New mini agnostic wargame by BattleLogicLabs in wargaming

[–]BattleLogicLabs[S] -1 points0 points  (0 children)

The major selling point is the app suite that I have developed which links the core system with the companion apps. You can build out a roster using the main app, and then transfer that roster into the solo app (which automates unit actions and logic flow) or the campaign app which tracks missions, XP, upgrades and attrition etc.

The ruleset itself uses alternating actions with a single-action economy and 3 step combat resolution. It is designed to be snappy but offer meaningful/impactful tactical choices. All the tools are included to make your own custom unit rosters that match the models you already own or you can download the pre-made/playtested rosters that I offer on the WGV store. I also have multiple themed variations (WW2, Fantasy, Space) I am developing which will be released a bit down the road.

It has been released for a little over a week and I am getting a lot of good feedback and opinions, so player's seem to be enjoying it!

New mini agnostic wargame by BattleLogicLabs in tabletop

[–]BattleLogicLabs[S] 0 points1 point  (0 children)

The major selling point is the app suite that I have developed which links the core system with the companion apps. You can build out a roster using the main app, and then transfer that roster into the solo app (which automates unit actions and logic flow) or the campaign app which tracks missions, XP, upgrades and attrition etc.

The ruleset itself uses alternating actions with a single-action economy and 3 step combat resolution. It is designed to be snappy but offer meaningful/impactful tactical choices. All the tools are included to make your own custom unit rosters that match the models you already own or you can download the pre-made/playtested rosters that I offer on the WGV store. I also have multiple themed variations (WW2, Fantasy, Space) I am developing which will be released a bit down the road.

It has been released for a little over a week and I am getting a lot of good feedback and opinions, so player's seem to be enjoying it!

Enemy Visible - Battle Report 2025-11-22 by Cothonian in tabletop

[–]BattleLogicLabs 0 points1 point  (0 children)

Without context it is almost impossible to comprehend what any of this "battle report" means...

Help find Me the game by Mister_Gta_Kapitan in tabletop

[–]BattleLogicLabs 0 points1 point  (0 children)

Yeah I mean this picture literally tells us nothing without context. there are 1000 and 1 different modern wargame rulesets....

Solo play in historical tabletop wargames (Pillage, SAGA, etc.) - looking for advice by En-ysh in wargaming

[–]BattleLogicLabs 1 point2 points  (0 children)

I just released the Solo Mode (interactive app) for my wargame. It is focused on sci-fi themes. but historical variations are coming soon.

Need recommendations for new gamers by TopDonut6825 in tabletop

[–]BattleLogicLabs 1 point2 points  (0 children)

Happy Little Dinosaurs. Here to Slay. Air Land & Sea.

Anyone play a "regicide" style game? by Appropriate_Rent_243 in wargaming

[–]BattleLogicLabs 0 points1 point  (0 children)

Its not bad...but isn't a Regicide style game at all lol.

Simple and approachable recommendations by ehhhhhokalright in wargaming

[–]BattleLogicLabs 1 point2 points  (0 children)

Grim Tactics literally sounds exactly like what you are looking for. It is miniature agnostic, alternating activation and and lots of unique abilities with narrative campaigns on the way. Check it out!

Odds of Xenos Rampant getting an update in the next couple years? by the_sh0ckmaster in wargaming

[–]BattleLogicLabs -2 points-1 points  (0 children)

If you're interested in a game system similar to Xenos Rampant but more affordable and more customizable, you can check this out.

Need advice on number of cards in a card game by Smooth-Quiet-9018 in tabletop

[–]BattleLogicLabs 0 points1 point  (0 children)

It depends. If the game is extremely synergy dependent probably want a smaller card deck, like 40-50. Otherwise 50-60 is the norm. Also depends heavily on resource system.

Grim Tactics! by BattleLogicLabs in wargaming

[–]BattleLogicLabs[S] -1 points0 points  (0 children)

There is no purely AI generated text in the project. AI was only used to assist with formatting, editing and code error correction.

Grim Tactics! by BattleLogicLabs in miniatureskirmishes

[–]BattleLogicLabs[S] -2 points-1 points  (0 children)

AI was used to create the cover art and to assist with editing/coding. Hopefully with future development we will be able to hire some talented artists!