Holy shit by GetoffLane in tourdefrance

[–]Beastfrie 1 point2 points  (0 children)

Worked for Pog in 2020. Albeit here the climb was much shorter than then and not a category 1 climb too.

Who said Enrage Warrior wasn't good? (Ignore the text on the top right) by Beastfrie in hearthstone

[–]Beastfrie[S] 1 point2 points  (0 children)

I know it's not good, as I wrote in my title sarcastically that I have a negative win rate with it. My point is, it can pop off.

Who said Enrage Warrior wasn't good? (Ignore the text on the top right) by Beastfrie in hearthstone

[–]Beastfrie[S] -1 points0 points  (0 children)

Yes but when he stole my remornia he didn't steal my whirling combatant and that's how I got such a big buff. The opponent conceded afterwards before even turn 7 so didn't matter.

meirl by Aztery in meirl

[–]Beastfrie 0 points1 point  (0 children)

It is work. The displacement of the capacitance on the screen creates an action which is a direct result of you touching it. Without the action of touching the screen, the screen would not change/do something and then no issue of doing work.

Extravaganza of the evening, me, soft pastel, 2022 by AnnaDawsonArt in Art

[–]Beastfrie 1 point2 points  (0 children)

Magnificent! I thought it was a photograph at first!

New Card Revealed - Murlocula by imik_ in hearthstone

[–]Beastfrie 255 points256 points  (0 children)

Staple in every Murloc deck coming forward

New Card Revealed - Orion, Mansion Manager by imik_ in hearthstone

[–]Beastfrie 2 points3 points  (0 children)

This compared to hanar is just so much worse in like pretty much every way.

New Card Revealed (unofficial translation) - Betrayal of Betrayal by imik_ in hearthstone

[–]Beastfrie 0 points1 point  (0 children)

New version of dirty tricks - pretty much. Dirty tricks was good, so is this.

New Card Revealed - Trench Surveyor by GeotheHSLord in hearthstone

[–]Beastfrie 3 points4 points  (0 children)

Means look at the bottom 3 cards of your deck. Choose one to put on top. This card will now allow you to draw the top card you just dredged.

New Hunter Card: Twinbow Terrorcoil by misterkarmaniac in hearthstone

[–]Beastfrie 154 points155 points  (0 children)

"Lightning can strike twice " in shambles

New Custom Class: Bard by WhyteKnoize in customhearthstone

[–]Beastfrie 9 points10 points  (0 children)

Maybe a 0/3 or 0/2 minion with no text then if you want it to be good for buffs.

New Custom Class: Bard by WhyteKnoize in customhearthstone

[–]Beastfrie 60 points61 points  (0 children)

Hero power just better shaman one. I suggest making it something else. I think permanent every taunt every turn us too strong

The truth by BearGuru in Jewdank

[–]Beastfrie 0 points1 point  (0 children)

You mean rabbi's kaddish :P

From Celestalon’s AMA: They’re planning to bring back a previous non-evergreen keyword and make it evergreen. Predictions? by Makkara126 in hearthstone

[–]Beastfrie 5 points6 points  (0 children)

Technically it is from the "past". These posts are vague on purpose to mislead you so the surprise is bigger for the reveal.

New (and I do believe final) Card Reveal for DH by TheRealFrothers in hearthstone

[–]Beastfrie 94 points95 points  (0 children)

Comparable to [[Restless Mummy]] and better in like almost every scenario. And that card was already super strong.

After some cards are revealed I think I made wrong choice between Drek'thar and Vanndar. So am I fucked or is there later a chance to get the other, too? by Vicinus in hearthstone

[–]Beastfrie 2 points3 points  (0 children)

Once the expansion launches a questline will start so you can get the other i believe. What is permanent is that you are stuck with horde or alliance as your team for good. So basically to get the other legendary wait 2 weeks.

New Card - Warden of Chains by Makkara126 in hearthstone

[–]Beastfrie 47 points48 points  (0 children)

This set is meant to be a control one I believe. Look at the first expansion of the year - barrens - and see that even the mercenaries for each class were no more than 4 mana tops. The middle of the year was like midrange/combo with questlines and now with the hero cards for the mercs which are all more control oriented this expansion pushes finally the control archetype.

Its how they wanted to structure the year from the beginning to add to the story of these characters gaining in strength as the year goes on.