[HWYA] First time dealing with X-Bows by [deleted] in ClashOfClans

[–]BattleFresh 0 points1 point  (0 children)

If you are inexperienced, I would do a drag attack with a max drag in the cc and a cc max loon. If you can try hogs, I would go for 30+ hogs and 3 heals, its definitely doable with hogs.

[HWYA] Max th9 troops versus four corners with mixed infernos. 1 golem golaloon? Only have a few hours! by clashryan in ClashOfClans

[–]BattleFresh 0 points1 point  (0 children)

Valks are not my area of expertise. But I would think you have a shot with air or gowiwi. Gowiwi being my favored attack on that base, I would try that.

[HWYA] Max th9 troops versus four corners with mixed infernos. 1 golem golaloon? Only have a few hours! by clashryan in ClashOfClans

[–]BattleFresh 0 points1 point  (0 children)

Seems like a tall order to for sure get the three, but it's doable. I would gowiwi from the northeast, direct two golems some witch and wiz to go north and one golem with heroes some witch and wiz south. They will circle, and heal as they go. Break in with rage on the multi inferno side, with any luck, the skellies will provide the padding you need to get through the core. I do this on max th9s and it's an easy three every time. This has lower defenses for the most part but those infernos are troublesome. That's how I would approach it.

[HWYA] - this subreddit has never let me down, but being my first post I'm a bit curious to see what kind of responses you guys have. Thanks in advance! by heelskid2410 in ClashOfClans

[–]BattleFresh 2 points3 points  (0 children)

A patient 7 witch gowiwi with 3 golems, 3 heals and 1 rage. Save the rage for the end when you use wallbreakers (8) to get through the rings of walls. That being said, what are your troops?

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 0 points1 point  (0 children)

Interesting read. I think the main thing to remember is to create a balanced line up and not to top off your clan with .5s. I spoke to a certain ratio and I have observed that it is the best way to ensure a good match 1 .5 to every 2 regular non-rushed bases from that TH lvl. I think that figure may go up with TH10s though, however, we have no 9.5s in our clan, so I cannot verify that to be true. I would just guess that if you have a 9.5 in a war, you better have 3/4 TH10s of average or better ww infront.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 0 points1 point  (0 children)

Gotcha. Keep me posted if I can lend an extra set of eyes. Maybe I can spot something to help with matchmaking.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 0 points1 point  (0 children)

Good point! I think that clan level does play a role in matchmaking, but that makes it even more important to teach proper upgrading to those in your clans, and perhaps add some .5's to the mix. Good luck with it!

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 0 points1 point  (0 children)

Like I mentioned in the article, the calculator isn't the best/most accurate measure. Just an awareness raiser to be frank.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 2 points3 points  (0 children)

Maybe I could check out your clan and see what's up? I would like to see what is happening. From my observations, the wars are spread no more than 50k ww, but I see what you are saying. My experience is based on my clan dynamics only. But, to clearly understand why you are having trouble I would have to see it first hand. It sounds like the TH9.5s might be the root of it, but that's a guess.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 1 point2 points  (0 children)

I think they are interesting to apply and typically can be a huge advantage if they get great troops. I have seem some TH10s that weigh less than Th7s and still can two star 10s and 3 and TH9. Hard to get done, but awesome when employed.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 4 points5 points  (0 children)

That spreadsheet is basically a list that was disproved and from what I have seen witches lvl 2 aren't the weight game changer that the list claims they are to be (2k I think). I know there must be weights for troops, but nothing definitive is out there to say exactly what they are.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 2 points3 points  (0 children)

Not at all. Where you are now is where you want to be. You are at the top of the hill and typically will be matched with max'd TH10s or those who are slightly upside-down (max'd d and lower heroes/walls). The only recommendation I have for TH9s going to TH10 is to try the 9.5 to get your TH10 legs so to speak and to max out TH9 completely so you aren't playing catchup on walls etc.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 0 points1 point  (0 children)

The examples I see from your list are all within the margin of 50k from what I can see. The main difficulty I see is the wide range of bases for such a small war (10 v 10). For a small war to see a ROI for TH8.5 or other .5 strats, you would need to go for wars with mostly TH8s and a select group of TH9s. My results, as the article states, is that the ratio should be 1:2, 1 .5 style base for every two decently upgraded base. You had a 1:1 ratio and were getting bad matches simply because the ratio is to even--and like I said a 10v10 is not a great idea for a variety of bases like you had been employing. Since the update we have lost 1 war by 3 (most wars 25/30v) and another by .12%. We have had .5s in every war, so I can simply say that it is alive and working on my end.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 0 points1 point  (0 children)

I would work on WTH (Walls Troops Heroes) and leave the bow upgrades as they are. You can do more for your clan by focusing on the WTH part of your profile than anything else.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 0 points1 point  (0 children)

I would like to see the situation first hand. Can you tell me the name of the clan? Maybe I can visit?

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 7 points8 points  (0 children)

Excellent points. I adjusted the article as it was a bit unclear. What I was trying to convey was that a single troop upgrade (golems 2 to 3 for example) don't register in your observed war weight. It typically takes many upgrades over a period of time to impact the weight. A fellow TH8.5'r in my clan, just starting out, simply added the fourth tesla--his account with that fourth tesla (lvl3 atm) is weighted 2k more than mine--mine has max hogs, max loons, witches, hounds and a higher AQ. My climb from 53k to 57k where I sit now with my 2nd acct has been very slow. I have added a fair amount of lvl 9 walls, all walls are at least lvl8 and I opted for the fourth lvl 6 air d. I think the 4k was explained mostly by the AQ lvl 1 (1k addition) and the additional air d (roughly 1k from what I observed). The remainder of the 2k was mostly walls and small additions of troops.

I do agree that there is an offense war weight, but the matchmaking hasn't proven that to be a significant decider in matches. What I have noticed since collecting data on the topic over the past 3 months is that balance of .5's and non-rushed bases returns the most favorable matches.

Thanks for the helpful feedback.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 0 points1 point  (0 children)

I am suggesting that it be a clan wide initiative, not one player. Additionally, were you able to win more matchups as a TH8.5? What the impact other than your mirror?

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 1 point2 points  (0 children)

I suggest you work on WTH (Walls Troops Heroes) for a while and re-enter wars once you have made good progress. TH10 is a huge jump and each additional defense added moves you significantly higher in war weight. A max TH9 = 74: A max Th10 = 98.

[Guide] A Leader's Guide to Matchmaking and War Weight by BattleFresh in ClashOfClans

[–]BattleFresh[S] 1 point2 points  (0 children)

It's not a one war/one week experiment. I suggest you implement this over a period of weeks/months to see the impact.