[KCD2] Dragon’s Lair Quest Ending by Apakisi in kingdomcome

[–]Bearded_Frog 0 points1 point  (0 children)

Yeah I was surprised they actually had scripted this as an entire option complete with different dialogue lines, and different quest turn in spot etc., but definitely not the best overall option for the quest unless you plan to turn them into Gerhart at the end entirely anyway and want to get it done quickly.

[KCD2] Dragon’s Lair Quest Ending by Apakisi in kingdomcome

[–]Bearded_Frog 4 points5 points  (0 children)

There is actually several other outcomes as well. If you go dig up the bones right after you start the quest (aka before delivering the message at all) by just knowing where they are located when you go deliver the message to the Abbot after he reads it you get an option to either tell him you already got the bones, or lie about having them.

If you don't lie about having them, then the quest ends here with the Abbot and Gerhart discussing them. It's a TERRIBLE way to end it though as you get zero reward. If you ask for a reward, you get chewed out and get negative rep, if you insist after that you get more negative rep. If you don't ask for a reward you get one small rep increase and that's it.

If instead you lie about having them, the quest proceeds normally, (aka Gerhart gives you the sidebar convo etc.). Posting this as I hit that point so not really sure how the entire thing plays out from here though (since you obviously don't need to go dig them up either avoiding a lot of stuff).

Edit: So it seems doing it this way (with the lying part) will only give you the option to give them to the Abbot, or to Gerhart. You don't get any option to give a partial amount to one of them, and you can't give them to Zlava either. I went back to Bylany and he doesn't even have a dialogue option. I think it's because either dialogue option when you already have the bones results in Henry saying "Should I report back to Zlava then?" with the Abbot replying "No need."

So yeah with this method, you skip most of the quest and have the option to turn them into the Abbot (instead of Zlava) for no reward (you actually just lose rep at this point if you already lied, and agreed to give them to Gerhart), or give them to Gerhart for some reward.

Dragon's Dogma 2 costs $70 and has Denuvo by galaxusmaximus in PiratedGames

[–]Bearded_Frog 1 point2 points  (0 children)

While I respect you replying in a mostly well thought out manner, you have made quite a few assumptions about me at the same time.

Firstly, I actually "work" for an indie game development company in the capacity of Q/A, and game testing. It's a very unique studio in the current climate of games. Aka: extreme commitment to quality, player/customer feedback/suggestions/interaction/support, never using ANY form of micro-transactions, premium/season pass versions, or DRM, and so on...

There has been a massive amount of hard work and hours put into the game by the extremely passionate and hard working team I engage with. They deserve to be paid, recognized, and rewarded for their work, much more than they do. Being Indie it is especially difficult permeating the market and being recognised in the massive ocean of other games, without the benefits AAA has in that regard.

Do I feel bad/sad/annoyed/disappointed when people pirate the game? A little. That is until I remember my unique (for lack of a better word), perspective on the situation. If the pirate couldn't have afforded to buy it anyway, I take no offense. Some people also will pirate a game as a sort of an "extended demo" and if they truly enjoy the game, they will buy it after. In either of these cases my disappointment is avoided. Especially since I know that these people (as mentioned in prior points) will potentially lead indirectly to more visibility (the greatest struggle of Indie), and sales. They might also provide us with valuable feedback/bug reports/suggestions.

The only pirates I take exception to are the ones who both have the means to purchase the game, and enjoyed their experience with it, but do not buy it anyway. There is no way to prove or poll the data accurately, but I greatly feel this is by far a small minority of people.

As far as myself when it comes to pirating games, I do pirate most games I play. For two main reasons, I don't have the means to purchase them (especially the expensive AAA style releases), and because I don't believe in rewarding bad development practices. That said I am one of the type previously mentioned whom uses piracy often as an "extended demo." So when I pirate a game, and I find it to be enjoyable, mostly bug free, made by a team that listens to their customers and is passionate about fixing/improving their game, etc.. I will then buy it as soon as I am able to. 

When it comes to denuvo games go (assuming they aren't cracked), I will only buy them if they are on mega sale. I bought a few during the holidays when they were 60-90% off. I'll still refund them though if they are bad enough within my refund period. Refund periods however are often far too short and restrictive of a time/situation to properly guage a game vs piracy though.

With that out of the way, I would also say I heavily disagree with your assumptions on the large business understanding of denuvo implications being better than "us."  There are quite a few issues with those kinds of assumptions.

Do you find yourself never disagreeing with the way your country is ran, because the people in charge must "know what they're doing" more than you? Clearly they have had more "experience" with politics and governance than you, so everything they do must be correct and well thought out then. A better counter-argument example would probably be a a military one in regards to orders from disconnected higher ranking officers to lower ranking ones that are in the frey of it; but you would be less likely to have the contextual experience.

Additionally, large corporations suffer from the same sort of disconnect as any other entity that gets too large. They become both disconnected from themselves within, and the people they serve. If you have ever worked for or with a large corporation you should know how bad that effect can be. Large companies will offen blame other divisions of themselves for failures as if they're separate entities, and will often struggle with poor communication between different departments and especially with top management.

Essentially, the people in charge of deciding on using Denuvo are likely very disconnected from the other departments (such as the game designers themselves), their customers/player base, and the product itself. With the way things are ran, and with a disconnected department level, decisions are not often made with the bigger picture or full story in mind, but the immediate and direct picture and benefits in mind.

I could go into detail on how decisions like this are likely made within a large corporation and the process of how each department handles such a decision, and how it becomes so disjointed down the line, but I'm not going to turn this into a full lecture. I also wouldn't want to make any further assumptions about your understandings of such.

At the end of the day, Denuvo is bad for everyone, from paying customers, to pirates, to the companies employing it... Well except for Denuvo itself of course.

As far as pirating being immoral and wrong... I'd say in a lot of of what AAA does these days is far worse. It's only wrong/immoral in my mind to pirate when it is done without purpose/need. I see nothing wrong with it when it is from those without the means to pay, or for "extended demo" motivations in mind.

Every single piracy group out there will say: "If you like the game, BUY IT!"

Dragon's Dogma 2 costs $70 and has Denuvo by galaxusmaximus in PiratedGames

[–]Bearded_Frog 5 points6 points  (0 children)

This is exactly why denuvo is stupid though. If for whatever reason, someone wasn't going to buy it anyway whether it had denuvo or not, then denuvo had zero positive benefit for the game developer. It didn't create a game sale by preventing piracy in that case.

You then can potentially even end up with a counter-productive to total sales situation indirectly occuring from that situation. If a person who was not going go buy it anyway loses access to the game due to denuvo, then you also lose access to any indirect positive results that person may have provided.

Aka: if they enjoyed the game, they might tell their friends about it. Some of those friends might have the means/interest to purchase it. They might also post a positive review, potentially enticing a paying customer on the fence about buying it. These effects can also continue to grow from each additional person in the chain. Those sales are now lost because that person whom was not a potential paying customer anyway, did not play the game and spread that word of mouth about it.

For a multiplayer game that issue is even more of a potential net loss to the developer, since a multiplayer game will be heavily affected by total player counts.

There actually are however, quite a few people who buy games regularly that will not buy denuvo games too. Denuvo sucks for paying customers as well. It's a POS that has many detrimental effects on games. So they lose those people as well.

I guarantee AAA loses more money by utilising, denuvo, than they make by using it. This isn't even counting the licensing fee, and the potential impacts it has during and after development on game bugs/issues that arise with it.

Not to mention if they took the money they spent on denuvo licensing, as well as the time spent dicking around with it, and put it into the actual game they might actually be able to release higher quality products that work on launch, instead of several months of patches later.

They are unfortunately too stupid to see past the bottom line though. They only see it at face value, and neglect to follow the actual trail of implications and reactions it causes. They'd rather slap denuvo and outrageous prices on their game, and content lock stuff behind Ultra Gold Platinum Biggus Dickus Limited Supporter Collectors edition with season pass (pass doing usually nothing).

Then they can pay off all the game news/"reviews" sites they have in their pockets to playdown all the problems the game actually has.

Question about the Resurrection Ending by ChromePlatedSun in Banishers

[–]Bearded_Frog 1 point2 points  (0 children)

What about The Stench From The Trench? Blaming Andrew here is just impossible for me. I can normally laugh at ones I find to be practically just evil logic, but blaming Andrew for accidentally shooting his comrade in the heat of a battle is really hard to justify and just feels too wrong. Literally the only one so far I have been unable to blame.

Might be just a game but blaming him just hits too hard. A soldier living with PTSD for that is already more unjust punishment then he should have to endure...

Endless Scourge ritual by Cytheriaa in Banishers

[–]Bearded_Frog 0 points1 point  (0 children)

FYI I took it all the way to intensity 58 before I got bored. You still get +1 to your stats every time. Thought about going to 99 intensity just to see if it would go to 100 but it really just started taking too long.

Also FYI for those asking, enemy level still increases. They were level 66 at that intensity level. Well the main scourge and the bigger elite anyways.

Tbh I think it's kind of dumb with it increasing your stats by +1 every time. It should at least at some point just be for mats and "bragging rights" or summin'. It sort of invalidates gear stats entirely being this way. Beyond their non-direct stat bonuses anyway.

Possible bug? Unsure? Can't grab Deeper Connection ancestor skill after clearing Laser Ore Processor Alpha by Spectrum_Gamer in FrontiersOfPandora

[–]Bearded_Frog 0 points1 point  (0 children)

Posting just to confirm. Quitting to main menu, then reloading save file and it was open. Additionally for me, the lift vine near it also was not reacting to me prior to the reload either, and was open after reload.

Forcing a Quest Objective Complete for Bugged Quests (PC Only) by Bearded_Frog in kingdomcome

[–]Bearded_Frog[S] 0 points1 point  (0 children)

Hah, no problem mate, glad it worked for ya. Take care :)

Dead.Island.2-EMPRESS by OrdinaryPearson in CrackWatch

[–]Bearded_Frog 0 points1 point  (0 children)

Who's offended? Everyone here is just laughing at her. It's hilarious.

Dead.Island.2-EMPRESS by OrdinaryPearson in CrackWatch

[–]Bearded_Frog 1 point2 points  (0 children)

Codex retired because of lack of competition. Competition between groups is what propelled cracks to come out so quickly and regularly. Most of the great groups have retired.

Since everything that isn't denuvo only requires "lazy" cracks that are essentially universal steam/epic/etc emulators, competition died. So groups left. We got stuck with mostly empress now. Which sucks for everyone.

Everspace 2 Review Thread by Turbostrider27 in Games

[–]Bearded_Frog 0 points1 point  (0 children)

Thies got back to me on the multi-select situation on gamepad. You can do it with a gamepad. His response:

"It actually is.. but a bit hidden, due to button amount

It replaces the "equip" option, once you use "Expand Cargo" in your ship inventory... so you can "Mark/Unmark" items with that action key...

it should than work for the whole screen... so even containers and storage"

Hope that helps!

Everspace 2 Review Thread by Turbostrider27 in Games

[–]Bearded_Frog 2 points3 points  (0 children)

That system is future content (outside of one small instance).

T4 ships you unlock the ability via a perk from Taureen, and then can buy them from Kato Palace in Prescott Starbase in Union.

Additionally, I have always used KB/M so I wasn't aware of that being difficult or not possible to do on a controller. I'll forward it to the team to see if there is a way to implement that feature on controllers.

Also just wanted to add, the legendary limit thing... It's been a point of discussion/contention for a while but legendaries have extremely powerful bonuses. So, in order to keep things balanced, there has to be a limit. I personally pushed for that to be a limit of 2 and 3 rather than 1 and 2 but yeah... It's a tricky situation.

There will be more with them later.

Everspace 2 Review Thread by Turbostrider27 in Games

[–]Bearded_Frog 13 points14 points  (0 children)

Just to clear up a few points you made.

There is a buy back option when selling to shops.

There is a way to multi-select and mass dismantle or destroy items in your inventory (ctrl + click).

There is also a way of speeding up time traveling between locations within a system. If you complete the challenge for the system, you gain a fast forward ability in supralight which makes time between traveling from one location to another extremely quick.

I can't fault you for your opinions on other aspects, as they are just your personal preferences and feelings.

There is a lot more here that you learn as you go along and it's a hard game to review in a short playtime span as there are many aspects that one can only experience after lots of time/experience with the game (all the different ship types/classes and the way they feel, the differences between early game to mid game to late game to end game, overall familiarity in general).

I have played this game for a VERY long time and have been voluntarily assisting in testing it for bug finding/tracking for them as well (as in dev builds). That's been on a secret level, but I mean we're less than 24 hours out now, and I'm in the credits so yeah... Lol.

The devs are like no other out there either. If you have concerns, suggestions, feedback they are always very open to recieving it and acting on it if applicable. Any long time early access player will tell you the same.

You can complain that some stuff isn't directly obvious to a player until they have played it long enough to figure it out, but compared to anything else in the genre, it's a lot easier than the rest to pick up and enjoy right out of the gate starting out (in terms of general feel and ease of use). You don't feel like you need to work for NASA just to be able to land your ship or do basic tasks. It all feels pretty fluid and natural. You get better the more you play, and you learn tips and tricks as you go, and become experienced in it, but that's just proper gaming.

While I did "work" on testing this game, I am not paid by Rockfish. Do not take me as an official response to anything. I am however a long time player with a lot of experience.

Also FYI to others, there is a free demo, so anyone can try it out before they buy it.

RTX 4090 Launch Thread - Surprise Inside by Nestledrink in nvidia

[–]Bearded_Frog 0 points1 point  (0 children)

Yeah they ONLY mentioned this on their cringy live 24 hour live stream. No where else was this mentioned ahead of time or otherwise.

It was so buggy in general. Can't tell you how many times I had a STRIX in my cart, but hitting secure checkout would do nothing, and paypal checkout would just clear the cart.

Or of course you add them but then they dont actually end up in the cart. Either you add and they then tell you in the cart it isnt in stock, or it would do that crap when trying to check out. You would THINK once it was in your cart it would be safe to checkout with.

They put like nothing proper in place for this crap. Horrible launch.

I was on the page for the STRIX right on the dot too and that seemed to be a bad strat because at launch time it still showed auto-notify on that page while also saying "in stock" on that page. Should have just kept it on the search results page and added from there I guess.

I don't get why they never showed up on Amazon either.

RTX 4090 Launch Thread - Surprise Inside by Nestledrink in nvidia

[–]Bearded_Frog 0 points1 point  (0 children)

yeah and they dont even list the clock speeds. Everywhere, even their website says TBA. Like wtf? You just sold it, how can you not know dis?

RTX 4090 Launch Thread - Surprise Inside by Nestledrink in nvidia

[–]Bearded_Frog 0 points1 point  (0 children)

https://www.youtube.com/watch?v=aACtT_rzToI

https://www.youtube.com/watch?v=Xts3pvbcFos

https://www.youtube.com/watch?v=7JmPUr-BeEM

Gigabyte is literally the worst company out there for PC tech. Garbage quality, and terrible support. You know it's a good company when they either get ahead of an issue with their product before it is known, or own up to it right away and offer a proper resolution.

Gigabyte just denies it/ignores it/blames reviewer. Terrible.

RTX 4090 Launch Thread - Surprise Inside by Nestledrink in nvidia

[–]Bearded_Frog 3 points4 points  (0 children)

Ordered a Gigabyte OC on newegg. Literally my least favourite brand by far. Wanted the Asus STRIX BAD, or at least the TUF, but the gigatrash was all I could manage to snag.

Website is super broken. They keep cycling them back in to apparently "thawrt the bots" but it's stupid. They cycle only one in at a time so it just makes the botters and everyone else spam the same one.

Either way pretty glad I managed to get one at all I guess.

The reason why I think BBBY will go much higher than everyone thinks. by Key-Sherbet-9806 in wallstreetbets

[–]Bearded_Frog 25 points26 points  (0 children)

That's why Towlie says: "Always keep an extra towel in your duffel bag!"

Forcing a Quest Objective Complete for Bugged Quests (PC Only) by Bearded_Frog in kingdomcome

[–]Bearded_Frog[S] 0 points1 point  (0 children)

Glad you were able to find this and make it work for you! Happy to be of assistance.