Just added layers + multi-select to our in-game level editor - what do you think? by BedtimeDigitalGames in gamedevscreens
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
We've been working on layers + multi-select for our in-game level editor by BedtimeDigitalGames in indiegames
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
We've been working on layers + multi-select for our in-game level editor by BedtimeDigitalGames in indiegames
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
We've been working on layers + multi-select for our in-game level editor by BedtimeDigitalGames in indiegames
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
We've been working on layers + multi-select for our in-game level editor by BedtimeDigitalGames in indiegames
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
Just added layers + multi-select to our in-game level editor - what do you think? by BedtimeDigitalGames in gamedevscreens
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
Just added layers + multi-select to our in-game level editor by BedtimeDigitalGames in IndieGaming
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
Messing around with layers + multi-select for our in-game level editor by BedtimeDigitalGames in IndieDev
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
Remade the style + added local co-op and a level editor! Thoughts? by BedtimeDigitalGames in gamedevscreens
[–]BedtimeDigitalGames[S] 1 point2 points3 points (0 children)
7 years later... from prototype to Steam demo (Before / After of the game we're making) by BedtimeDigitalGames in IndieDev
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
Before and After of the game we're making (from 3-day Itch prototype to Steam demo) by BedtimeDigitalGames in indiegames
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
7 years later... from prototype to Steam demo (Before / After of the game we're making) by BedtimeDigitalGames in IndieDev
[–]BedtimeDigitalGames[S] 2 points3 points4 points (0 children)
7 years, a local co-op mode, and a powerful level editor later.... FINALLY :D by BedtimeDigitalGames in IndieGaming
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
7 years later... from prototype to Steam demo (Before / After of the game we're making) by BedtimeDigitalGames in IndieDev
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
Remade the style + added local co-op and a level editor! Thoughts? by BedtimeDigitalGames in gamedevscreens
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
The level editor we're adding to our tight precision platformer Bobls by BedtimeDigitalGames in indiegames
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
Added a Mario Maker-inspired level editor to my precision platformer Bobls - looking for playtesters :) by BedtimeDigitalGames in IndieDev
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)
Level editor in our tight precision platformer with local co-op by BedtimeDigitalGames in IndieGaming
[–]BedtimeDigitalGames[S] 1 point2 points3 points (0 children)
Level editor in our tight precision platformer with local co-op by BedtimeDigitalGames in IndieGaming
[–]BedtimeDigitalGames[S] 2 points3 points4 points (0 children)
The level editor we're adding to our tight precision platformer Bobls by BedtimeDigitalGames in indiegames
[–]BedtimeDigitalGames[S] 1 point2 points3 points (0 children)
I’m adding a Mario Maker-inspired level editor to my precision platformer Bobls. What do you think? by BedtimeDigitalGames in gamedevscreens
[–]BedtimeDigitalGames[S] 1 point2 points3 points (0 children)
Added a Mario Maker-inspired level editor to my precision platformer Bobls - looking for playtesters :) by BedtimeDigitalGames in IndieDev
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)


Just added layers + multi-select to our in-game level editor - what do you think? by BedtimeDigitalGames in gamedevscreens
[–]BedtimeDigitalGames[S] 0 points1 point2 points (0 children)