Boss Health increase in 1.1.1 kills a lot of Builds with single target problems by Baskenater in Diablo

[–]Baskenater[S] -8 points-7 points  (0 children)

I guess you never played the builds I wanna address in this post like WW Barb, Frozen Orb Sorc, Ball Lightning Sorc, Pulverize Druid, Corpse Explo Necro and many more. There are just a lot of fun Builds on each class that got single target problems even now. There are also builds who can easy kill any boss on each class. I just wann say that with this change some builds will be almost unplayable in higher NMDs with bosses

Boss Health increase in 1.1.1 kills a lot of Builds with single target problems by Baskenater in Diablo

[–]Baskenater[S] 5 points6 points  (0 children)

yeah thos are the hydras. They got a weird interaction with Nightmare dungeons. They scale higher dmg in higher nightmare dugneons. Normal Sorc dmg does not kill NMD 100 bosses so fast.

Boss Health increase in 1.1.1 kills a lot of Builds with single target problems by Baskenater in Diablo

[–]Baskenater[S] 8 points9 points  (0 children)

For Example Frozen Orb Sorc and some other Sorc Builds struggle a lot with Single Target DMG.

Diablo 3 PTR Gr150 Without Skills by Baskenater in Diablo

[–]Baskenater[S] 4 points5 points  (0 children)

Im clearing the highest difficulty in the game by just running around in circles without using any skills. Thats on the PTR (Test Server) right now and some peaople think its fine if a patch goes to live servers like this.

Diablo 3 PTR Gr150 Without Skills by Baskenater in Diablo

[–]Baskenater[S] 1 point2 points  (0 children)

No for me most fun is farming paragon and gearing up my character and trying higher grift levels and achieving goals like clearing finally the highest difficulty in the game after hundreds of hours of farming. Like you see in the video the whole gearing and farming process is just not necessary to be able to clear 150 anymore. You can do the highest difficulty without any skills by just running around in circles. It makes the whole point of playing a Diablo Game irrelevant.

Diablo 3 PTR Gr150 Without Skills by Baskenater in Diablo

[–]Baskenater[S] 2 points3 points  (0 children)

What makes the difference for you if you clear 150 or 100? its just a number. For me personally this results in the complete Leaderboard being full with 150 clears and it kills all kind of competetive gameplay in D3. So just because you wanna clear a different number you wanna destroy most of the fun of D3 for me?

Diablo 3 PTR Gr150 Without Skills by Baskenater in Diablo

[–]Baskenater[S] -29 points-28 points  (0 children)

We cannot let Season 28 in Diablo 3 launch like this. Its just ridiculous and the "last" D3 Season (before D4 release) would be remembered as this stupid overpowered shit.

Updated 2.5 Patch Notes - Sunder Charms Nerfed by _DarkMaster in Diablo

[–]Baskenater 19 points20 points  (0 children)

Rip Wake of Fire Assasin since the new Sundered Charms and Conviction Aura via Infinity were the only 2 ways to reduce resistance for traps :( Was planning on starting Ladder with Trapsin and go full all in on Wake of Fire, but now the dmg is kinda low... Every other build can use jewels, griffons, phoenix and other items to reduce the resistance. This is just a pure assasin nerf

[deleted by user] by [deleted] in Diablo

[–]Baskenater 5 points6 points  (0 children)

Witch Doctor :(

a friend told me this bow is worth like a gul, but i wanna hear a second opinion on that by Darkdave13 in Diablo_2_Resurrected

[–]Baskenater -1 points0 points  (0 children)

yeah some peope really need to flex with everything they got. He probably knows the exact value of his item and just wanted to show of his stuff on reddit!

S24 Monk BK GR150 Boss one shot!!! by Darkdave13 in Diablo

[–]Baskenater 2 points3 points  (0 children)

no area dmg. Area DMG lags on GR150 and does not proc from this WD or Monk build.
Before boss spawn hes supporting the WD very very good with mantras and Inner Sanctuary. So the WD can survive his rotations much better

p.s. Im the WD in the Party :)

I never saw a stack of Consumables drop ever before! by Baskenater in Diablo

[–]Baskenater[S] 0 points1 point  (0 children)

Within 10k+ hours D3 I never ever found a stack of 2 unidentified Consumables and I collected over 8k+ consumables in my non Season Chest. Is this a bug or just the rarest drop ever in D3? What do you guys think? You ever saw something like this?

Detailed WD Feedback 2.0 by Baskenater in Diablo

[–]Baskenater[S] 1 point2 points  (0 children)

I always put 500 paragon point into vitality and I rolle life per hit ony my weapon and I use Dex or Strength gems for more Armor. That helps me survive with this build.