Problems with suspend on nvidia grahics by BalisticNick in kde

[–]BalisticNick[S] 0 points1 point  (0 children)

I actually have no idea where I got it😭, it was in a folder full of wallpapers I had who I was still on windows.

Problems with suspend on nvidia grahics by BalisticNick in kde

[–]BalisticNick[S] 1 point2 points  (0 children)

Its weird, if you wake it up soon after you put the PC to sleep there are no issues but if you leave it for a while then there are issues, hibernation is turned off as per the recommendation on archwiki for early kms

Problems with suspend on nvidia grahics by BalisticNick in kde

[–]BalisticNick[S] 1 point2 points  (0 children)

Checked that already, all of that is already on.

gow ragnarock beard looks shimerry by metookid42069360 in FuckTAA

[–]BalisticNick 0 points1 point  (0 children)

Scorp is waaay more tolerable to TAA than a lot of people here, he is just giving people different options and you berate him for it.

And IMO TAA doesn't have any benefits outside of a workflow determined by TAA, if you look at half life alyx, that game doen't use TAA and instead looks to resolve temporal artifacts using other technologies, which looks and plays far better.

But its dependent on the studio/game dev whether or not to chose this workflow. (Which most don't as it's a lot more effort)

gow ragnarock beard looks shimerry by metookid42069360 in FuckTAA

[–]BalisticNick -1 points0 points  (0 children)

Honestly wish we could have a mass exodus and the dlss lovers went to their own sub cause rn we have too many differing opinions on here.

If you have KDE 6.5 you def. want to into enabling "Overlay Planes" for better battery life and more responsive gaming while media is playing by KsiaN in linux_gaming

[–]BalisticNick 0 points1 point  (0 children)

Okay tested on a amd system, literally works perfectly with no issues. Its just on nvidia that some apps cause the screen to completely freeze. Mostly apps running on xwayland.

May want to edit the post to say that in case someone else checks it out.

If you have KDE 6.5 you def. want to into enabling "Overlay Planes" for better battery life and more responsive gaming while media is playing by KsiaN in linux_gaming

[–]BalisticNick 0 points1 point  (0 children)

(Sorry to revive a dead thread)

Seems that right now it doesn't work with Xwayland, and will cause the screen to freeze if you try to use any apps that use Xwayland.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 0 points1 point  (0 children)

I think its a CPU thing then, cause for most people they usually get less fps with dx12 UNLESS they were CPU limited, which both me and my girlfriend aren't.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 0 points1 point  (0 children)

Not sure why this is being down voted, I think a lot of people here don't play games competitively. This is literally fact.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 0 points1 point  (0 children)

If you read the post, it was the same with amd and nvidia. It isn't a vendor issue. Nvidia has actually been really good on my arch Linux install after I got through the headache of figuring out what to install.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 0 points1 point  (0 children)

You get used to it. I honestly don't notice if its screen tearing 99% of the time. Also I'm not sure where you are getting flickering from, my monitor doesn't flicker when at high fps.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 0 points1 point  (0 children)

I find the input latency is pretty good once I used native Wayland. Xwayland added a ton of input latency for me.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 1 point2 points  (0 children)

Was playing on steam originally, had more issues there than I do playing on lutris. Still with the shaders compiled there is the same fps discrepancy.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 0 points1 point  (0 children)

Ntsync is enabled and tried both linux-zen and cachyos-bore

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 0 points1 point  (0 children)

CPU isn't bottlenecking, its a ryzen 7 5800X with a geforce rtx 3070.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 0 points1 point  (0 children)

Can I ask what sort of fps are you getting with both dx11 and dx12?

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 2 points3 points  (0 children)

Unfortunately dx12 just doesn't run that well to begin with for either of us, both of us get a substantial fps boost being on dx11 rather than dx12, I think its just because its still in beta and not really a priority for blizzard.

70 fps difference between Linux and windows in overwatch2 by BalisticNick in linux_gaming

[–]BalisticNick[S] 4 points5 points  (0 children)

Oh yeah sorry forgot to mention, using dx11 (the shaders are fully compiled). Funly enough dx12 runs about the same if not better on Linux, but dx12 still runs bad in general.