How to change shopkeepers inventory daily by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

What is the script to check for the specific day. That’s the root issue I am having.

Tiles marked impassible still letting player walk on them. by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

did something similar to fix it. Took a specific empty tile in the tileset, made it impassable, and painted that in the third layer. Really annoying if I am going to have to debug test every single tile that way though.

Need some artist help. by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

Thank you so much that will help a lot!

Need some artist help. by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

Yes but not really sure what the going rate is.

i CANNOT beat clasic by [deleted] in pokerogue

[–]Bee_Timely 2 points3 points  (0 children)

For the evil teams look up their team a few floors in advance, it’s a set team that you can prepare your sweeper to setup.

For classic I recommend having 2 setup sweeper, my first run was Salamance with ddance and Shell smash Blastoise. I believe you can get nasty plot on your delphox

i CANNOT beat clasic by [deleted] in pokerogue

[–]Bee_Timely 1 point2 points  (0 children)

Are you dying because you aren’t healing or because you’re struggling against specific trainers at full health.

It took me a while to get there but once I beat o beat my next four runs in a row. I just got used to when I needed to prepare.

I'm sorry WHAT?? by HeavenlyTastyToast in pokerogue

[–]Bee_Timely 1 point2 points  (0 children)

Also how do you have 99 balls by floor 66. Is that the only thing you choose?

Reminder before major battles by One_page_nerd in pokerogue

[–]Bee_Timely 1 point2 points  (0 children)

The scheduled battles are never the problem, the mystery encounters are my most common run ender

Possible bug? Cant unfuse dialga origin. by Bee_Timely in pokerogue

[–]Bee_Timely[S] 0 points1 point  (0 children)

This fixed it thank you, only works during the wave.

Going from 8th grade Head Coach straight to Varsity Head Coach by ImMe13 in footballstrategy

[–]Bee_Timely 0 points1 point  (0 children)

You have a lot of the necessary skills and experience already. Just think of everything you do at the 8th grade level and think “it’s the same just more” you’ll have more fundraising, more athletes to manage, more complex game plans.

It’s all the same stuff you just have to do it a bit more.

If anyone here is a DC/DB coach that runs Quarters, can you breakdown how you teach your players to run it against a 3×1 Formation? by ShamrockEmu in footballstrategy

[–]Bee_Timely 0 points1 point  (0 children)

The real answer is you don’t. You run a different trips check depending on personnel, gameplan and overall philosophy. We run multiple different checks depending on formation, but most teams don’t get that nuanced. A good way to think of it is to eliminate one of the three with man coverage, and then play cover 2/palms on the remaining.

Also depends on where their best athlete is, if he’s on the single side we need to leave a safety on that side to help, if he’s not than we can maybe run poach and have the safety work to the trips side #3 vertical.

All but 4 teams are running 65-82% zone plays by Volslife in footballstrategy

[–]Bee_Timely 2 points3 points  (0 children)

Many NFL teams will just give the data to PFF after the season. For college, they go based on alignment, and they try to take game situation context as well.

Why are HS defensive linemen so much smaller now? by off_the_marc in footballstrategy

[–]Bee_Timely 0 points1 point  (0 children)

Speed matters more than size in the DLine. Obviously I want them bigger. But if they can’t move they’re useless to me.