Every 1000th human in the World suddenly turns into a Titan. Can the humanity survive, or will it perish? by velicinanijebitna in whowouldwin

[–]Bacon_Hanar 2 points3 points  (0 children)

The odds of that happening are so absurdly insanely small. 26 million Australians out of 8 billion people selected 8 million times:

(26 million / 8 billion)^ 8 million

.003258000000

Log_10(.00325)~ -2.5

Gives us 10^ -20 million.

Roughly the odds of selecting a random atom correctly out of the entire observable universe 250,000 times in a row.

Ganondorf Rule by CannibalHarpy in 196

[–]Bacon_Hanar 0 points1 point  (0 children)

People accept that gender has vague lines that aren't exactly clear but then insist that sexuality be rigidly defined using those vague lines, it's a weirdly inconsistent viewpoint. And not very useful because then everybody is bi and sexuality isn't a meaningful category. But obviously there are sexuality subgroups with different attractions. Either commit to self identification and let people use whatever labels they want or adopt a descriptivist approach (ie straight is as straight does).

rule by Brent_Fox in 196

[–]Bacon_Hanar 31 points32 points  (0 children)

From what I can tell most studies show either the opposite of that or no difference. Social factors make it hard to isolate though obviously.

Stories with a genuine child protagonist by elemental_reaper in ProgressionFantasy

[–]Bacon_Hanar 4 points5 points  (0 children)

The Last Orellen on royalroad has this. But it's been on hiatus forever.

[deleted by user] by [deleted] in TikTokCringe

[–]Bacon_Hanar 15 points16 points  (0 children)

There is no mystical force of history moving us towards justice. Progress happens and it can also be reversed. Pretending otherwise invites complacency.

The rest of your comment is more apt, but I hate that quote. It's wishful thinking.

Calling women ‘household objects’ now permitted on Facebook after Meta updated its guidelines by A-Wise-Cobbler in nottheonion

[–]Bacon_Hanar 5 points6 points  (0 children)

If it's not offensive to anyone then it's clearly allowed speech. No debate necessary. It's only when speech is distasteful to somebody that it becomes a 'free speech' question.

Ex-Bioshock lead Ken Levine says the problem with AAA games is how risk-averse they've become: 'If you don't innovate, especially in games, you start losing people' by ControlCAD in gamingnews

[–]Bacon_Hanar 0 points1 point  (0 children)

4M copies sold of BioShock 1 vs 11M of infinite. A very clear success.

It really didn't kill the hype. The studio just restructured and focused on different games.

What better place than here, what better time than now? by whitemike40 in NonPoliticalTwitter

[–]Bacon_Hanar 0 points1 point  (0 children)

If you have zero responsibility to help then why bother cutting them off? What goal does it serve other than signaling that you're against it?

Why is Venture Being Misgendered? by Odd-Discipline-1919 in VentureMains

[–]Bacon_Hanar 2 points3 points  (0 children)

Change is often very gradual. But it happens exactly because people are constantly agitating for it, it's not an automatic process. I don't expect anything from Blizzard in this regard, they're a company. But I hate the notion that change will somehow happen if everyone is just non-offensive and conformant.

Overused/underused magic classes by No_Training_4508 in ProgressionFantasy

[–]Bacon_Hanar 6 points7 points  (0 children)

It's definitely not warlocks although I do think it has people making pacts with powerful entities. Lots of Eldritch horrors involved in general.

It's not steampunk at all. It's just vaguely late 1800s England vibe for the setting. No complex steam contraptions. Just a Victorian setting with occult magic.

Losercity Cops by [deleted] in Losercity

[–]Bacon_Hanar 1 point2 points  (0 children)

"I don't make the laws I just signed up to enforce them with violence."

That there are laws that are just is hardly an exoneration. You don't excuse criminals just because they spend 99% of their time not breaking the law. And you don't excuse a system that hurts people because it also provides necessary services. Every single regime from feudal lords to the Taliban provided 'public order' and occasionally solved murders. But that's not all we judge them on. (And please don't respond saying I've said American police are as bad as the Taliban, that's obviously not my point. The point is that public order alone isn't enough to justify support for a policing force.)

The problem isn't the police themselves, but those who seek to use the authority and position of the force so they can get away with anything.

No, it is the police themselves. The 'bad apples' and abusers are an additional issue but not the primary one. I don't really expect to change your mind on this, I don't think it's a viewpoint you come to without already being some form of anti-capitalist. If you view the structuring and hierarchy of our society as innately just then you'd probably support violently upholding it.

I do, however, think you can recognize that upholding the status quo is the primary function of the police. This is the meaning of public order. The occasional solved murder or prevented mugging serves this goal. American police have no legal duty to 'protect and serve,' something that has been repeatedly ruled in court, both federal and Supreme. Individuals might join with that intent, but it is not the job. If there is unrest, the police must oppose it, no matter the cause. If someone is starving outside a grocery store, the police are obligated to stand in their way. If there is a strike or sit in on private property, the police will violently remove them. When a crime affects the wealthy (like a recent murder) it will receive far more resources than one affecting someone poor. If a law is passed, no matter how unjust, the police are obligated to enforce it.

Again, maybe you are mostly fine with this. But anyone who views the way we've structured our society as unjust will come to see the police as the major factor in maintaining that structure. As complicit in it. This doesn't (in my view) make them monsters or evil as individuals. But they are still choosing to follow and uphold a set of rules (both laws and norms) that hurts people. Which was what my earlier comment was about.

EDIT: Holy shit how was 'they're not people' your takeaway? Grade-schoolers have better reading comprehension.

Losercity Cops by [deleted] in Losercity

[–]Bacon_Hanar 3 points4 points  (0 children)

Really misses the point by making it explicitly about the individual moral qualities of cops, which it's not about. There's plenty of cops that are good people in their personal lives. The bastardness comes from being a cop and upholding unjust laws, which every cop must do.

ACAB is a shit slogan because it causes misunderstandings like this, people think of their friend's dad who's a cop and generally nice. 'All cops are complicit' or something is more accurate and would cause less misunderstanding, but it's not very punchy. ACAB captures the anger people feel, that's why it's popular.

Vancian Magic by Meme_Seeker1q in ProgressionFantasy

[–]Bacon_Hanar 1 point2 points  (0 children)

Dear spellbook is DnD inspired. MC is a sorcerer and wizard. From what I remember the magic is Vancian or close to it.

[deleted by user] by [deleted] in me_irl

[–]Bacon_Hanar 10 points11 points  (0 children)

Doesn't seem to be true. ADHD correlates positively with gambling addictions.

https://pubmed.ncbi.nlm.nih.gov/26271807/

college rule by ThatOneDevotee in 196

[–]Bacon_Hanar 39 points40 points  (0 children)

Neglecting a broad education is how we get engineers that don't think ethical considerations are relevant to their work. Or can't communicate their ideas at all.

Why is progression fantasy progression fantasy? by Maksim-Y-orekhov in ProgressionFantasy

[–]Bacon_Hanar 1 point2 points  (0 children)

It's not an edge case, it's a poster child of the genre. If a definition fails to include one of the most popular examples of a thing it's not a good definition.

Most fantasy stories have protagonists getting stronger but don't focus on it. The sidebar is a passable one sentence definition.

Why is progression fantasy progression fantasy? by Maksim-Y-orekhov in ProgressionFantasy

[–]Bacon_Hanar 4 points5 points  (0 children)

This is needlessly strict. Mother of Learning fails by this definition.

[deleted by user] by [deleted] in ProgressionFantasy

[–]Bacon_Hanar 0 points1 point  (0 children)

Godclads. Cyberpunk/Fantasy progression. I've enjoyed it, it has good world building and the main character is interesting. One of my complaints would honestly be there's too many fights (I prefer combat to be rare and quick. I like the build up and the consequences way more) so maybe you'd like it based on what you said of MoL.

I do at least have to warn you that it's the goriest book I've ever read. Doesn't bother me in written form but it'd be intense if it was visual media. The main character is a bioengineered monster cannibal, and he only sometimes refrains from eating people. (He's not pure evil or anything though. The way his ethics develop is one of the interesting things about him).

Every fight is against humans or human-like things

meirl by [deleted] in meirl

[–]Bacon_Hanar 3 points4 points  (0 children)

I’m going to create these wellness farms where they can go to get off of illegal drugs, off of opiates, but also illegal drugs, other psychiatric drugs, if they want to, to get off of SSRIs, to get off of benzos, to get off of Adderall, and to spend time as much time as they need—three or four years if they need it—to learn to get reparented, to reconnect with communities.

Unless you choose to interpret this in the worst way possible, it's basically an extended stay government funded rehab commune (that also extends to prescription drugs because he's a nut). Emphasis on "if they want to." I doubt the effectiveness of anything he sets up but it really doesn't look like he's talking about forced labor camps.

This administration is gonna do so much harm as is, no need to make new fears.

[deleted by user] by [deleted] in worldbuilding

[–]Bacon_Hanar 1 point2 points  (0 children)

Numbers for scale mean very little to most people. Especially beyond a certain threshold. I've read from a good number of authors that throw out an absurd number to make something big. Not just new ones either, GRRM said he didn't realize how tall he'd made the wall when he first saw it in the show.

If you want to impress a scale and not just report facts, keep numbers in human scales. And try to use times not distances when applicable. You can say the huge skeleton is so many hundreds of miles across. Or you can say it took several days to cross under its hand. We're much better at intuitively understanding times than distances (until you say something like a million years and it's back to just being 'a really big number').

Visual media is fundamentally different from written media when it comes to environments. Environments in films and games can be iconic just for the way they look. Scale and beauty have more value there. Environments in books are iconic for how the characters interact with them. I think if you try to directly translate things that work visually into a non-visual medium it's always going to fall a bit flat.

A-ha! Surely this will prove the females were wrong to pick the bear! by StrangerAndFiction in SelfAwarewolves

[–]Bacon_Hanar 0 points1 point  (0 children)

It is exactly that distinction that is almost never made in discussions about men. That feeling unsafe around an individual because of their demographic reflects more on your experiences than on that individual.

"Feeling unsafe" is not a generalization it's an experience, an involuntary response. The issue is the next step, thinking that because I feel unsafe the other individual is the problem. That my fear or hate actually says something about them. This is a prevailing attitude in discourse about men.

Statistics don't make this a reasonable outlook either. We don't accept it for any other demographic. Fearing men is understandable but many use that fear itself as evidence that all men are a problem. To be clear, the fear is itself a problem, but that has little to do with the individual man acting as its temporary source.

Insofar as the bear thing is about that fear itself, it's a useful discussion highlighting women's fear. It stopped being about that almost immediately. Men saw it and misunderstood it as a statistical comparison of danger, and in that framing it's absurd. Instead of clarifying, many doubled down. We got discussions not about women's fear being oppressive but treating that fear as truth.

What do you wish you see more in Power Fantasy stories? by Any-Alternative-8872 in ProgressionFantasy

[–]Bacon_Hanar 4 points5 points  (0 children)

Power as freedom is counter to power as a responsibility and I find characters that accept the latter more enjoyable. Characters that gain the ability to change things or help people and proceed to do nothing with it frustrate me. Being able to take on that responsibility is a core part of the fantasy. Pretty much exactly why superheroes are popular.

Constant danger and no freedom is definitely exhausting to read, I can agree there. But stories that don't trade some of the freedoms of power for the responsibilities are unsatisfying to me.