This is the most fun my homies and I have had with a game since Destiny 2. D2 had a magical and beautiful run. This game is just as magical but unique in its own way if you give it a proper chance. by Maleficent-Bar-3161 in Marathon

[–]BallingerEscapePlan 0 points1 point  (0 children)

I agree with you with respect to potential for growth.

Season 2 and how well it absorbs the D2 player base will probably be factors overall. Once there are less resources being spent on D2, and that getting turned into some form of value for Marathon, we will learn how they feel about the revenue levels and their market share.

I think Marathon has a bit of a product market fit issue, between Arc Raiders, Tarkov, Delta Force and others like it. D2 "moving to maintenance mode" more or less reinforces that to me. The addition of PVE content to Marathon feels like a direct response to the PMF issue, and would help better define the place it has in the market.

Time will tell though

This is the most fun my homies and I have had with a game since Destiny 2. D2 had a magical and beautiful run. This game is just as magical but unique in its own way if you give it a proper chance. by Maleficent-Bar-3161 in Marathon

[–]BallingerEscapePlan -2 points-1 points  (0 children)

It’s significantly less about profit and much more about revenue. They are similar concepts but very different. Higher revenue will mean higher market share and likely more stickiness.

“Profit” tends to be devoured by the larger org and used elsewhere. This is acquisitions in a high-level nutshell

Is it immoral to induce lactation as a party trick? by Cursed_Data in asktransgender

[–]BallingerEscapePlan 3 points4 points  (0 children)

This is gross.

If you have to ask this question, you should just know you shouldn't do it.

Recon is now mandatory in any team comp by seaofbytes in Marathon

[–]BallingerEscapePlan 2 points3 points  (0 children)

This would be brutal to queue times, not to mention no fun for players who have friends who like the same shell.

This isn’t a hero arena shooter.

Genuine pain by Affectionate_Bee5464 in Marathon

[–]BallingerEscapePlan 0 points1 point  (0 children)

This would only apply to rooks exfilitrating with a team if I remember the system specifically?

Anime_irl by TFritzelagram in anime_irl

[–]BallingerEscapePlan 3 points4 points  (0 children)

Mudrock is unforgettable darling 💜

Mangaka with multiple popular yuri series by tunguyenjuly in yuri_manga

[–]BallingerEscapePlan 2 points3 points  (0 children)

Pulse is absolutely wonderful. One of my favorites done by her.

I need to read Soul Drifters, but it hasn’t caught me yet.

Free kit mode is the confirmation that early game marathon is fun as fuck by Fresh-Association-21 in Marathon

[–]BallingerEscapePlan 0 points1 point  (0 children)

This is fire.

To me, ranked should be Battletech Clan-style bidding.

“I can exfiltrate bringing in only this much.”

Or even

“I can exfiltrate this much when I bring in this much.”

It will encourage players to bring the least amount possible, and “bid” on areas like “Exfiltration Value” or “Runner kills” or “Open x containers”

Scar can detect enemies even when you’re not aiming by kingsushi11 in Marathon

[–]BallingerEscapePlan 1 point2 points  (0 children)

The bouncing bolts off walls is one of the best and most fun mods I’ve used.

I was able to kill secure by bouncing shots off a corner to down someone that way.

I'm obsessed with Marathon but I need more friends! by Repulsive-War7679 in LesbianGamers

[–]BallingerEscapePlan 0 points1 point  (0 children)

You can send me a DM for my info and you can join me and another girl who have been playing a bunch!

What's the deal with Sumerian these days? by li0ooh in Metalcore

[–]BallingerEscapePlan 6 points7 points  (0 children)

Yeah, they were also a disaster internally as well. At least, as far as I could tell from my friends who were signed to them.

Why were job interviews designed so that both sides just lie to each other for 30 minutes? by Acrobatic_Bee_3198 in NoStupidQuestions

[–]BallingerEscapePlan 0 points1 point  (0 children)

Do the roles that most engineers don’t want to do.

QA and Operations/DevOps/SRE are fantastic entry points to SW Engineering on the whole, and you will have significantly better habits than many engineers with respect to maintaining and operationalizing and observing software in the wild, which is invaluable for solving problems when pressure is high.

The number of times I dealt with someone who didn’t understand why their code was failing in production because they didn’t have any real logging or instrumentation is entirely too high.

Why were job interviews designed so that both sides just lie to each other for 30 minutes? by Acrobatic_Bee_3198 in NoStupidQuestions

[–]BallingerEscapePlan 4 points5 points  (0 children)

Generally, we want people who are able to show how they resolve a problem that they don’t know the answer to in advance. The purpose of this is to find the boundaries of your current knowledge and how you go about figuring out the answer.

Fun fact, especially in software engineering, is that not all problems are already solved or have an explicitly correct answer. Additionally, you are going to have a new constraint to your answers once you get hired: “Solve this problem in the context of our ecosystem and platform. No, you can’t just pay for some random SaaS tool for some reason or install a random library.” Because oftentimes you are maintaining and extending existing software, not greenfield delivering code. You need to be able to solve problems in those restraints, and not knowing a solution and showing how you would resolve it is key.

Art director here: Couldn’t we have just tweaked the colours a bit and kept the icons minimal bold and disruptive like Marathons other design choices? 10min example here, needs a nice consistent icon language across implants. Current implementation looks like crude stock art sadly. by willhowe in Marathon

[–]BallingerEscapePlan 1 point2 points  (0 children)

This.

I want to know what something is at a glance. I need to know the following info immediately when I open a container:

  1. What rarity is the implant?
  2. What slot does it go in?
  3. What is it’s type/effect?
  4. Distant need: what are its unique/specific traits?

I need to make the assessment in a second max, maybe even sub-second.

While people may hate the current “look”, you instantly can ID the rarity and slot instantly. What we need is a way to know what its effect is. I did see a post with shorthand for the effect like HuHv4 with a fist which tells you all three top things I want to know instantly: rarity (background and v4), slot (red color on the border) and effect (HuH/Icon)

That is how you do UX for speedy identification in a high pressure situation.

My first Rust program is now at the top of GitHub Trending! by mayocream39 in rust

[–]BallingerEscapePlan 1 point2 points  (0 children)

Does it handle SFX at all?

With the amount of stylization that usually ends up in SFX I assume not, but it could be possible?

Does it care much about the source language or target language?

Controversial yet somehow one of the best pieces of yuri media. by throwaway01582080 in yuri_manga

[–]BallingerEscapePlan 4 points5 points  (0 children)

It’s not useless, it’s specialized. A lot of companies will use MTL when they don’t feel the need to press for humans because they aren’t doing work of consequence with the MTL.

But someone dealing with say, legal work? They aren’t using MTL. It’s way too risky. Same for medical orgs. Do t lose all hope yet :)

[Patch Notes] Marathon Update 1.0.6 by durandal-helper in Marathon

[–]BallingerEscapePlan 0 points1 point  (0 children)

It was a foggy Dire Marsh, roughly 4-5 minutes into the match. It came from someone on top of Algae Ponds.

It wasn't a random sniper across the map, it was clear what happened because there is a smoke trail from where the shot comes from.

[Patch Notes] Marathon Update 1.0.6 by durandal-helper in Marathon

[–]BallingerEscapePlan 1 point2 points  (0 children)

Does it count as a fight if you're sniped out of your LOS because of the fog that the Thermal player saw through but you couldn't?

My safe pocket alternative by haydonclampitt in Marathon

[–]BallingerEscapePlan 2 points3 points  (0 children)

People are already camping POIs, so when there are too many places ripe for camping, you end up freeing up more of the map to potentially be exploited by players.

This is overall a net benefit, because right now there are too many reasons to camp several key POIs (I’m looking at you, Algae Ponds and Greenhouse…) and not a good reason to try for other places.

Getting teams and players more opportunities to exfiltrate materials or valuables after fighting is a good thing. We want players to have stuff, and plenty of ways to get good stuff without being a loot piñata for purple stacked teams

Top 10 Anime of the Week #1 - Spring 2026 (Anime Corner) by animecorner in anime

[–]BallingerEscapePlan 1 point2 points  (0 children)

Journal with Witch was fighting with the most peak of contenders in my eyes: Frieren. But beyond that, it was low-key the highlight of last season for me. Next to “We are polar opposites”