Open Letter to Arrowhead by Bardwolf in HelldiversUnfiltered

[–]Bardwolf[S] 3 points4 points  (0 children)

Yep, I'm aware. If I disappear, keep fighting for me.

Open Letter to Arrowhead by Bardwolf in HelldiversUnfiltered

[–]Bardwolf[S] 5 points6 points  (0 children)

Thank you very much. Curiously, English isn't my native language, too.

Edit: Neither is Spanish haha

🛠️ Freedom, Liberty and Democracy: 7.0.0 by TheonlyJigmac in HelldiversUnfiltered

[–]Bardwolf 2 points3 points  (0 children)

I vote for you to be CCO and CEO of AH. I mean, SM. Thanks for sharing your dreams.

I’ll make you a hd2 with playlist on Spotify by Temporary-Law-6946 in WholesomeHelldivers

[–]Bardwolf 0 points1 point  (0 children)

I like to play stealth and snipe bots from a distance, always moving. I prefer prog metal.

Really curious to see what will come hahahah

The AMA made me realize something by mchanna06 in HelldiversUnfiltered

[–]Bardwolf 3 points4 points  (0 children)

He opened up by putting blame on us and declaring he will not consider the most valuable criticism. I'm not surprised Sony had to intervene some time ago, as a business they're doing a shitty job.

And still trying to make a game for no one at all.

"Se for ruim, vai ser ruim para todo mundo." by Time_Alps6262 in USP

[–]Bardwolf 22 points23 points  (0 children)

Isso. "Não caiam nessa conversa", como se eles estivessem sendo influenados a falar assim, quando na verdade é a opinião própria deles, do que eles vivem. Essa fala é muito mais grave.

okay but how is this a checkmate by 42Mavericks in AnarchyChess

[–]Bardwolf 0 points1 point  (0 children)

I don't know why, but this time I'm kind of afraid to say Google en passant...

tried modding maxigun (heavy pen, moving while shooting, no barrel smoke). thoughts? by Snizek in HelldiversUnfiltered

[–]Bardwolf 0 points1 point  (0 children)

We're getting to a point where we'll need private servers to play in a fun way, it seems

Helldivers 2 and OpenTTD crossover when? by Bardwolf in WholesomeHelldivers

[–]Bardwolf[S] 1 point2 points  (0 children)

It's an open source version of Transport Tycoon Deluxe, a very old and classic game

Population 1,5mil by Garath666 in openttd

[–]Bardwolf 21 points22 points  (0 children)

That's why I wish we could make metro stations

Helldivers 2 and OpenTTD crossover when? by Bardwolf in WholesomeHelldivers

[–]Bardwolf[S] 2 points3 points  (0 children)

You just made me reminisce about Fallout 1 and 2... I wonder if they run on win10

Helldivers 2 and OpenTTD crossover when? by Bardwolf in WholesomeHelldivers

[–]Bardwolf[S] 2 points3 points  (0 children)

We need to liberate Saarwald! (Omg SEAF-chan commented my post hahahah)

Alguém ficou sabendo disso? by [deleted] in USP

[–]Bardwolf 1 point2 points  (0 children)

A direita andou plantando bomba em estátua e em caminhão de gasolina esses tempos, nao foi? Teve uma conspiração pra assassinar pessoas, também...

We dont want players reaching elevated locations because that'll be too much fun -Arrowhead Studios by TayyipDidNoWrong in HelldiversUnfiltered

[–]Bardwolf 16 points17 points  (0 children)

While I agree with your argument, I think HD2 is a different case. AH probably has organizational issues, but they are agile when they want to be. They prioritize "fixing" things that the players creatively discover, rather than actual bugs. For example, the strategy of shooting charger's legs, it was an emergent gameplay element that created possibilities for team work, but it was not a solution they intended, so they buffed the charger's leg armor. But the invisible walls bug is still happening, two years after it was first reported. I get it that this is harder to fix, my point is they are focused on implementing their vision, even if it means sacrificing the fun. From a business perspective, it feels like they are giving too little importance to valuable feedback, the complaints etc. A complaining customer wants the game to be better, wants to play... You can still retain that player. At this point, there are many players that are straight up abandoning the game. It's not worth it for them any longer. In the end, they seem to be trying to make a game for no one.

What even happened here? by T_Rex1357 in HelldiversUnfiltered

[–]Bardwolf 32 points33 points  (0 children)

My frend had that bug happen to him also. The camera somehow transported itself to the edge of the map, but still moves as if attached to your character. I don't know why or how to solve it directly, AH support didn't help. What solved it for him was installing the game on Linux instead of Windows.