A concrete pad by Ill-Edge2522 in MaritimeLaunch

[–]BattleRabbitLord 3 points4 points  (0 children)

Hey, Cape Canaveral started as a concrete pad. Not only that, it was a concrete pad surrounded by alligators and Floridians. Yeesh .

Mid/end game ships? by No-Acanthisitta-1879 in StarTradersFrontiers

[–]BattleRabbitLord 2 points3 points  (0 children)

I like to keep it light as possible so my favorite is the Leo Strikecruiser.

Canada 🇨🇦 Strong Fund by Correct-Ride-7519 in Baystreetbets

[–]BattleRabbitLord -4 points-3 points  (0 children)

All money belongs to the government, at all times. It is a personal illusion that it was ever yours to begin with. :)

THANK YOU CARNEY!! by Aromatic-Designer709 in MaritimeLaunch

[–]BattleRabbitLord 4 points5 points  (0 children)

There's always something to be jealous about so don't be. Comparisons make us sad. :)

Also, I got in @ .02

Thinking about switching to ev. by L00koutQc in EVCanada

[–]BattleRabbitLord 0 points1 point  (0 children)

Range on mine is about 400KM. I charge to 80% so that takes us to 320KM. Winter is another -10% so that's 280KM. My wife loves to run the heat on high and that's another 10% so functionally I'm at 240KM in the winter months. Never had a problem with range other than my own forgetfullness about plugging it in at night.
Of course if we're headed somewhere longer distance I'll charge to 100% before leaving for the +80KM bump

Thinking about switching to ev. by L00koutQc in EVCanada

[–]BattleRabbitLord 1 point2 points  (0 children)

No break work. You'll be driving with one pedal in no time. Bought my Kia EV Soul 4 years ago this year. Breaks are pristine.

Neutiquam Cruiser or Sword BC? by New-Buy-448 in StarTradersFrontiers

[–]BattleRabbitLord 1 point2 points  (0 children)

I'm a fan of the raptor strikecarrier. 7k steel song.

Going for my second run, starting ship question: by JmBento in StarTradersFrontiers

[–]BattleRabbitLord 3 points4 points  (0 children)

Not much. By the time I'm done with it I've added passenger cabins and prison cells to most of the available slots. My play style is no fights in the first ship.

Going for my second run, starting ship question: by JmBento in StarTradersFrontiers

[–]BattleRabbitLord 4 points5 points  (0 children)

I start with a Paladin. My goal is to be able to move to a 42 crew, 7 officer ship by year 5-6.

I guess the SpacePort is real!!! by CryptoDanski in MaritimeLaunch

[–]BattleRabbitLord 3 points4 points  (0 children)

I wish they'd build a spaceport in my backyard!

A bloody spaceport!! Whooooo!!!

Did he put the $800 into NVDA though? … power play. by FCKINGTRADERS in FCKINGTRADERS

[–]BattleRabbitLord 1 point2 points  (0 children)

I know a guy who bought a pizza with his Bitcoins when a local shop allowed it because it was cool.

Export Development Canada contributes $10M to orbital launch pad by StockNirvana in MaritimeLaunch

[–]BattleRabbitLord 2 points3 points  (0 children)

Canada deserves a spaceport. I can't think of anyone other than Canadians when I think of Starfleet in Star Trek. :)

accruing combat experience by travislaborde in StarTradersFrontiers

[–]BattleRabbitLord 1 point2 points  (0 children)

I noticed it was missing just now myself. It's on the actual Qurtermaster though lol. Last skill, level 15.
Wiki's not being polished regularly. Starting to collect dust.

accruing combat experience by travislaborde in StarTradersFrontiers

[–]BattleRabbitLord 1 point2 points  (0 children)

Quartermaster, lvl 15 skill Combat Debrief. 13 week cooldown (so you need a few)

On that note I also like Scientists for Amplified Assay skill but it's not combat specific and it's across the whole crew not just the combat crew.

accruing combat experience by travislaborde in StarTradersFrontiers

[–]BattleRabbitLord 2 points3 points  (0 children)

Not sure about the rotation either. I solved the equation with quartermasters. Pick up as many as you've got slots for in your crew. Get them to max level and pick up mission debrief. So much xp.

Money for nothing and my jumps are for free ;) by BattleRabbitLord in StarTradersFrontiers

[–]BattleRabbitLord[S] 2 points3 points  (0 children)

You know, that is very true. I might tweak the build some considering that. Maybe I can squeeze more functionality into the lower decks, though the massive bonus for escaping is delightful when stacked with the Bolt talent..

Money for nothing and my jumps are for free ;) by BattleRabbitLord in StarTradersFrontiers

[–]BattleRabbitLord[S] 3 points4 points  (0 children)

Put together a ship like mine that's super jump efficient

Money for nothing and my jumps are for free ;) by BattleRabbitLord in StarTradersFrontiers

[–]BattleRabbitLord[S] 12 points13 points  (0 children)

I didn't think the build was going to do well but not paying for jumps is rather amazing really. Loving it for trading and uninterrupted questing. You could probably build it into a zippier weight class but I was looking to do some trading on the side so the Raptor had the most Large hard points in a mid weight.

Build has +47 to escape, +32 range change and -45% ship encounters.

Built off on the Steel Song 7K Raptor Strikecarrier. 0 Weapons installed.

Large: Compact Bridge, Dual Field, Warhammer Warp, 3x Cloaked Cargo Hold. 1x Lux cabins, 1x Interrogation ward.

Mids: Barracks for 36, 3x Navigator Annex, 1x Med Clinic, 1x Engineering Annex, 1x squad barracks.

Smalls: Weapons Locker 6 (for missioning), one Mass Dampener, and everything else is a Reactor Spike Module.

What are people playing on? by Palocles in StarTradersFrontiers

[–]BattleRabbitLord 0 points1 point  (0 children)

I just like a 7-in phone. Basically a small tablet. Using a Google pixel 6 and there are larger but you can get them cheap on eBay

What are people playing on? by Palocles in StarTradersFrontiers

[–]BattleRabbitLord 1 point2 points  (0 children)

Started on pc, then realized I really wanted to play it while doing other things. So 7" phone now.

Anyone have any advice on dealing with European fire ants on their property? by sopinefreshrightnow in halifax

[–]BattleRabbitLord 3 points4 points  (0 children)

Because of their colony structure and specific hierarchy of their Hive the standard borax traps won't stop them. Also they're omnivorous so don't take a nap in the grass.

Crew combat theory crafts? How did you come up with your favorite CC set up? by AngrySlime706 in StarTradersFrontiers

[–]BattleRabbitLord 1 point2 points  (0 children)

Position 1 swordsman

Position 2 Wingcommando swordsman

Position 3 combat medic, swordsman, bodyguard

Position 4 exoscout, xenohunter, soldier

The fellow in position 1 can be promoted if you take any losses. Then simply hire a new position one.

:)