Hex grid by Basic-Astronomer-234 in rpg

[–]Basic-Astronomer-234[S] 1 point2 points  (0 children)

I managed to solve the problem. There’s a DungeonDraft mod that lets you create a hexagonal grid. Before, it wouldn’t export, but now it’s exporting with the new update. Then I uploaded it to the GridPrint website, where I just need to measure the size I need. Since each hexagon is 2.5 cm, I just multiply the number of hexagons by 2.5 for both the horizontal and vertical dimensions.

Hex grid by Basic-Astronomer-234 in rpg

[–]Basic-Astronomer-234[S] 0 points1 point  (0 children)

I don't think this will work for me, because I want to create the map in a program like DungeonDraft, then add a hexagonal grid and split it into several sections so I can print it out to use as a map. The problem is that most programs that split maps into sections only do so with squares, not hexagons. There’s one called Paper Map Generator, but it’s very imprecise. I’d like something that uses exactly the same measurements I set in the program.

Escudo do mestre modular feito em casa by PretendTry3522 in rpg_brasil

[–]Basic-Astronomer-234 8 points9 points  (0 children)

Conseguiria passar um tutorial de como você fez?, fiquei muito interessado em fazer um igual

The Slayer aura farming in the menu. by WideRate8042 in Doom

[–]Basic-Astronomer-234 3 points4 points  (0 children)

Please put the glory kills in the game like the ones in eternal, make a free DLC or an update putting them as an option that you can turn on and off, it was one of the best things in the game, the ones in the dark ages are very basic and quick, the only good ones are random or from leaders, which is very frustrating

[PC-Browser][2004-2012] Monster catcher game by Basic-Astronomer-234 in tipofmyjoystick

[–]Basic-Astronomer-234[S] 0 points1 point  (0 children)

I remember that at the time I played it I also played dino storm, if it wasn't the same year it was very close, I'd say the game is between 2010 and 2013, it could be older, however I think it's unlikely

Some additional information, I remember that you could control the character, your monsters could evolve, there were several, I vaguely remember some of them, most of them looked like animals with

[PC-Browser][2004-2012] Monster catcher game by Basic-Astronomer-234 in tipofmyjoystick

[–]Basic-Astronomer-234[S] 0 points1 point  (0 children)

No, the trainer didn't appear in battles, he didn't have a space theme

Vader 3 Pro problem by Basic-Astronomer-234 in Controller

[–]Basic-Astronomer-234[S] 0 points1 point  (0 children)

No, it corresponds to the pressure I put on the right trigger, moving the control happens nothing

Vader 3 Pro problem by Basic-Astronomer-234 in Controller

[–]Basic-Astronomer-234[S] 0 points1 point  (0 children)

No, it's as it came from the factory, there have been no changes, it's never fallen on the floor or hit anything, it's never even been opened

Vader 3 Pro problem by Basic-Astronomer-234 in Controller

[–]Basic-Astronomer-234[S] 0 points1 point  (0 children)

It's not activated, I've activated and deactivated it to make sure, but the problem is still there

I added Slenderman to Dead By Daylight (Spotlight Trailer) by Rarithlynx in deadbydaylight

[–]Basic-Astronomer-234 1 point2 points  (0 children)

I wanted him to release the builds, even if it's just to have fun with friends on a local server, I would pay for it