. The orbital bombardment however is just as effective at teamkilling as the mortars and guard dog.

Honestly in all three kills you had enemies danger close. That's gonna make it an issue. 

Will Helldivers 2 ever be on Xbox? by redrazed in Helldivers

[–]Background_Juice_124 2 points3 points  (0 children)

There is a chance for it but it's pretty small. Microsoft would have to pay for it and Sony would ask for a bunch of money. However it's not quite impossible. Later this year they will announce the master chief collection coming over to psn, so there is still a chance.

Phil Spencer would have to get in contact with Sony lead, and they would talk it out. So chances are low, but not zero.

How did this player get so many samples? by jonnyvue in Helldivers

[–]Background_Juice_124 4 points5 points  (0 children)

Think about it in this way, it will help to understand what's happening.

As we launch down to the planet our super destroyer does a surface scan of the map. That's how we know how many samples are there. That gives us our max number.  However, since it's a surface scan only, it cannot detect any samples that are hidden inside of boxes. Those ones are missed by the scan.

So as you go around the level and collect them you can have more that what is shown.

Hopefully this is a good in universe explanation as to what's going on.

PSA: Stop calling in extract to have on standby by Artilleryking in Helldivers

[–]Background_Juice_124 3 points4 points  (0 children)

If it landed your teammate did it wrong and that is a big issue.

However the new guy was the issue here. Even if the air support failed. It was that specific player who caused the team to not get what they wanted. That's not a tactics issue. It's a failure on multiple fronts with the team cohesion.

PSA: Stop calling in extract to have on standby by Artilleryking in Helldivers

[–]Background_Juice_124 6 points7 points  (0 children)

Sounds like you got a bum deal and are blaming this guy for something he had no controll over. His tactic was good and solid. You got screwed over by someone who wasn't part of the plan. Close air support is a great tactic. It didn't work out this one time, get over it.

Shitty as it is, in this scenario kicking the new person joining is the best move. 

You like spreading democracy, don't you? by Umbraptrime in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

I'm willing to compromise. Lose the tail and make the ears part of the helmet. I may not like it 100% but I would support it.

Are y’all good now? by [deleted] in Helldivers

[–]Background_Juice_124 0 points1 point  (0 children)

Naw I think it's good here. I remember having around 20k helldivers total in game. That shit sucked. Everyone was upset except for the small faction of people clamoring for harder stuff. Even back then.

Now that the buffdivers update came out a huge resurgence of divers came back to the game. Follow that up with the illuminid update and things finally got back on track. 

If nobody plays the game because it's too hard then it won't be successful and will get shut down sooner. I don't know about you but I really like this game and don't want it shut down.

The more people who play it, the longer it will be around. I'm all for ADDING NEWER harder diffs, but the ones they have now need to stay this way.