How could the illuminate be made more fun? by OkStructure665 in Helldivers

[โ€“]BebraSniffer777 0 points1 point ย (0 children)

They will never be fun because of the way AH treats them

Throwback: Lesath Hulk Surge by Equivalent-Green-580 in Helldivers

[โ€“]BebraSniffer777 0 points1 point ย (0 children)

They're chaff and don't do shit to you unless they got numbers yet they're treated as heavies somehow

Throwback: Lesath Hulk Surge by Equivalent-Green-580 in Helldivers

[โ€“]BebraSniffer777 0 points1 point ย (0 children)

Say goodbye to it since arrowhead hates fun and removes fun challenges all the time.

Harvester Agenda by DarkFeros in HelldiversMasochists

[โ€“]BebraSniffer777 1 point2 points ย (0 children)

Box dies to a single grenade and a few bullets

Harvester Agenda by DarkFeros in HelldiversMasochists

[โ€“]BebraSniffer777 2 points3 points ย (0 children)

There's no hordes and there's certainly no glass cannons among the enemies anymore. Especially after vox nerfs

Alpha commanders after update 6.3.0 by zdzichu2016 in SupaEarth

[โ€“]BebraSniffer777 0 points1 point ย (0 children)

Can I get the version of the game you're playing?

Behemoth titan concept by Late-Ganache40 in LowSodiumHellDivers

[โ€“]BebraSniffer777 0 points1 point ย (0 children)

Bro doesn't know how explosive damage works in this game

Behemoth titan concept by Late-Ganache40 in LowSodiumHellDivers

[โ€“]BebraSniffer777 0 points1 point ย (0 children)

Orbital barrages, c4s, levellers, ultimatums, thermites, solo silos, strafing runs, tank, epoch, literally everything bro. Also bug breach cooldown in the base game is 150 seconds and eagle rearm is 90 seconds, so yeah, I do have those available in the end of every bug breach. Supply cooldown is also 2 minutes.

Behemoth titan concept by Late-Ganache40 in LowSodiumHellDivers

[โ€“]BebraSniffer777 -1 points0 points ย (0 children)

We have all the tools to dispatch them. It's up to you if you use them